Player Matchup

Izanami
Izanami
Silver V
ATO5563
Izanami
Silver V
Level 121
God Stats
0W - 2L
1,445 SR
Queue Stats
4W - 13L
1,185 MMR
Party 1
Fenrir
Fenrir
Silver V
Chuckyy2x_
Fenrir
Silver V
Level 129
God Stats
6W - 8L
1,410 SR
Queue Stats
167W - 171L
635 MMR
Solo
Athena
Athena
Silver III
En6285
Athena
Silver III
Level 88
God Stats
2W - 4L
1,377 SR
Queue Stats
23W - 41L
1,004 MMR
Party 1
Sun Wukong
Sun Wukong
Silver V
LHRXSTEALTHX
Sun Wukong
Silver V
Level 125
God Stats
2W - 6L
1,390 SR
Queue Stats
34W - 54L
671 MMR
Solo
Nu Wa
Nu Wa
Silver IV
MARC5K1
Nu Wa
Silver IV
Level 125
God Stats
3W - 4L
1,497 SR
Queue Stats
215W - 228L
743 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,424 SR
848 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,633 SR
897 MMR
Bakasura
Bakasura
Gold V
 
Bakasura
Gold V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
Imagine04
Gilgamesh
Silver IV
Level 141
God Stats
4W - 2L
1,672 SR
Queue Stats
136W - 164L
679 MMR
Solo
Scylla
Scylla
Bronze I
amedelavie
Scylla
Bronze I
Level 109
God Stats
22W - 17L
1,736 SR
Queue Stats
159W - 174L
380 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
lost-talkity
Baron Samedi
Silver IV
Level 78
God Stats
4W - 3L
1,549 SR
Queue Stats
89W - 102L
778 MMR
Solo
Ishtar
Ishtar
Silver III
wardroveforever
Ishtar
Silver III
Level 82
God Stats
1W - 0L
1,707 SR
Queue Stats
46W - 51L
1,148 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ATO5563
Izanami
5
0 / 2 / 0
3,055
611
742
2,572
796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
Chuckyy2x_
Fenrir
7
1 / 0 / 2
3,951
790
1,554
5,033
1,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
En6285
Athena
4
1 / 2 / 0
3,052
610
868
3,059
1,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
LHRXSTEALTHX
Sun Wukong
7
2 / 1 / 1
4,362
872
2,504
5,582
2,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
MARC5K1
Nu Wa
7
0 / 1 / 0
3,749
750
1,202
2,173
557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
LokiHadesAo KuangSurtr

VS

Bans
ThanatosArachneUllrThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
7
2 / 1 / 1
4,092
818
2,111
5,412
2,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
Imagine04
Gilgamesh
6
1 / 2 / 0
4,002
800
3,891
5,756
2,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Scylla
amedelavie
Scylla
7
0 / 0 / 1
3,893
779
879
1,742
409
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
lost-talkity
Baron Samedi
6
2 / 0 / 2
4,778
956
2,572
1,295
702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 1 / 2
4,114
823
1,297
2,387
857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
4
Kills
6
6
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
1
1
2.5
L
Izanami
ATO5563
Izanami
0
2
0
0
L
Fenrir
Chuckyy2x_
Fenrir
1
0
2
2
L
Athena
En6285
Athena
1
2
0
0.5
W
Gilgamesh
Imagine04
Gilgamesh
1
2
0
0.5
L
Sun Wukong
LHRXSTEALTHX
Sun Wukong
2
1
1
2.5
L
Nu Wa
MARC5K1
Nu Wa
0
1
0
0
W
Scylla
amedelavie
Scylla
0
0
1
0.5
W
Baron Samedi
lost-talkity
Baron Samedi
2
0
2
3
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,870
Damage
10,750
18,419
Taken
16,592
7,293
Mitigated
6,128
3,582
Healing
5,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
2,111
1,663
0
2,143
5,412
2,078
0
668
4,744
0
13,960
L
Izanami
ATO5563
Izanami
742
488
0
204
2,572
796
0
1,054
1,468
0
11,886
L
Fenrir
Chuckyy2x_
Fenrir
1,554
338
0
902
5,033
1,512
0
570
4,172
0
16,278
L
Athena
En6285
Athena
868
237
0
780
3,059
1,897
0
1,230
1,829
4,522
0
W
Gilgamesh
Imagine04
Gilgamesh
3,891
1,177
0
1,294
5,756
2,082
0
0
5,756
0
24,091
L
Sun Wukong
LHRXSTEALTHX
Sun Wukong
2,504
1,013
0
1,210
5,582
2,531
0
0
5,582
0
25,057
L
Nu Wa
MARC5K1
Nu Wa
1,202
404
0
486
2,173
557
0
597
1,561
23,150
0
W
Scylla
amedelavie
Scylla
879
0
0
955
1,742
409
0
534
1,208
20,613
0
W
Baron Samedi
lost-talkity
Baron Samedi
2,572
423
134
786
1,295
702
0
211
1,084
12,661
0
W
1,297
909
0
412
2,387
857
1,064
657
1,730
0
21,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,169
Gold Earned
20,879
159
Minions Killed
177
0
Camps Cleared
0
515,990
Distance Traveled
542,710
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
4,092
818
38
8
0
121,576
0
L
Izanami
3,055
611
25
5
0
86,351
0
L
Fenrir
3,951
790
32
6
0
130,639
0
L
Athena
3,052
610
4
1
0
66,782
0
W
Gilgamesh
4,002
800
35
7
0
111,276
0
L
Sun Wukong
4,362
872
54
11
0
126,250
2
L
Nu Wa
3,749
750
44
9
0
105,968
1
W
Scylla
3,893
779
36
7
0
109,385
0
W
Baron Samedi
4,778
956
15
3
0
103,558
1
W
Ishtar
4,114
823
53
11
0
96,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role