Player Matchup

Bacchus
Bacchus
Damian12524870
Bacchus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 133L
1,311 Elo+
Solo
Agni
Agni
RAYBO2229
Agni
Level 17
God Stats
1W - 1L
1,746 SR
Queue Stats
4W - 2L
1,748 Elo+
Solo
Nu Wa
Nu Wa
StifMEISTER117
Nu Wa
Level 106
God Stats
24W - 10L
1,412 SR
Queue Stats
108W - 95L
1,475 Elo+
Solo
Hachiman
Hachiman
Zanzibar245
Hachiman
Level 58
God Stats
1W - 1L
1,465 SR
Queue Stats
61W - 65L
1,452 Elo+
Solo
Chaac
Chaac
chempupwasup
Chaac
Level 12
God Stats
0W - 2L
1,268 SR
Queue Stats
11W - 17L
1,344 Elo+
Solo
Team Averages
Level 42
1,478 SR
1,466 Elo+

VS

Team Averages
Level 97
1,598 SR
1,434 Elo+
Amaterasu
Amaterasu
Hayddy
Amaterasu
Level 103
God Stats
2W - 4L
1,500 SR
Queue Stats
90W - 77L
1,500 Elo+
Solo
Discordia
Discordia
Twinkydragon
Discordia
Level 39
God Stats
9W - 4L
1,963 SR
Queue Stats
51W - 41L
1,515 Elo+
Solo
Cthulhu
Cthulhu
ZANGUETSO2263
Cthulhu
Level 177
God Stats
17W - 10L
1,670 SR
Queue Stats
235W - 254L
1,381 Elo+
Solo
Geb
Geb
ninohundojuando
Geb
Level 68
God Stats
4W - 8L
1,502 SR
Queue Stats
156W - 171L
1,410 Elo+
Solo
Nu Wa
Nu Wa
thesergiorevenge
Nu Wa
Level 97
God Stats
23W - 27L
1,353 SR
Queue Stats
91W - 104L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 1
7,882
717
2,353
12,446
11,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
14
0 / 2 / 1
8,193
745
6,022
7,986
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 8 / 2
7,869
715
5,797
13,324
5,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Zanzibar245
Hachiman
14
1 / 3 / 0
7,848
713
3,808
9,119
3,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 5 / 1
7,291
663
3,504
10,477
6,083
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Hayddy
Amaterasu
15
5 / 0 / 6
9,357
851
5,703
8,435
5,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Twinkydragon
Discordia
18
12 / 0 / 9
10,937
994
24,710
6,057
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
14
2 / 0 / 10
8,727
793
4,394
6,976
3,891
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
4 / 2 / 8
9,532
867
5,636
11,707
9,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
2 / 1 / 7
9,633
876
5,870
7,174
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
65
2
Kills
25
25
Deaths
3
5
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Amaterasu
Hayddy
Amaterasu
5
0
6
8
L
Agni
0
2
1
0.25
L
0
8
2
0.13
W
Discordia
Twinkydragon
Discordia
12
0
9
16.5
W
Cthulhu
2
0
10
7
L
Hachiman
Zanzibar245
Hachiman
1
3
0
0.33
L
0
5
1
0.1
W
4
2
8
4
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,484
Damage
46,313
53,352
Taken
40,349
29,882
Mitigated
24,083
5,846
Healing
9,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,353
475
0
583
12,446
11,691
139
9,338
3,108
10,485
0
W
Amaterasu
Hayddy
Amaterasu
5,703
2,571
0
2,718
8,435
5,391
0
2,449
5,831
0
27,151
L
Agni
6,022
130
0
625
7,986
3,456
93
6,459
1,527
32,148
0
L
5,797
2,475
401
1,680
13,324
5,222
1,129
10,260
3,064
34,979
0
W
Discordia
Twinkydragon
Discordia
24,710
1,005
0
968
6,057
2,352
2,047
3,009
3,006
62,537
0
W
Cthulhu
4,394
190
205
2,349
6,976
3,891
359
2,084
4,804
14,669
0
L
Hachiman
Zanzibar245
Hachiman
3,808
2,297
0
1,942
9,119
3,430
0
6,915
2,204
0
19,000
L
3,504
577
0
615
10,477
6,083
120
7,638
2,839
5
10,842
W
5,636
616
0
1,588
11,707
9,609
442
4,005
7,483
19,680
0
W
5,870
3,253
0
1,831
7,174
2,840
1,806
2,121
5,053
35,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,083
Gold Earned
48,186
186
Minions Killed
225
0
Camps Cleared
0
973,992
Distance Traveled
1,063,826
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,882
717
13
1
0
207,296
0
W
Amaterasu
9,357
851
38
3
0
250,961
0
L
Agni
8,193
745
68
6
0
216,569
0
L
Nu Wa
7,869
715
61
6
0
174,778
0
W
Discordia
10,937
994
81
7
0
233,458
0
W
Cthulhu
8,727
793
18
2
0
171,577
0
L
Hachiman
7,848
713
30
3
0
180,526
0
L
Chaac
7,291
663
14
1
0
194,823
0
W
Geb
9,532
867
29
3
0
219,791
5
W
Nu Wa
9,633
876
59
5
0
188,039
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role