Player Matchup

Merlin
Merlin
CaptainClooch
Merlin
Level 89
God Stats
3W - 2L
1,486 SR
Queue Stats
77W - 56L
1,575 Elo+
Party 2
Odin
Odin
NoxGuardian
Odin
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,478 Elo+
Party 2
Horus
Horus
seth592421
Horus
Level 107
God Stats
5W - 3L
1,618 SR
Queue Stats
19W - 15L
1,467 Elo+
Party 2
Team Averages
Level 100
1,535 SR
1,507 Elo+

VS

Team Averages
Level 72
1,601 SR
1,476 Elo+
Izanami
Izanami
ItsTheCrux
Izanami
Level 64
God Stats
3W - 7L
1,507 SR
Queue Stats
135W - 146L
1,484 Elo+
Party 1
Vulcan
Vulcan
McLovin3256
Vulcan
Level 88
God Stats
1W - 2L
1,795 SR
Queue Stats
2W - 5L
1,449 Elo+
Solo
Osiris
Osiris
ToxicSpear567
Osiris
Level 65
God Stats
7W - 12L
1,501 SR
Queue Stats
100W - 114L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 6
8,922
892
9,973
4,040
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 9
8,490
849
5,823
9,586
7,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
11
3 / 1 / 9
8,302
830
7,113
9,325
6,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ItsTheCrux
Izanami
8
1 / 6 / 1
6,907
691
4,058
10,557
2,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Vulcan
9
1 / 3 / 0
6,987
699
5,879
5,901
1,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 2
6,735
674
4,331
10,680
9,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
12
Kills
2
2
Deaths
12
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
0
6
9
L
Izanami
ItsTheCrux
Izanami
1
6
1
0.25
L
Vulcan
1
3
0
0.33
W
3
1
9
7.5
L
0
3
2
0.33
W
Horus
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,909
Damage
14,268
22,951
Taken
27,138
15,839
Mitigated
14,248
5,464
Healing
2,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,973
478
0
707
4,040
1,580
1,206
1,445
2,595
33,051
0
L
Izanami
ItsTheCrux
Izanami
4,058
3,298
0
863
10,557
2,738
0
3,378
6,677
0
21,815
L
Vulcan
5,879
1,962
0
1,040
5,901
1,513
0
1,793
3,749
19,978
0
W
5,823
716
0
1,594
9,586
7,400
123
1,996
7,590
0
25,021
L
4,331
1,389
0
557
10,680
9,997
0
4,137
5,857
0
16,955
W
Horus
7,113
2,995
610
2,553
9,325
6,859
87
2,674
6,651
0
23,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,714
Gold Earned
20,629
125
Minions Killed
79
0
Camps Cleared
0
575,709
Distance Traveled
474,098
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,922
892
73
7
0
193,387
2
L
Izanami
6,907
691
36
4
0
151,654
0
L
Vulcan
6,987
699
20
2
0
140,143
0
W
Odin
8,490
849
35
4
0
177,983
0
L
Osiris
6,735
674
23
2
0
182,301
0
W
Horus
8,302
830
17
2
0
204,339
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role