Player Matchup

Hercules
Hercules
 
Hercules
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
fr3dy krug3r329
Aphrodite
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
449W - 467L
1,408 Elo+
Solo
Team Averages
Level 86
1,500 SR
1,469 Elo+

VS

Team Averages
Level 51
1,363 SR
1,358 Elo+
Ymir
Ymir
Aldorthahun
Ymir
Level 69
God Stats
1W - 1L
1,507 SR
Queue Stats
122W - 41L
1,581 Elo+
Solo
Neith
Neith
CanadianBacn647
Neith
Level 41
God Stats
15W - 26L
1,401 SR
Queue Stats
18W - 28L
1,330 Elo+
Solo
Olorun
Olorun
JAEGERBOMBS11
Olorun
Level 44
God Stats
2W - 0L
1,182 SR
Queue Stats
7W - 16L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
2 / 4 / 1
8,386
699
5,926
14,600
15,044
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
 
Artemis
10
0 / 5 / 2
7,905
659
9,112
10,932
4,397
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
fr3dy krug3r329
Aphrodite
10
1 / 6 / 2
7,933
661
6,722
15,195
7,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 12
9,442
787
9,021
10,834
11,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
9 / 1 / 6
10,779
898
16,180
9,575
3,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

11
4 / 1 / 5
9,136
761
10,092
10,088
3,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
15
15
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
4
1
0.63
L
Artemis
 
Artemis
0
5
2
0.2
W
2
1
12
8
W
9
1
6
12
W
4
1
5
6.5
L
Aphrodite
fr3dy krug3r329
Aphrodite
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,760
Damage
35,293
40,727
Taken
30,497
26,771
Mitigated
18,970
13,146
Healing
8,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,926
1,795
253
2,975
14,600
15,044
0
6,948
7,652
0
21,999
L
Artemis
 
Artemis
9,112
3,573
398
1,300
10,932
4,397
0
5,470
5,462
0
27,176
W
9,021
1,900
0
1,253
10,834
11,072
175
2,571
7,923
24,551
0
W
16,180
3,735
0
2,847
9,575
3,984
356
1,112
8,322
0
44,752
W
10,092
5,049
566
3,520
10,088
3,914
1,054
2,625
7,133
28,313
0
L
Aphrodite
fr3dy krug3r329
Aphrodite
6,722
755
2,416
5,804
15,195
7,330
0
7,355
7,840
20,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,224
Gold Earned
29,357
94
Minions Killed
110
0
Camps Cleared
0
539,331
Distance Traveled
622,070
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,386
699
30
3
0
206,199
0
L
Artemis
7,905
659
31
3
0
159,948
0
W
Ymir
9,442
787
22
2
0
206,697
0
W
Neith
10,779
898
56
5
0
217,879
0
W
Olorun
9,136
761
32
3
0
197,494
1
L
Aphrodite
7,933
661
33
3
0
173,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role