Player Matchup

Charon
Charon
GlancingWheat74
Charon
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,244 Elo+
Solo
Arachne
Arachne
Opticalchaos
Arachne
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,533 Elo+
Party 2
Amaterasu
Amaterasu
OrthallCuddles
Amaterasu
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,413 Elo+
Party 2
Jormungandr
Jormungandr
Tannertbaby
Jormungandr
Level 69
God Stats
1W - 1L
1,681 SR
Queue Stats
16W - 22L
1,355 Elo+
Solo
Sol
Sol
tmxix
Sol
Level 68
God Stats
4W - 1L
1,282 SR
Queue Stats
108W - 113L
1,082 Elo+
Solo
Team Averages
Level 67
1,493 SR
1,325 Elo+

VS

Team Averages
Level 49
1,419 SR
1,367 Elo+
Pele
Pele
ILoveTop
Pele
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 88L
1,383 Elo+
Party 1
Anubis
Anubis
Mushroomstampr
Anubis
Level 17
God Stats
0W - 2L
1,286 SR
Queue Stats
10W - 30L
1,253 Elo+
Party 3
Danzaburou
Danzaburou
WYD StepBro3102
Danzaburou
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,438 Elo+
Party 1
Charon
Charon
eternally5star
Charon
Level 65
God Stats
0W - 5L
1,090 SR
Queue Stats
164W - 182L
1,385 Elo+
Party 3
Geb
Geb
tronestar
Geb
Level 48
God Stats
0W - 1L
1,719 SR
Queue Stats
8W - 15L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 21
10,357
942
8,020
9,434
8,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Arachne
Opticalchaos
Arachne
16
9 / 3 / 12
9,640
876
10,914
13,035
13,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Amaterasu
OrthallCuddles
Amaterasu
13
1 / 6 / 14
8,933
812
8,482
17,128
18,351
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Tannertbaby
Jormungandr
17
7 / 3 / 14
10,439
949
14,709
13,072
8,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sol
tmxix
Sol
17
6 / 3 / 12
9,801
891
15,955
9,586
4,534
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
3 / 6 / 8
8,460
769
8,617
13,636
6,807
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
7 / 5 / 1
9,248
841
13,534
11,762
6,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
WYD StepBro3102
Danzaburou
16
3 / 5 / 6
9,420
856
8,078
12,083
5,997
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 3 / 11
8,438
767
7,497
13,031
17,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 6 / 6
7,819
711
10,341
15,984
13,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
46
25
Kills
14
15
Deaths
25
73
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
0
21
12.5
L
Pele
3
6
8
1.17
L
7
5
1
1.5
W
Arachne
Opticalchaos
Arachne
9
3
12
5
W
Amaterasu
OrthallCuddles
Amaterasu
1
6
14
1.33
W
Jormungandr
Tannertbaby
Jormungandr
7
3
14
4.67
L
Danzaburou
WYD StepBro3102
Danzaburou
3
5
6
1.2
L
0
3
11
1.83
W
Sol
tmxix
Sol
6
3
12
4
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,080
Damage
48,067
62,255
Taken
66,496
53,295
Mitigated
51,078
24,737
Healing
17,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,020
1,280
3,659
3,031
9,434
8,270
1,222
6,134
3,300
13,872
0
L
Pele
8,617
2,720
1,429
2,167
13,636
6,807
300
8,506
5,130
0
19,515
L
13,534
416
564
2,852
11,762
6,964
187
6,902
4,860
30,147
0
W
Arachne
Opticalchaos
Arachne
10,914
8,377
2,287
3,347
13,035
13,957
1,352
6,039
6,996
0
12,977
W
Amaterasu
OrthallCuddles
Amaterasu
8,482
2,294
2,269
3,030
17,128
18,351
345
7,687
9,441
0
14,763
W
Jormungandr
Tannertbaby
Jormungandr
14,709
2,420
431
3,513
13,072
8,183
990
6,153
6,919
40,142
0
L
Danzaburou
WYD StepBro3102
Danzaburou
8,078
3,834
399
1,433
12,083
5,997
305
5,693
6,117
0
24,463
L
7,497
600
1,184
3,327
13,031
17,468
125
7,489
5,380
15,197
0
W
Sol
tmxix
Sol
15,955
7,877
848
2,322
9,586
4,534
4,105
5,359
4,227
32,345
0
L
10,341
818
1,681
2,190
15,984
13,842
0
10,094
5,740
20,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,170
Gold Earned
43,385
114
Minions Killed
139
0
Camps Cleared
0
1,055,369
Distance Traveled
938,848
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,357
942
12
1
0
226,200
0
L
Pele
8,460
769
18
2
0
208,957
0
L
Anubis
9,248
841
47
4
0
165,099
0
W
Arachne
9,640
876
3
0
0
222,553
0
W
Amaterasu
8,933
812
12
1
0
205,880
0
W
Jormungandr
10,439
949
50
5
0
201,292
0
L
Danzaburou
9,420
856
37
3
0
184,825
0
L
Charon
8,438
767
18
2
0
191,342
0
W
Sol
9,801
891
37
3
0
199,444
0
L
Geb
7,819
711
19
2
0
188,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role