Player Matchup

Sobek
Sobek
C Rock 1SG
Sobek
Level 115
God Stats
7W - 3L
1,485 SR
Queue Stats
259W - 268L
1,456 Elo+
Party 1
Hachiman
Hachiman
OverLord5687
Hachiman
Level 17
God Stats
8W - 7L
1,553 SR
Queue Stats
25W - 36L
1,406 Elo+
Party 1
Vulcan
Vulcan
Zihoss47
Vulcan
Level 35
God Stats
3W - 2L
1,694 SR
Queue Stats
14W - 20L
1,362 Elo+
Solo
Team Averages
Level 56
1,577 SR
1,408 Elo+

VS

Team Averages
Level 68
1,463 SR
1,400 Elo+
Thanatos
Thanatos
MaeXqZ
Thanatos
Level 66
God Stats
0W - 2L
1,275 SR
Queue Stats
13W - 20L
1,215 Elo+
Solo
Hercules
Hercules
Rigby5675
Hercules
Level 69
God Stats
16W - 10L
1,668 SR
Queue Stats
55W - 40L
1,537 Elo+
Solo
Discordia
Discordia
ant0nym
Discordia
Level 68
God Stats
45W - 52L
1,446 SR
Queue Stats
716W - 765L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
16
5 / 3 / 2
12,793
853
8,836
14,357
18,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
OverLord5687
Hachiman
12
0 / 5 / 7
10,445
696
5,672
8,696
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Zihoss47
Vulcan
13
2 / 4 / 5
11,394
760
6,837
5,146
1,981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MaeXqZ
Thanatos
15
2 / 2 / 7
11,430
762
6,959
10,626
4,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Rigby5675
Hercules
14
10 / 3 / 2
11,894
793
14,373
15,614
9,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Discordia
ant0nym
Discordia
3
0 / 2 / 0
7,964
531
644
1,771
613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
7
Kills
12
12
Deaths
7
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sobek
5
3
2
2
L
Thanatos
MaeXqZ
Thanatos
2
2
7
2.75
W
Hachiman
OverLord5687
Hachiman
0
5
7
0.7
L
Hercules
Rigby5675
Hercules
10
3
2
3.67
W
Vulcan
Zihoss47
Vulcan
2
4
5
1.13
L
Discordia
ant0nym
Discordia
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,345
Damage
21,976
28,199
Taken
28,011
23,059
Mitigated
14,891
5,974
Healing
12,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
8,836
1,051
0
3,533
14,357
18,502
445
176
14,181
17,184
902
L
Thanatos
MaeXqZ
Thanatos
6,959
1,641
0
7,958
10,626
4,769
0
6,525
3,656
0
39,283
W
Hachiman
OverLord5687
Hachiman
5,672
3,366
0
1,515
8,696
2,576
715
356
8,340
0
30,460
L
Hercules
Rigby5675
Hercules
14,373
6,176
0
4,426
15,614
9,509
0
6,856
8,378
0
53,915
W
Vulcan
Zihoss47
Vulcan
6,837
3,154
0
926
5,146
1,981
1,459
400
4,746
53,571
0
L
Discordia
ant0nym
Discordia
644
68
0
41
1,771
613
0
884
763
1,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,632
Gold Earned
31,288
122
Minions Killed
121
0
Camps Cleared
0
684,741
Distance Traveled
515,351
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,793
853
18
1
0
229,866
0
L
Thanatos
11,430
762
61
4
0
287,217
2
W
Hachiman
10,445
696
34
2
0
223,937
0
L
Hercules
11,894
793
60
4
0
212,400
0
W
Vulcan
11,394
760
70
5
0
230,938
4
L
Discordia
7,964
531
0
0
0
15,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role