Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
JoeWalker02
Kukulkan
Level 142
God Stats
16W - 11L
1,678 SR
Queue Stats
616W - 573L
1,595 Elo+
Party 1
Atlas
Atlas
Luca6
Atlas
Level 125
God Stats
3W - 4L
1,566 SR
Queue Stats
70W - 61L
1,517 Elo+
Party 4
King Arthur
King Arthur
XExecaliburX
King Arthur
Level 101
God Stats
77W - 68L
1,521 SR
Queue Stats
401W - 397L
1,453 Elo+
Solo
Danzaburou
Danzaburou
rockblaster
Danzaburou
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,584 Elo+
Party 4
Team Averages
Level 124
1,553 SR
1,530 Elo+

VS

Team Averages
Level 95
1,468 SR
1,531 Elo+
Thoth
Thoth
 
Thoth
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
BakasuraHungry
Pele
Level 49
God Stats
6W - 4L
1,559 SR
Queue Stats
185W - 175L
1,541 Elo+
Party 2
Ullr
Ullr
Gharkaccudda
Ullr
Level 88
God Stats
6W - 9L
1,337 SR
Queue Stats
71W - 53L
1,519 Elo+
Party 3
Merlin
Merlin
ThePugThief
Merlin
Level 29
God Stats
3W - 4L
1,611 SR
Queue Stats
113W - 115L
1,543 Elo+
Party 2
Maui
Maui
Ydoum
Maui
Level 159
God Stats
7W - 8L
1,335 SR
Queue Stats
539W - 489L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
1 / 4 / 1
7,541
503
6,695
15,061
6,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
JoeWalker02
Kukulkan
14
1 / 2 / 0
8,714
581
8,164
7,139
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Luca6
Atlas
9
0 / 5 / 0
6,321
421
3,282
14,249
7,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
XExecaliburX
King Arthur
13
2 / 3 / 1
8,421
561
8,781
11,541
10,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
rockblaster
Danzaburou
12
0 / 4 / 0
7,316
488
5,689
12,712
4,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
1 / 3 / 2
8,577
572
3,755
9,624
5,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
6 / 0 / 3
9,767
651
10,421
14,156
6,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
8 / 0 / 2
9,509
634
14,310
10,942
5,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
15
2 / 1 / 2
8,816
588
5,123
5,912
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
Ydoum
Maui
14
1 / 0 / 12
8,732
582
4,680
12,890
10,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
4
Kills
18
18
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
4
1
0.38
W
Thoth
 
Thoth
1
3
2
0.67
W
6
0
3
7.5
W
8
0
2
9
L
Kukulkan
JoeWalker02
Kukulkan
1
2
0
0.5
L
Atlas
Luca6
Atlas
0
5
0
0
W
Merlin
2
1
2
3
L
King Arthur
XExecaliburX
King Arthur
2
3
1
0.83
W
Maui
Ydoum
Maui
1
0
12
7
L
Danzaburou
rockblaster
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,611
Damage
38,289
60,702
Taken
53,524
32,324
Mitigated
29,640
10,478
Healing
15,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
6,695
1,635
0
2,295
15,061
6,324
0
2,045
12,840
76,731
0
W
Thoth
 
Thoth
3,755
139
0
2,954
9,624
5,194
0
348
9,276
53,053
0
W
10,421
1,595
0
3,183
14,156
6,234
0
3,405
10,751
0
101,340
W
14,310
6,845
0
2,212
10,942
5,088
0
5,105
5,837
0
77,693
L
Kukulkan
JoeWalker02
Kukulkan
8,164
816
0
1,035
7,139
2,801
0
3,275
3,696
83,482
0
L
Atlas
Luca6
Atlas
3,282
1,349
1,075
2,033
14,249
7,818
0
2,277
11,896
21,967
0
W
Merlin
5,123
242
0
853
5,912
2,264
496
2,080
3,832
74,449
0
L
King Arthur
XExecaliburX
King Arthur
8,781
598
0
1,450
11,541
10,526
31
3,755
7,786
0
63,732
W
Maui
Ydoum
Maui
4,680
1,259
2,550
3,487
12,890
10,860
0
7,203
5,687
23,716
0
L
Danzaburou
rockblaster
Danzaburou
5,689
3,499
0
2,590
12,712
4,855
0
1,786
10,926
0
53,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,313
Gold Earned
45,401
460
Minions Killed
507
0
Camps Cleared
0
1,520,491
Distance Traveled
1,590,475
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,541
503
111
7
0
316,442
0
W
Thoth
8,577
572
94
6
0
243,206
0
W
Pele
9,767
651
129
9
0
357,656
2
W
Ullr
9,509
634
119
8
0
317,613
6
L
Kukulkan
8,714
581
153
10
0
314,394
0
L
Atlas
6,321
421
19
1
0
296,760
1
W
Merlin
8,816
588
139
9
0
318,715
3
L
King Arthur
8,421
561
89
6
0
292,219
6
W
Maui
8,732
582
26
2
0
353,285
6
L
Danzaburou
7,316
488
88
6
0
300,676
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role