Player Matchup

Bacchus
Bacchus
BackPackBoyz602
Bacchus
Level 70
God Stats
14W - 11L
1,442 SR
Queue Stats
231W - 237L
1,404 Elo+
Party 2
Chiron
Chiron
Berserkerbot21
Chiron
Level 120
God Stats
71W - 57L
1,550 SR
Queue Stats
353W - 346L
1,440 Elo+
Solo
Cu Chulainn
Cu Chulainn
Damorian89
Cu Chulainn
Level 105
God Stats
1W - 5L
1,479 SR
Queue Stats
251W - 228L
1,560 Elo+
Solo
Ao Kuang
Ao Kuang
gstorm23LIGHTING
Ao Kuang
Level 84
God Stats
238W - 193L
1,546 SR
Queue Stats
271W - 246L
1,461 Elo+
Party 2
Raijin
Raijin
itz quackss
Raijin
Level 101
God Stats
5W - 4L
1,641 SR
Queue Stats
146W - 134L
1,484 Elo+
Solo
Team Averages
Level 96
1,532 SR
1,470 Elo+

VS

Team Averages
Level 83
1,459 SR
1,435 Elo+
Anhur
Anhur
EDGEY-_-WEDGEY
Anhur
Level 43
God Stats
1W - 1L
1,384 SR
Queue Stats
54W - 82L
1,355 Elo+
Solo
Ganesha
Ganesha
Enssx9
Ganesha
Level 141
God Stats
5W - 13L
1,410 SR
Queue Stats
230W - 326L
1,346 Elo+
Party 1
Anubis
Anubis
FoXtRot__blue
Anubis
Level 53
God Stats
11W - 14L
1,446 SR
Queue Stats
45W - 64L
1,493 Elo+
Party 1
Nox
Nox
Kruzaidar
Nox
Level 95
God Stats
1W - 3L
1,554 SR
Queue Stats
136W - 125L
1,523 Elo+
Solo
Arachne
Arachne
LordSebFinn
Arachne
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 62L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,333
533
2,257
7,560
4,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 0 / 0
5,771
577
1,790
3,045
1,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cu Chulainn
Damorian89
Cu Chulainn
11
3 / 1 / 3
6,615
662
5,183
7,956
5,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
5 / 0 / 1
6,438
644
5,677
6,173
1,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
12
0 / 1 / 1
6,292
629
2,600
6,037
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,614
461
2,616
4,481
1,438
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
Enssx9
Ganesha
9
0 / 1 / 0
5,319
532
2,957
6,935
4,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 5 / 0
5,520
552
3,666
7,345
3,288
Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 1
5,832
583
1,626
4,115
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
LordSebFinn
Arachne
11
2 / 0 / 0
6,003
600
3,361
8,172
3,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
8
Kills
2
2
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
0
0
0
0
W
Cu Chulainn
Damorian89
Cu Chulainn
3
1
3
4.5
L
0
0
0
0
L
Ganesha
Enssx9
Ganesha
0
1
0
0
L
0
5
0
0
L
0
2
1
0.25
L
Arachne
LordSebFinn
Arachne
2
0
0
2
W
5
0
1
5.5
W
Raijin
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,507
Damage
14,226
30,771
Taken
31,048
15,230
Mitigated
13,873
8,727
Healing
9,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,257
502
0
2,903
7,560
4,596
26
887
6,673
11,074
0
W
1,790
274
455
1,072
3,045
1,032
215
330
2,715
0
57,291
W
Cu Chulainn
Damorian89
Cu Chulainn
5,183
765
0
1,308
7,956
5,643
0
3,640
4,316
571
41,259
L
2,616
1,661
0
2,414
4,481
1,438
0
1,391
3,090
0
21,997
L
Ganesha
Enssx9
Ganesha
2,957
340
0
1,342
6,935
4,305
0
2,917
3,976
22,828
0
L
3,666
187
0
1,917
7,345
3,288
0
2,500
4,413
35,911
0
L
1,626
121
0
530
4,115
1,703
0
2,559
1,556
41,133
0
L
Arachne
LordSebFinn
Arachne
3,361
1,961
0
3,075
8,172
3,139
0
1,211
6,875
0
41,087
W
5,677
1,505
110
1,118
6,173
1,944
0
2,233
3,940
31,193
886
W
Raijin
2,600
55
0
1,761
6,037
2,015
0
1,159
4,878
57,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,449
Gold Earned
27,288
367
Minions Killed
276
0
Camps Cleared
0
1,086,206
Distance Traveled
1,028,251
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,333
533
14
1
0
216,033
0
W
Chiron
5,771
577
110
11
0
208,189
2
W
Cu Chulainn
6,615
662
76
8
0
202,137
4
L
Anhur
4,614
461
63
6
0
185,628
0
L
Ganesha
5,319
532
3
0
0
225,319
5
L
Anubis
5,520
552
69
7
0
164,205
4
L
Nox
5,832
583
82
8
0
205,971
0
L
Arachne
6,003
600
59
6
0
247,128
0
W
Ao Kuang
6,438
644
57
6
0
252,286
0
W
Raijin
6,292
629
110
11
0
207,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role