Player Matchup

Neith
Neith
PapiSiriussam2
Neith
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,287 Elo+
Party 1
Fenrir
Fenrir
ReturntoMonkey
Fenrir
Level 82
God Stats
1W - 1L
1,304 SR
Queue Stats
1W - 2L
1,287 Elo+
Party 1
Achilles
Achilles
Shroomunist
Achilles
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,287 Elo+
Party 1
Maui
Maui
sauzish
Maui
Level 125
God Stats
19W - 18L
1,518 SR
Queue Stats
186W - 174L
1,535 Elo+
Solo
Merlin
Merlin
βlαck
Merlin
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,570 Elo+
Party 1
Team Averages
Level 83
1,464 SR
1,393 Elo+

VS

Team Averages
Level 98
1,513 SR
1,486 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
MamaKai15
Achilles
Level 15
God Stats
0W - 1L
1,445 SR
Queue Stats
13W - 16L
1,424 Elo+
Party 2
Ishtar
Ishtar
Srepins
Ishtar
Level 107
God Stats
1W - 2L
1,516 SR
Queue Stats
30W - 24L
1,545 Elo+
Solo
Anubis
Anubis
xeyrst
Anubis
Level 123
God Stats
22W - 24L
1,603 SR
Queue Stats
183W - 238L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,195
639
1,486
1,248
320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 0 / 1
3,138
628
695
2,299
704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
Shroomunist
Achilles
5
1 / 0 / 0
3,391
678
1,176
2,535
889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Maui
sauzish
Maui
5
1 / 0 / 0
3,534
707
1,113
2,950
1,782
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
βlαck
Merlin
6
0 / 1 / 0
3,358
672
630
961
146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
0 / 0 / 1
3,590
718
665
3,144
902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morgan Le Fay
 
Morgan Le Fay
6
0 / 1 / 0
3,401
680
1,932
2,907
838
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
MamaKai15
Achilles
3
0 / 0 / 0
2,746
549
452
1,984
1,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
Srepins
Ishtar
4
0 / 1 / 0
2,836
567
296
2,602
739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
xeyrst
Anubis
4
1 / 0 / 0
3,171
634
465
766
280
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
1
1
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
0
1
0.5
L
Morgan Le Fay
 
Morgan Le Fay
0
1
0
0
L
Achilles
MamaKai15
Achilles
0
0
0
0
W
0
0
0
0
W
0
0
1
0.5
W
Achilles
Shroomunist
Achilles
1
0
0
1
L
Ishtar
Srepins
Ishtar
0
1
0
0
W
Maui
sauzish
Maui
1
0
0
1
L
Anubis
xeyrst
Anubis
1
0
0
1
W
Merlin
βlαck
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,100
Damage
3,810
9,993
Taken
11,403
3,841
Mitigated
3,912
3,214
Healing
4,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
665
463
0
864
3,144
902
0
495
2,649
0
17,718
L
Morgan Le Fay
 
Morgan Le Fay
1,932
257
0
1,661
2,907
838
0
0
2,907
15,187
0
L
Achilles
MamaKai15
Achilles
452
108
0
526
1,984
1,153
0
329
1,655
0
2,856
W
1,486
811
0
344
1,248
320
344
0
1,248
0
20,293
W
695
216
0
754
2,299
704
91
432
1,867
0
10,410
W
Achilles
Shroomunist
Achilles
1,176
354
0
717
2,535
889
30
1,669
866
0
11,117
L
Ishtar
Srepins
Ishtar
296
49
0
553
2,602
739
0
784
1,818
0
9,485
W
Maui
sauzish
Maui
1,113
440
28
1,181
2,950
1,782
0
0
2,950
10,703
0
L
Anubis
xeyrst
Anubis
465
0
0
523
766
280
0
135
631
10,530
0
W
Merlin
βlαck
Merlin
630
0
0
190
961
146
0
296
665
15,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,616
Gold Earned
15,744
122
Minions Killed
96
0
Camps Cleared
0
500,233
Distance Traveled
389,447
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,590
718
32
6
0
117,466
1
L
Morgan Le Fay
3,401
680
24
5
0
82,565
2
L
Achilles
2,746
549
2
0
0
68,129
0
W
Neith
3,195
639
25
5
0
93,625
0
W
Fenrir
3,138
628
24
5
0
105,983
0
W
Achilles
3,391
678
22
4
0
100,260
1
L
Ishtar
2,836
567
18
4
0
71,644
0
W
Maui
3,534
707
21
4
0
94,681
1
L
Anubis
3,171
634
20
4
0
49,643
0
W
Merlin
3,358
672
30
6
0
105,684
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role