Player Matchup

Ymir
Ymir
DaCoffeeBean 52
Ymir
Level 47
God Stats
6W - 6L
1,336 SR
Queue Stats
7W - 11L
1,293 Elo+
Party 3
Baron Samedi
Baron Samedi
MayBackBoss
Baron Samedi
Level 126
God Stats
3W - 7L
1,485 SR
Queue Stats
19W - 43L
1,390 Elo+
Party 3
King Arthur
King Arthur
SOULOFDASOUTH
King Arthur
Level 55
God Stats
4W - 2L
1,608 SR
Queue Stats
74W - 78L
1,421 Elo+
Party 2
Poseidon
Poseidon
bobmarly1066
Poseidon
Level 148
God Stats
4W - 3L
1,505 SR
Queue Stats
42W - 55L
1,400 Elo+
Party 2
Neith
Neith
xXDray027Xx
Neith
Level 187
God Stats
19W - 14L
1,609 SR
Queue Stats
343W - 426L
1,499 Elo+
Party 3
Team Averages
Level 113
1,508 SR
1,400 Elo+

VS

Team Averages
Level 81
1,568 SR
1,492 Elo+
Merlin
Merlin
Blueclaws
Merlin
Level 73
God Stats
4W - 3L
1,700 SR
Queue Stats
96W - 90L
1,539 Elo+
Party 1
Tiamat
Tiamat
Boonofnoob
Tiamat
Level 49
God Stats
4W - 7L
1,420 SR
Queue Stats
25W - 26L
1,503 Elo+
Party 1
Mulan
Mulan
RaggedyDoctor
Mulan
Level 109
God Stats
33W - 21L
1,666 SR
Queue Stats
433W - 418L
1,449 Elo+
Party 1
Da Ji
Da Ji
SpecialFedex
Da Ji
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,504 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
XxAbundancexX9
Ah Muzen Cab
Level 124
God Stats
8W - 3L
1,556 SR
Queue Stats
132W - 136L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 11
9,094
827
4,416
10,530
10,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
MayBackBoss
Baron Samedi
16
3 / 1 / 10
9,196
836
8,580
5,494
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
SOULOFDASOUTH
King Arthur
15
1 / 2 / 8
8,505
773
8,864
13,523
11,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
bobmarly1066
Poseidon
17
10 / 0 / 4
10,633
967
8,752
4,765
2,164
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 2 / 10
8,921
811
10,234
11,484
5,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Blueclaws
Merlin
15
0 / 1 / 2
8,493
772
7,196
5,365
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Tiamat
Boonofnoob
Tiamat
16
3 / 5 / 2
8,721
793
7,598
9,473
5,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 4 / 2
8,159
742
6,262
12,519
10,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 7 / 0
7,562
687
6,408
11,919
6,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
XxAbundancexX9
Ah Muzen Cab
15
0 / 2 / 2
8,359
760
5,243
8,923
3,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
19
Kills
6
6
Deaths
19
43
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
Blueclaws
Merlin
0
1
2
1
L
Tiamat
Boonofnoob
Tiamat
3
5
2
0.8
W
3
1
11
8.5
W
Baron Samedi
MayBackBoss
Baron Samedi
3
1
10
8
L
2
4
2
0.75
W
King Arthur
SOULOFDASOUTH
King Arthur
1
2
8
2.5
L
1
7
0
0.14
L
Ah Muzen Cab
XxAbundancexX9
Ah Muzen Cab
0
2
2
0.5
W
Poseidon
bobmarly1066
Poseidon
10
0
4
12
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,846
Damage
32,707
45,796
Taken
48,199
32,237
Mitigated
27,888
13,117
Healing
2,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Blueclaws
Merlin
7,196
266
0
260
5,365
2,075
0
1,135
4,151
39,834
0
L
Tiamat
Boonofnoob
Tiamat
7,598
239
0
511
9,473
5,485
0
4,212
5,101
20,365
0
W
4,416
874
0
1,267
10,530
10,229
128
2,205
8,102
11,733
0
W
Baron Samedi
MayBackBoss
Baron Samedi
8,580
524
1,598
1,702
5,494
3,148
81
2,354
3,050
40,407
0
L
6,262
542
0
1,340
12,519
10,340
0
7,272
5,130
0
14,610
W
King Arthur
SOULOFDASOUTH
King Arthur
8,864
724
228
4,386
13,523
11,493
0
4,533
8,789
0
21,778
L
6,408
1,605
0
110
11,919
6,309
0
5,199
6,393
0
12,646
L
Ah Muzen Cab
XxAbundancexX9
Ah Muzen Cab
5,243
1,554
0
415
8,923
3,679
0
3,930
4,847
0
35,263
W
Poseidon
bobmarly1066
Poseidon
8,752
995
394
861
4,765
2,164
58
1,071
3,694
40,441
0
W
10,234
2,803
0
2,681
11,484
5,203
858
4,631
6,725
0
36,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,349
Gold Earned
41,294
280
Minions Killed
229
0
Camps Cleared
0
1,180,124
Distance Traveled
1,061,387
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,493
772
78
7
0
229,773
5
L
Tiamat
8,721
793
39
4
0
190,499
0
W
Ymir
9,094
827
20
2
0
226,552
0
W
Baron Samedi
9,196
836
55
5
0
233,331
0
L
Mulan
8,159
742
21
2
0
198,002
0
W
King Arthur
8,505
773
43
4
0
244,406
0
L
Da Ji
7,562
687
18
2
0
219,235
0
L
Ah Muzen Cab
8,359
760
73
7
0
223,878
0
W
Poseidon
10,633
967
86
8
0
242,919
0
W
Neith
8,921
811
76
7
0
232,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role