Player Matchup

Hercules
Hercules
 
Hercules
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
ETG OptaRoll
Raijin
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,423 Elo+
Party 2
Danzaburou
Danzaburou
SVT4L
Danzaburou
Level 81
God Stats
2W - 0L
1,579 SR
Queue Stats
32W - 35L
1,448 Elo+
Party 1
Vulcan
Vulcan
da supreme taco
Vulcan
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 41L
1,521 Elo+
Party 2
Heimdallr
Heimdallr
xPhoenix03
Heimdallr
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,515 Elo+
Party 1
Team Averages
Level 82
1,516 SR
1,481 Elo+

VS

Team Averages
Level 54
1,468 SR
1,473 Elo+
Izanami
Izanami
Glubbie
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,414 Elo+
Solo
Set
Set
USukkinBallz
Set
Level 46
God Stats
0W - 2L
1,304 SR
Queue Stats
319W - 355L
1,521 Elo+
Solo
Rama
Rama
YabidReborn
Rama
Level 67
God Stats
1W - 3L
1,264 SR
Queue Stats
313W - 270L
1,444 Elo+
Solo
Cu Chulainn
Cu Chulainn
Zelodd
Cu Chulainn
Level 96
God Stats
1W - 1L
1,772 SR
Queue Stats
33W - 45L
1,430 Elo+
Solo
Nox
Nox
jhar12
Nox
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
3 / 4 / 18
11,126
742
10,358
24,911
25,836
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
17
5 / 6 / 20
11,296
753
13,894
14,829
7,163
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
SVT4L
Danzaburou
20
10 / 2 / 13
12,947
863
13,857
13,192
7,817
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
3 / 5 / 20
11,447
763
14,503
13,959
6,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
xPhoenix03
Heimdallr
20
16 / 4 / 11
13,585
906
29,969
17,392
10,867
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Glubbie
Izanami
15
1 / 9 / 10
9,706
647
10,680
18,255
8,532
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 9 / 6
9,516
634
8,117
19,594
13,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 5 / 7
13,544
903
21,875
16,375
8,639
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
Zelodd
Cu Chulainn
19
7 / 6 / 11
11,228
749
11,734
23,103
31,987
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nox
jhar12
Nox
17
3 / 8 / 12
10,511
701
13,706
14,796
8,457
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
67
37
Kills
21
21
Deaths
37
82
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
4
18
3
W
Raijin
5
6
20
2.5
L
Izanami
Glubbie
Izanami
1
9
10
0.67
W
Danzaburou
SVT4L
Danzaburou
10
2
13
8.25
L
1
9
6
0.44
L
9
5
7
2.5
L
Cu Chulainn
Zelodd
Cu Chulainn
7
6
11
2.08
W
3
5
20
2.6
L
Nox
jhar12
Nox
3
8
12
1.13
W
Heimdallr
xPhoenix03
Heimdallr
16
4
11
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,581
Damage
66,112
84,283
Taken
92,123
58,518
Mitigated
70,914
31,863
Healing
15,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,358
1,547
684
10,299
24,911
25,836
891
3,245
21,506
0
15,463
W
Raijin
13,894
1,516
171
2,418
14,829
7,163
1,904
2,903
11,856
28,975
0
L
Izanami
Glubbie
Izanami
10,680
5,106
669
2,238
18,255
8,532
968
5,154
13,101
0
20,671
W
Danzaburou
SVT4L
Danzaburou
13,857
6,262
1,594
5,196
13,192
7,817
1,304
2,562
10,534
0
34,782
L
8,117
2,254
934
2,592
19,594
13,299
0
5,646
13,948
0
22,393
L
21,875
14,797
116
3,561
16,375
8,639
2,536
4,959
11,411
0
44,312
L
Cu Chulainn
Zelodd
Cu Chulainn
11,734
1,670
1,186
1,739
23,103
31,987
133
8,314
14,789
647
17,940
W
14,503
5,102
723
3,242
13,959
6,835
1,114
3,278
10,513
31,362
0
L
Nox
jhar12
Nox
13,706
689
1,912
994
14,796
8,457
595
4,324
10,472
27,438
0
W
Heimdallr
xPhoenix03
Heimdallr
29,969
17,654
1,900
5,636
17,392
10,867
2,550
1,660
15,596
0
54,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,401
Gold Earned
54,505
173
Minions Killed
159
0
Camps Cleared
0
1,349,470
Distance Traveled
1,315,041
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,126
742
9
1
0
269,611
0
W
Raijin
11,296
753
30
2
0
236,977
0
L
Izanami
9,706
647
16
1
0
221,495
0
W
Danzaburou
12,947
863
63
4
0
276,591
0
L
Set
9,516
634
32
2
0
252,670
0
L
Rama
13,544
903
55
4
0
260,671
0
L
Cu Chulainn
11,228
749
10
1
0
328,065
0
W
Vulcan
11,447
763
21
1
0
284,672
0
L
Nox
10,511
701
46
3
0
252,140
0
W
Heimdallr
13,585
906
50
3
0
281,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role