Player Matchup

Maman Brigitte
Maman Brigitte
ColombianSnow
Maman Brigitte
Level 127
God Stats
5W - 7L
1,472 SR
Queue Stats
188W - 183L
1,511 Elo+
Solo
Baron Samedi
Baron Samedi
KareemMaPants
Baron Samedi
Level 66
God Stats
25W - 9L
1,874 SR
Queue Stats
278W - 237L
1,553 Elo+
Party 1
Osiris
Osiris
OffTheWallEv
Osiris
Level 90
God Stats
4W - 4L
1,602 SR
Queue Stats
144W - 178L
1,403 Elo+
Solo
Janus
Janus
Sloth Cilantro
Janus
Level 106
God Stats
11W - 14L
1,513 SR
Queue Stats
324W - 287L
1,520 Elo+
Party 1
Chiron
Chiron
Uyze
Chiron
Level 97
God Stats
1W - 1L
1,732 SR
Queue Stats
339W - 299L
1,527 Elo+
Party 1
Team Averages
Level 97
1,639 SR
1,503 Elo+

VS

Team Averages
Level 143
1,554 SR
1,520 Elo+
Gilgamesh
Gilgamesh
Artagorn
Gilgamesh
Level 242
God Stats
9W - 13L
1,538 SR
Queue Stats
333W - 326L
1,518 Elo+
Party 2
Sol
Sol
FrodoIfo
Sol
Level 154
God Stats
80W - 66L
1,568 SR
Queue Stats
252W - 270L
1,519 Elo+
Party 2
Danzaburou
Danzaburou
K1NGBRU1SER
Danzaburou
Level 88
God Stats
9W - 6L
1,491 SR
Queue Stats
21W - 13L
1,529 Elo+
Solo
Janus
Janus
Kikegolas
Janus
Level 156
God Stats
4W - 6L
1,467 SR
Queue Stats
160W - 142L
1,512 Elo+
Party 2
Arachne
Arachne
VibeGuardian
Arachne
Level 77
God Stats
16W - 5L
1,705 SR
Queue Stats
336W - 340L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
ColombianSnow
Maman Brigitte
10
0 / 3 / 1
5,573
507
5,933
10,925
4,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
KareemMaPants
Baron Samedi
9
0 / 2 / 0
5,613
510
4,365
7,685
5,539
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
9
0 / 3 / 0
5,455
496
3,659
12,173
9,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 1 / 0
6,446
586
1,300
4,284
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
Uyze
Chiron
11
0 / 1 / 0
6,201
564
6,662
5,171
1,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Artagorn
Gilgamesh
11
4 / 0 / 3
7,099
645
2,419
8,588
6,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 0 / 2
7,591
690
9,836
6,576
3,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
K1NGBRU1SER
Danzaburou
12
1 / 0 / 1
6,708
610
3,090
8,774
3,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Kikegolas
Janus
12
1 / 1 / 2
6,642
604
4,737
3,234
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
VibeGuardian
Arachne
11
3 / 0 / 4
6,630
603
4,999
8,998
3,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
10
10
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Artagorn
Gilgamesh
4
0
3
5.5
L
Maman Brigitte
ColombianSnow
Maman Brigitte
0
3
1
0.17
W
1
0
2
2
W
Danzaburou
K1NGBRU1SER
Danzaburou
1
0
1
1.5
L
Baron Samedi
KareemMaPants
Baron Samedi
0
2
0
0
W
Janus
Kikegolas
Janus
1
1
2
2
L
Osiris
0
3
0
0
L
1
1
0
1
L
Chiron
Uyze
Chiron
0
1
0
0
W
Arachne
VibeGuardian
Arachne
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,919
Damage
25,081
40,238
Taken
36,170
22,318
Mitigated
18,049
16,717
Healing
15,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Artagorn
Gilgamesh
2,419
449
0
3,105
8,588
6,259
0
3,000
5,588
0
16,090
L
Maman Brigitte
ColombianSnow
Maman Brigitte
5,933
734
0
5,388
10,925
4,042
0
2,974
7,899
41,262
958
W
9,836
3,480
0
5,009
6,576
3,122
3,148
746
5,830
56,013
6,872
W
Danzaburou
K1NGBRU1SER
Danzaburou
3,090
1,605
0
2,815
8,774
3,754
340
1,124
7,650
0
42,843
L
Baron Samedi
KareemMaPants
Baron Samedi
4,365
668
97
2,625
7,685
5,539
0
1,370
6,208
17,037
0
W
Janus
Kikegolas
Janus
4,737
414
0
1,112
3,234
1,262
0
1,883
1,351
54,451
0
L
Osiris
3,659
1,063
0
5,103
12,173
9,179
0
7,603
4,570
0
30,982
L
1,300
196
0
1,377
4,284
1,623
0
1,769
2,395
58,204
0
L
Chiron
Uyze
Chiron
6,662
2,442
388
1,739
5,171
1,935
636
0
5,171
0
51,612
W
Arachne
VibeGuardian
Arachne
4,999
3,275
0
3,138
8,998
3,652
0
4,577
4,421
0
35,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,288
Gold Earned
34,670
362
Minions Killed
372
0
Camps Cleared
0
1,116,613
Distance Traveled
1,157,720
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,099
645
21
2
0
263,941
5
L
Maman Brigitte
5,573
507
71
6
0
268,312
0
W
Sol
7,591
690
107
10
0
178,774
2
W
Danzaburou
6,708
610
80
7
0
220,033
0
L
Baron Samedi
5,613
510
31
3
0
218,181
2
W
Janus
6,642
604
104
9
0
237,214
1
L
Osiris
5,455
496
57
5
0
202,747
0
L
Janus
6,446
586
112
10
0
226,515
2
L
Chiron
6,201
564
91
8
0
200,858
0
W
Arachne
6,630
603
60
5
0
257,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role