Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ANGEL12309
Discordia
Level 109
God Stats
9W - 8L
1,456 SR
Queue Stats
270W - 243L
1,401 Elo+
Party 1
Thanatos
Thanatos
Addison34HD
Thanatos
Level 84
God Stats
100W - 117L
1,418 SR
Queue Stats
226W - 252L
1,370 Elo+
Solo
Hades
Hades
U_Dikke-_-Ma
Hades
Level 69
God Stats
4W - 5L
1,371 SR
Queue Stats
365W - 355L
1,417 Elo+
Solo
Ymir
Ymir
iamryaniam
Ymir
Level 128
God Stats
11W - 9L
1,578 SR
Queue Stats
299W - 276L
1,434 Elo+
Party 1
Team Averages
Level 93
1,465 SR
1,424 Elo+

VS

Team Averages
Level 86
1,542 SR
1,339 Elo+
Arachne
Arachne
Emmre
Arachne
Level 146
God Stats
12W - 5L
1,759 SR
Queue Stats
59W - 60L
1,372 Elo+
Solo
Raijin
Raijin
IGjinz
Raijin
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
58W - 73L
1,414 Elo+
Party 2
Danzaburou
Danzaburou
KRiiM-MoO
Danzaburou
Level 88
God Stats
54W - 36L
1,615 SR
Queue Stats
216W - 213L
1,409 Elo+
Solo
Hachiman
Hachiman
iRamboSAKU
Hachiman
Level 7
God Stats
0W - 2L
1,284 SR
Queue Stats
1W - 4L
1,123 Elo+
Party 2
Ymir
Ymir
zDxrk_Souls
Ymir
Level 158
God Stats
1W - 4L
1,550 SR
Queue Stats
71W - 68L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
7 / 1 / 7
9,795
612
14,769
9,497
4,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
ANGEL12309
Discordia
12
5 / 2 / 8
8,141
509
8,573
5,226
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Addison34HD
Thanatos
16
12 / 1 / 3
10,335
646
9,521
14,634
6,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 1 / 6
9,183
574
10,228
10,451
5,588
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 1 / 9
9,055
566
8,263
9,991
5,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Emmre
Arachne
13
4 / 3 / 0
8,206
513
8,551
15,675
5,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
IGjinz
Raijin
13
2 / 7 / 1
7,928
496
5,388
10,363
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
KRiiM-MoO
Danzaburou
12
0 / 4 / 1
7,332
458
3,958
13,910
4,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hachiman
iRamboSAKU
Hachiman
11
0 / 8 / 0
6,636
415
1,570
14,919
4,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
0 / 5 / 3
7,436
465
5,048
16,649
15,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
27
Kills
6
6
Deaths
27
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
1
7
10.5
W
Discordia
ANGEL12309
Discordia
5
2
8
4.5
W
Thanatos
Addison34HD
Thanatos
12
1
3
13.5
L
Arachne
Emmre
Arachne
4
3
0
1.33
L
Raijin
IGjinz
Raijin
2
7
1
0.36
L
Danzaburou
KRiiM-MoO
Danzaburou
0
4
1
0.13
W
1
1
6
4
L
Hachiman
iRamboSAKU
Hachiman
0
8
0
0
W
2
1
9
6.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,354
Damage
24,515
49,799
Taken
71,516
25,391
Mitigated
33,479
27,334
Healing
13,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
14,769
9,415
0
4,903
9,497
4,490
2,225
1,597
7,900
0
65,709
W
Discordia
ANGEL12309
Discordia
8,573
392
212
391
5,226
3,085
617
631
4,595
28,435
0
W
Thanatos
Addison34HD
Thanatos
9,521
1,836
0
12,635
14,634
6,664
1,157
1,968
12,666
0
70,755
L
Arachne
Emmre
Arachne
8,551
5,774
0
3,891
15,675
5,492
0
5,799
9,722
0
55,544
L
Raijin
IGjinz
Raijin
5,388
241
0
152
10,363
3,587
0
4,546
5,783
43,331
0
L
Danzaburou
KRiiM-MoO
Danzaburou
3,958
726
0
5,383
13,910
4,829
0
4,571
8,821
0
49,346
W
10,228
2,006
120
6,654
10,451
5,588
845
1,464
8,987
65,458
0
L
Hachiman
iRamboSAKU
Hachiman
1,570
1,140
0
1,950
14,919
4,151
156
3,350
11,352
0
24,671
W
8,263
430
0
2,419
9,991
5,564
1,194
4,776
5,215
65,008
0
L
5,048
520
0
2,107
16,649
15,420
0
7,746
8,774
46,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,509
Gold Earned
37,538
482
Minions Killed
360
0
Camps Cleared
0
1,435,739
Distance Traveled
1,496,521
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,795
612
100
6
0
297,574
6
W
Discordia
8,141
509
43
3
0
279,788
2
W
Thanatos
10,335
646
103
6
0
297,066
0
L
Arachne
8,206
513
93
6
0
354,091
1
L
Raijin
7,928
496
72
5
0
277,048
1
L
Danzaburou
7,332
458
88
6
0
296,043
2
W
Hades
9,183
574
110
7
0
268,630
4
L
Hachiman
6,636
415
26
2
0
289,116
0
W
Ymir
9,055
566
126
8
0
292,681
2
L
Ymir
7,436
465
81
5
0
280,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role