Player Matchup

Chang'e
Chang'e
Silver III
 
Chang'e
Silver III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver I
DeeeeeeNnN
Skadi
Silver I
Level 87
God Stats
2W - 3L
1,387 SR
Queue Stats
316W - 327L
1,090 MMR
Solo
Fenrir
Fenrir
Silver II
KainOz
Fenrir
Silver II
Level 139
God Stats
79W - 59L
1,563 SR
Queue Stats
456W - 479L
1,057 MMR
Solo
Sylvanus
Sylvanus
Silver III
KitFistoTV
Sylvanus
Silver III
Level 119
God Stats
1W - 1L
1,279 SR
Queue Stats
59W - 61L
972 MMR
Solo
Mulan
Mulan
Silver II
Zanto_3
Mulan
Silver II
Level 102
God Stats
17W - 14L
1,602 SR
Queue Stats
93W - 111L
1,062 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,466 SR
1,136 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,558 SR
1,096 MMR
Poseidon
Poseidon
Silver III
 
Poseidon
Silver III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver II
Gin96
Sol
Silver II
Level 103
God Stats
2W - 2L
1,573 SR
Queue Stats
237W - 262L
1,139 MMR
Solo
Freya
Freya
Silver II
Henddryy
Freya
Silver II
Level 66
God Stats
6W - 2L
1,911 SR
Queue Stats
95W - 108L
1,029 MMR
Party 1
Bacchus
Bacchus
Silver I
II Sanageyma II
Bacchus
Silver I
Level 155
God Stats
1W - 5L
1,232 SR
Queue Stats
483W - 492L
1,130 MMR
Solo
Mercury
Mercury
Silver IV
Metharky
Mercury
Silver IV
Level 87
God Stats
2W - 2L
1,572 SR
Queue Stats
179W - 202L
680 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
3 / 0 / 8
9,499
475
10,071
10,293
4,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Skadi
16
6 / 3 / 4
10,657
533
11,481
14,760
6,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Fenrir
KainOz
Fenrir
16
5 / 1 / 6
10,198
510
10,553
20,999
10,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
KitFistoTV
Sylvanus
13
1 / 1 / 11
9,397
470
5,696
15,760
15,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
Zanto_3
Mulan
18
6 / 0 / 2
11,949
597
18,309
20,336
18,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
CharonAnubisThanatos

VS

Bans
Ao KuangHadesRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
0 / 8 / 3
8,447
422
12,399
14,352
4,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
Gin96
Sol
16
1 / 5 / 0
10,398
520
6,788
20,220
6,138
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
Henddryy
Freya
15
3 / 4 / 1
9,703
485
9,799
12,904
5,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 1 / 2
8,347
417
7,801
15,051
16,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Metharky
Mercury
14
0 / 3 / 1
8,847
442
7,527
15,897
6,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
21
Kills
5
5
Deaths
21
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
0
8
7
L
Poseidon
 
Poseidon
0
8
3
0.19
W
Skadi
6
3
4
2.67
L
Sol
Gin96
Sol
1
5
0
0.2
L
Freya
Henddryy
Freya
3
4
1
0.88
L
1
1
2
2
W
Fenrir
KainOz
Fenrir
5
1
6
8
W
Sylvanus
KitFistoTV
Sylvanus
1
1
11
6.5
L
Mercury
Metharky
Mercury
0
3
1
0.17
W
Mulan
Zanto_3
Mulan
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,110
Damage
44,314
82,148
Taken
78,424
56,582
Mitigated
39,057
43,541
Healing
26,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,071
152
4,011
5,458
10,293
4,649
324
6,331
3,944
63,912
0
L
Poseidon
 
Poseidon
12,399
1,389
0
2,539
14,352
4,230
360
4,313
10,039
74,935
0
W
Skadi
11,481
5,865
0
3,902
14,760
6,723
985
7,793
6,649
0
88,967
L
Sol
Gin96
Sol
6,788
1,249
0
11,876
20,220
6,138
766
1,541
18,679
74,777
697
L
Freya
Henddryy
Freya
9,799
2,362
0
4,043
12,904
5,805
515
896
12,008
67,520
0
L
7,801
1,606
0
5,371
15,051
16,457
0
5,176
9,875
27,557
0
W
Fenrir
KainOz
Fenrir
10,553
3,352
0
8,382
20,999
10,931
0
6,768
14,175
0
93,845
W
Sylvanus
KitFistoTV
Sylvanus
5,696
1,523
6,294
5,520
15,760
15,400
322
8,233
7,353
19,937
0
L
Mercury
Metharky
Mercury
7,527
2,267
0
2,264
15,897
6,427
0
3,841
12,056
0
76,318
W
Mulan
Zanto_3
Mulan
18,309
2,307
0
9,974
20,336
18,879
289
7,949
12,258
0
99,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,700
Gold Earned
45,742
496
Minions Killed
519
0
Camps Cleared
0
1,929,849
Distance Traveled
1,913,454
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,499
475
103
5
0
420,929
0
L
Poseidon
8,447
422
113
6
0
323,344
0
W
Skadi
10,657
533
123
6
0
350,036
5
L
Sol
10,398
520
129
6
0
344,805
9
L
Freya
9,703
485
130
7
0
385,658
1
L
Bacchus
8,347
417
32
2
0
360,338
0
W
Fenrir
10,198
510
88
4
0
423,158
10
W
Sylvanus
9,397
470
26
1
0
356,368
2
L
Mercury
8,847
442
115
6
0
499,309
0
W
Mulan
11,949
597
156
8
0
379,358
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role