Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Im Better1552
Arachne
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 58L
1,440 Elo+
Solo
Sol
Sol
LadyBunniix
Sol
Level 98
God Stats
3W - 3L
1,489 SR
Queue Stats
295W - 330L
1,387 Elo+
Solo
Cthulhu
Cthulhu
VikingBourne
Cthulhu
Level 61
God Stats
1W - 7L
1,347 SR
Queue Stats
142W - 147L
1,443 Elo+
Solo
Artio
Artio
fabionil
Artio
Level 139
God Stats
2W - 3L
1,288 SR
Queue Stats
163W - 162L
1,501 Elo+
Solo
Team Averages
Level 113
1,425 SR
1,454 Elo+

VS

Team Averages
Level 130
1,466 SR
1,423 Elo+
Merlin
Merlin
Beans8267
Merlin
Level 82
God Stats
5W - 1L
1,747 SR
Queue Stats
255W - 246L
1,480 Elo+
Party 1
Baron Samedi
Baron Samedi
DeBuke
Baron Samedi
Level 220
God Stats
5W - 4L
1,569 SR
Queue Stats
1,166W - 1,286L
1,381 Elo+
Solo
Cliodhna
Cliodhna
GET0B0Yz-
Cliodhna
Level 89
God Stats
5W - 10L
1,137 SR
Queue Stats
405W - 378L
1,437 Elo+
Party 1
Baba Yaga
Baba Yaga
Zunguar
Baba Yaga
Level 122
God Stats
11W - 6L
1,542 SR
Queue Stats
403W - 405L
1,443 Elo+
Solo
Charon
Charon
x35QU1R3x
Charon
Level 139
God Stats
2W - 3L
1,335 SR
Queue Stats
93W - 106L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
1 / 5 / 7
7,444
677
5,688
11,816
5,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
13
4 / 5 / 3
8,326
757
6,117
12,419
6,680
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 3 / 4
8,583
780
6,439
8,343
4,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
VikingBourne
Cthulhu
16
1 / 2 / 6
8,870
806
7,419
12,152
12,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
fabionil
Artio
5
0 / 1 / 0
5,901
536
212
1,377
577
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Beans8267
Merlin
16
1 / 1 / 10
9,097
827
9,355
7,107
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
DeBuke
Baron Samedi
14
3 / 3 / 5
9,078
825
3,643
6,009
3,221
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
GET0B0Yz-
Cliodhna
17
8 / 2 / 7
10,282
935
12,627
9,405
5,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
Zunguar
Baba Yaga
15
3 / 3 / 4
9,022
820
7,816
8,150
3,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
x35QU1R3x
Charon
15
1 / 3 / 12
9,656
878
8,998
14,227
14,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
54
9
Kills
16
16
Deaths
12
20
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
5
7
0.9
W
Merlin
Beans8267
Merlin
1
1
10
6
W
Baron Samedi
DeBuke
Baron Samedi
3
3
5
1.83
W
Cliodhna
GET0B0Yz-
Cliodhna
8
2
7
5.75
L
Arachne
4
5
3
1.1
L
3
3
4
1.67
L
Cthulhu
VikingBourne
Cthulhu
1
2
6
2
W
Baba Yaga
Zunguar
Baba Yaga
3
3
4
1.67
L
Artio
fabionil
Artio
0
1
0
0
W
Charon
x35QU1R3x
Charon
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,875
Damage
42,439
46,107
Taken
44,898
28,920
Mitigated
30,322
12,544
Healing
14,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
5,688
3,395
318
1,124
11,816
5,193
257
7,982
3,834
0
13,538
W
Merlin
Beans8267
Merlin
9,355
1,086
1,620
1,741
7,107
3,299
1,196
1,988
5,119
25,038
0
W
Baron Samedi
DeBuke
Baron Samedi
3,643
107
1,077
752
6,009
3,221
1,286
2,103
3,906
14,143
0
W
Cliodhna
GET0B0Yz-
Cliodhna
12,627
918
954
2,355
9,405
5,011
166
3,298
6,107
0
24,355
L
Arachne
6,117
3,504
940
3,400
12,419
6,680
10
7,306
5,113
0
7,268
L
6,439
1,143
921
1,683
8,343
4,034
0
5,299
3,044
20,363
0
L
Cthulhu
VikingBourne
Cthulhu
7,419
143
1,818
2,298
12,152
12,436
0
7,675
4,477
24,131
316
W
Baba Yaga
Zunguar
Baba Yaga
7,816
453
353
2,025
8,150
3,950
1,681
2,635
5,515
19,629
0
L
Artio
fabionil
Artio
212
0
0
42
1,377
577
0
672
705
724
0
W
Charon
x35QU1R3x
Charon
8,998
1,094
363
3,622
14,227
14,841
154
3,730
10,497
14,697
878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,124
Gold Earned
47,135
93
Minions Killed
164
0
Camps Cleared
0
860,108
Distance Traveled
976,547
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,444
677
16
1
0
176,546
0
W
Merlin
9,097
827
54
5
0
207,759
0
W
Baron Samedi
9,078
825
32
3
0
167,884
0
W
Cliodhna
10,282
935
33
3
0
216,869
0
L
Arachne
8,326
757
4
0
0
217,924
0
L
Sol
8,583
780
40
4
0
186,953
0
L
Cthulhu
8,870
806
30
3
0
238,093
0
W
Baba Yaga
9,022
820
24
2
0
207,473
0
L
Artio
5,901
536
3
0
0
40,592
0
W
Charon
9,656
878
21
2
0
176,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role