Player Matchup

Surtr
Surtr
YeshSirrrrrrrr
Surtr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,252 Elo+
Solo
Anhur
Anhur
Zardano
Anhur
Level 157
God Stats
2W - 2L
1,678 SR
Queue Stats
44W - 35L
1,616 Elo+
Party 1
Baba Yaga
Baba Yaga
shonsnow
Baba Yaga
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,574 Elo+
Party 1
Team Averages
Level 139
1,559 SR
1,481 Elo+

VS

Team Averages
Level 116
1,533 SR
1,482 Elo+
Gilgamesh
Gilgamesh
Emperor Djin
Gilgamesh
Level 105
God Stats
2W - 1L
1,483 SR
Queue Stats
78W - 90L
1,428 Elo+
Party 2
Scylla
Scylla
ObeyTheEnvy
Scylla
Level 125
God Stats
12W - 19L
1,466 SR
Queue Stats
167W - 168L
1,540 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
The65C02
Ah Muzen Cab
Level 119
God Stats
70W - 42L
1,650 SR
Queue Stats
143W - 127L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 7 / 2
8,014
801
6,626
15,119
9,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Zardano
Anhur
11
2 / 3 / 5
8,336
834
6,064
8,434
3,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
shonsnow
Baba Yaga
10
1 / 3 / 6
7,850
785
7,324
7,737
2,934
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Emperor Djin
Gilgamesh
11
3 / 2 / 6
8,570
857
4,886
9,682
8,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
11
3 / 2 / 5
8,612
861
8,097
6,639
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
The65C02
Ah Muzen Cab
12
7 / 3 / 4
9,694
969
12,646
11,810
3,395
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
7
Kills
13
13
Deaths
7
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Emperor Djin
Gilgamesh
3
2
6
3
W
Scylla
3
2
5
2.75
W
Ah Muzen Cab
The65C02
Ah Muzen Cab
7
3
4
3
L
4
7
2
0.71
L
Anhur
Zardano
Anhur
2
3
5
1.5
L
Baba Yaga
shonsnow
Baba Yaga
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,014
Damage
25,629
31,290
Taken
28,131
16,209
Mitigated
13,686
4,673
Healing
3,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Emperor Djin
Gilgamesh
4,886
830
0
93
9,682
8,244
0
2,982
6,192
309
12,831
W
Scylla
8,097
564
0
1,520
6,639
2,047
357
2,153
4,253
37,029
0
W
Ah Muzen Cab
The65C02
Ah Muzen Cab
12,646
6,013
0
1,850
11,810
3,395
1,048
2,456
9,066
0
42,332
L
6,626
2,643
0
1,615
15,119
9,827
383
2,889
12,023
359
14,585
L
Anhur
Zardano
Anhur
6,064
3,003
0
2,181
8,434
3,448
1,344
3,118
5,120
0
24,721
L
Baba Yaga
shonsnow
Baba Yaga
7,324
606
0
877
7,737
2,934
51
2,225
5,334
30,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,200
Gold Earned
26,876
108
Minions Killed
133
0
Camps Cleared
0
502,858
Distance Traveled
553,905
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,570
857
18
2
0
183,988
0
W
Scylla
8,612
861
68
7
0
176,693
0
W
Ah Muzen Cab
9,694
969
47
5
0
193,224
0
L
Surtr
8,014
801
11
1
0
155,208
0
L
Anhur
8,336
834
53
5
0
170,936
1
L
Baba Yaga
7,850
785
44
4
0
176,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role