Player Matchup

Ra
Ra
FOGHEAD_DK
Ra
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 175L
1,485 Elo+
Party 1
Bakasura
Bakasura
MasterMcQueen99
Bakasura
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 50L
1,394 Elo+
Solo
Freya
Freya
SMitchell67
Freya
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,543 Elo+
Solo
Vulcan
Vulcan
Waptkev1
Vulcan
Level 46
God Stats
1W - 2L
1,668 SR
Queue Stats
65W - 82L
1,350 Elo+
Solo
Maui
Maui
ZATZKING
Maui
Level 128
God Stats
1W - 2L
1,545 SR
Queue Stats
246W - 247L
1,486 Elo+
Party 1
Team Averages
Level 84
1,543 SR
1,451 Elo+

VS

Team Averages
Level 95
1,571 SR
1,412 Elo+
Hercules
Hercules
Abrarogar99
Hercules
Level 56
God Stats
3W - 1L
1,496 SR
Queue Stats
292W - 317L
1,477 Elo+
Party 2
Sylvanus
Sylvanus
BabbaPOO
Sylvanus
Level 147
God Stats
3W - 4L
1,384 SR
Queue Stats
442W - 452L
1,442 Elo+
Solo
Mercury
Mercury
Every Mepor
Mercury
Level 139
God Stats
1W - 0L
1,973 SR
Queue Stats
118W - 125L
1,497 Elo+
Party 2
Bacchus
Bacchus
Jonatthan 10
Bacchus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 37L
1,338 Elo+
Party 2
Chaac
Chaac
Loco_Luigi
Chaac
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 5
8,322
757
11,088
8,962
4,612
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bakasura
12
0 / 5 / 4
6,991
636
4,554
9,645
7,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 3 / 4
9,159
833
11,478
8,469
4,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
Waptkev1
Vulcan
13
2 / 4 / 5
7,603
691
12,571
11,583
5,856
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
14
1 / 3 / 8
8,445
768
3,632
13,344
16,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Abrarogar99
Hercules
13
3 / 3 / 6
7,778
707
3,688
10,776
7,361
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
BabbaPOO
Sylvanus
16
1 / 1 / 13
8,416
765
5,389
12,777
11,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
Every Mepor
Mercury
16
8 / 2 / 8
8,792
799
18,265
10,183
5,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Jonatthan 10
Bacchus
15
1 / 2 / 15
8,622
784
6,760
12,113
15,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
16
5 / 1 / 6
8,548
777
11,619
9,694
12,868
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
66
8
Kills
18
18
Deaths
9
26
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Hercules
Abrarogar99
Hercules
3
3
6
2
W
Sylvanus
BabbaPOO
Sylvanus
1
1
13
7.5
W
Mercury
Every Mepor
Mercury
8
2
8
6
L
1
3
5
1.17
W
Bacchus
Jonatthan 10
Bacchus
1
2
15
4.25
W
Chaac
5
1
6
8
L
Bakasura
0
5
4
0.4
L
4
3
4
2
L
Vulcan
Waptkev1
Vulcan
2
4
5
1.13
L
Maui
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,323
Damage
45,721
52,003
Taken
55,543
38,505
Mitigated
52,779
16,458
Healing
28,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Abrarogar99
Hercules
3,688
322
1,374
3,513
10,776
7,361
73
7,364
3,176
0
8,764
W
Sylvanus
BabbaPOO
Sylvanus
5,389
2,621
7,916
6,708
12,777
11,413
25
8,916
3,400
13,061
0
W
Mercury
Every Mepor
Mercury
18,265
6,135
1,912
2,326
10,183
5,497
0
6,897
3,104
0
30,827
L
11,088
906
2,578
1,652
8,962
4,612
0
1,688
7,220
23,749
0
W
Bacchus
Jonatthan 10
Bacchus
6,760
273
258
1,677
12,113
15,640
41
7,599
4,440
13,263
0
W
Chaac
11,619
528
347
2,069
9,694
12,868
19
7,604
1,963
0
26,443
L
Bakasura
4,554
1,948
504
987
9,645
7,431
0
2,721
6,872
0
5,968
L
11,478
3,648
421
2,254
8,469
4,298
66
1,800
6,518
25,054
0
L
Vulcan
Waptkev1
Vulcan
12,571
8,345
924
2,888
11,583
5,856
36
1,993
9,541
25,846
0
L
Maui
3,632
679
578
3,672
13,344
16,308
23
3,947
9,294
5,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,520
Gold Earned
42,156
123
Minions Killed
90
0
Camps Cleared
0
1,023,223
Distance Traveled
1,015,436
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,778
707
8
1
0
178,537
0
W
Sylvanus
8,416
765
12
1
0
183,689
2
W
Mercury
8,792
799
37
3
0
258,739
0
L
Ra
8,322
757
37
3
0
209,790
0
W
Bacchus
8,622
784
10
1
0
216,584
0
W
Chaac
8,548
777
23
2
0
177,887
0
L
Bakasura
6,991
636
7
1
0
214,724
1
L
Freya
9,159
833
44
4
0
199,271
0
L
Vulcan
7,603
691
29
3
0
209,079
0
L
Maui
8,445
768
6
1
0
190,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role