Player Matchup

Surtr
Surtr
Aldia9023
Surtr
Level 80
God Stats
29W - 28L
1,529 SR
Queue Stats
180W - 179L
1,428 Elo+
Solo
Izanami
Izanami
Fearanoma
Izanami
Level 145
God Stats
68W - 53L
1,555 SR
Queue Stats
405W - 394L
1,463 Elo+
Solo
Poseidon
Poseidon
JewcySkwert
Poseidon
Level 157
God Stats
1W - 2L
1,127 SR
Queue Stats
124W - 101L
1,534 Elo+
Solo
Bastet
Bastet
Smokeluanna
Bastet
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,492 Elo+
Solo
Baron Samedi
Baron Samedi
wrathdinji
Baron Samedi
Level 109
God Stats
22W - 27L
1,419 SR
Queue Stats
153W - 167L
1,448 Elo+
Solo
Team Averages
Level 123
1,426 SR
1,473 Elo+

VS

Team Averages
Level 111
1,416 SR
1,487 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
ITS-_-PINGU
Freya
Level 67
God Stats
5W - 8L
1,441 SR
Queue Stats
211W - 227L
1,403 Elo+
Solo
Bacchus
Bacchus
JRPrest2014
Bacchus
Level 149
God Stats
1W - 2L
1,354 SR
Queue Stats
264W - 253L
1,522 Elo+
Solo
Susano
Susano
Jkbossman67
Susano
Level 87
God Stats
0W - 2L
1,319 SR
Queue Stats
241W - 227L
1,518 Elo+
Solo
Hera
Hera
sakari_12
Hera
Level 127
God Stats
12W - 17L
1,467 SR
Queue Stats
270W - 267L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Aldia9023
Surtr
13
4 / 3 / 4
8,474
530
10,263
18,379
16,283
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Fearanoma
Izanami
16
2 / 3 / 2
9,307
582
5,749
9,052
3,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
JewcySkwert
Poseidon
16
6 / 0 / 3
9,945
622
11,549
9,547
3,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
11
0 / 4 / 2
6,799
425
4,029
10,252
3,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
wrathdinji
Baron Samedi
15
1 / 0 / 2
8,843
553
5,035
10,312
4,586
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
2 / 5 / 1
7,657
479
12,881
16,391
6,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 2
6,352
397
3,300
5,528
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
JRPrest2014
Bacchus
11
0 / 1 / 6
7,292
456
5,970
10,087
11,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
12
5 / 2 / 3
8,011
501
8,498
13,651
5,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hera
12
1 / 5 / 1
7,020
439
4,068
8,861
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
13
Kills
9
10
Deaths
14
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
5
1
0.5
W
Surtr
Aldia9023
Surtr
4
3
4
2
W
Izanami
Fearanoma
Izanami
2
3
2
1
L
1
1
2
2
L
Bacchus
JRPrest2014
Bacchus
0
1
6
3
W
Poseidon
JewcySkwert
Poseidon
6
0
3
7.5
L
Susano
5
2
3
3.25
W
Bastet
0
4
2
0.25
L
Hera
1
5
1
0.3
W
Baron Samedi
wrathdinji
Baron Samedi
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,625
Damage
34,717
57,542
Taken
54,518
31,596
Mitigated
29,653
20,443
Healing
12,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
12,881
1,731
0
6,352
16,391
6,784
0
2,951
13,310
65,667
0
W
Surtr
Aldia9023
Surtr
10,263
4,513
0
8,826
18,379
16,283
0
13,003
5,376
295
45,878
W
Izanami
Fearanoma
Izanami
5,749
3,645
0
2,516
9,052
3,910
4,860
4,653
4,103
0
80,803
L
3,300
949
0
2,348
5,528
2,088
0
1,641
3,773
28,657
0
L
Bacchus
JRPrest2014
Bacchus
5,970
496
0
2,168
10,087
11,874
125
4,075
5,796
21,455
0
W
Poseidon
JewcySkwert
Poseidon
11,549
2,402
0
2,367
9,547
3,501
729
4,123
5,280
83,504
0
L
Susano
8,498
1,890
0
519
13,651
5,470
646
3,053
10,482
0
51,895
W
Bastet
4,029
1,339
0
1,617
10,252
3,316
473
1,497
8,755
0
25,574
L
Hera
4,068
972
0
920
8,861
3,437
313
4,382
4,355
45,538
0
W
Baron Samedi
wrathdinji
Baron Samedi
5,035
200
47
5,070
10,312
4,586
594
2,503
7,809
74,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,368
Gold Earned
36,332
466
Minions Killed
333
0
Camps Cleared
0
1,507,283
Distance Traveled
1,329,823
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,657
479
105
7
0
243,381
0
W
Surtr
8,474
530
56
4
0
287,720
0
W
Izanami
9,307
582
130
8
0
284,534
2
L
Freya
6,352
397
55
3
0
189,137
0
L
Bacchus
7,292
456
23
1
0
348,307
1
W
Poseidon
9,945
622
125
8
0
347,720
4
L
Susano
8,011
501
62
4
0
326,598
0
W
Bastet
6,799
425
34
2
0
314,926
0
L
Hera
7,020
439
88
6
0
222,400
1
W
Baron Samedi
8,843
553
121
8
0
272,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role