Player Matchup

Ymir
Ymir
El_Cuck
Ymir
Level 99
God Stats
7W - 5L
1,589 SR
Queue Stats
30W - 35L
1,449 Elo+
Party 1
Ne Zha
Ne Zha
EliteBuckets
Ne Zha
Level 69
God Stats
5W - 7L
1,427 SR
Queue Stats
173W - 186L
1,492 Elo+
Party 1
Chronos
Chronos
LimitLessStretch
Chronos
Level 154
God Stats
1W - 0L
1,792 SR
Queue Stats
179W - 186L
1,469 Elo+
Party 1
Anubis
Anubis
Paynemann
Anubis
Level 107
God Stats
59W - 54L
1,538 SR
Queue Stats
198W - 205L
1,480 Elo+
Party 1
Nemesis
Nemesis
SDSOVEREIGN
Nemesis
Level 156
God Stats
15W - 13L
1,487 SR
Queue Stats
217W - 216L
1,420 Elo+
Solo
Team Averages
Level 117
1,567 SR
1,462 Elo+

VS

Team Averages
Level 110
1,583 SR
1,447 Elo+
Surtr
Surtr
Smitty561
Surtr
Level 47
God Stats
2W - 3L
1,430 SR
Queue Stats
41W - 51L
1,416 Elo+
Solo
Charon
Charon
Spiderman5541
Charon
Level 143
God Stats
1W - 1L
1,738 SR
Queue Stats
20W - 28L
1,401 Elo+
Solo
Hachiman
Hachiman
TheBigMac3000
Hachiman
Level 89
God Stats
15W - 10L
1,673 SR
Queue Stats
197W - 191L
1,460 Elo+
Solo
Thanatos
Thanatos
cazadork75
Thanatos
Level 126
God Stats
1W - 2L
1,487 SR
Queue Stats
90W - 92L
1,518 Elo+
Solo
Aphrodite
Aphrodite
xXAmbitiousRobXx
Aphrodite
Level 143
God Stats
46W - 34L
1,588 SR
Queue Stats
411W - 409L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
El_Cuck
Ymir
15
3 / 0 / 10
9,734
541
9,178
16,509
16,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
17
9 / 2 / 9
10,447
580
20,760
16,227
7,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
7 / 2 / 1
11,664
648
11,517
11,626
5,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Paynemann
Anubis
15
4 / 3 / 10
9,703
539
15,824
15,271
8,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
SDSOVEREIGN
Nemesis
14
4 / 3 / 8
9,597
533
8,476
16,204
19,343
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Smitty561
Surtr
14
3 / 9 / 3
8,895
494
11,214
25,776
17,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

14
1 / 4 / 6
9,222
512
9,321
24,990
21,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
TheBigMac3000
Hachiman
15
1 / 3 / 2
8,761
487
9,194
12,065
4,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
cazadork75
Thanatos
15
3 / 6 / 2
9,310
517
9,007
23,039
8,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
9
0 / 6 / 2
6,857
381
4,136
9,613
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
23
27
Kills
8
10
Deaths
28
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
El_Cuck
Ymir
3
0
10
8
W
Ne Zha
9
2
9
6.75
W
7
2
1
3.75
W
Anubis
Paynemann
Anubis
4
3
10
3
W
Nemesis
SDSOVEREIGN
Nemesis
4
3
8
2.67
L
Surtr
Smitty561
Surtr
3
9
3
0.5
L
1
4
6
1
L
Hachiman
TheBigMac3000
Hachiman
1
3
2
0.67
L
Thanatos
cazadork75
Thanatos
3
6
2
0.67
L
Aphrodite
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,755
Damage
42,872
75,837
Taken
95,483
57,651
Mitigated
54,993
20,422
Healing
31,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
El_Cuck
Ymir
9,178
1,152
640
4,412
16,509
16,847
239
4,343
12,166
39,007
575
W
Ne Zha
20,760
7,379
0
1,752
16,227
7,437
681
1,897
14,330
0
96,847
W
11,517
4,006
0
2,380
11,626
5,551
1,076
1,508
10,009
107,011
7,445
W
Anubis
Paynemann
Anubis
15,824
44
0
7,814
15,271
8,473
232
5,001
10,270
81,290
0
W
Nemesis
SDSOVEREIGN
Nemesis
8,476
3,745
0
3,424
16,204
19,343
0
1,069
15,135
0
65,445
L
Surtr
Smitty561
Surtr
11,214
4,036
365
4,788
25,776
17,096
486
6,362
19,414
474
37,900
L
9,321
1,759
455
5,253
24,990
21,506
792
12,945
12,045
42,836
0
L
Hachiman
TheBigMac3000
Hachiman
9,194
5,225
0
4,167
12,065
4,838
0
5,790
6,275
0
66,388
L
Thanatos
cazadork75
Thanatos
9,007
2,127
0
11,202
23,039
8,687
0
6,419
16,620
0
72,559
L
Aphrodite
4,136
180
2,121
3,043
9,613
2,866
0
4,261
5,352
31,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,145
Gold Earned
43,045
569
Minions Killed
354
0
Camps Cleared
0
1,735,428
Distance Traveled
1,465,298
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,734
541
58
3
0
322,506
1
W
Ne Zha
10,447
580
116
6
0
408,609
0
W
Chronos
11,664
648
187
10
0
325,337
5
W
Anubis
9,703
539
101
6
0
317,673
0
W
Nemesis
9,597
533
107
6
0
361,303
0
L
Surtr
8,895
494
60
3
0
320,525
0
L
Charon
9,222
512
41
2
0
292,546
1
L
Hachiman
8,761
487
111
6
0
309,058
0
L
Thanatos
9,310
517
86
5
0
370,518
3
L
Aphrodite
6,857
381
56
3
0
172,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role