Player Matchup

Vamana
Vamana
D-G_U_N_
Vamana
Level 135
God Stats
1W - 1L
1,736 SR
Queue Stats
13W - 17L
1,442 Elo+
Solo
Osiris
Osiris
NosferatuZod344
Osiris
Level 140
God Stats
1W - 3L
1,390 SR
Queue Stats
300W - 289L
1,572 Elo+
Solo
Surtr
Surtr
SyCozC4
Surtr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 187L
1,431 Elo+
Party 2
Kuzenbo
Kuzenbo
clava91
Kuzenbo
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
331W - 333L
1,432 Elo+
Party 2
Bellona
Bellona
danslaststand
Bellona
Level 147
God Stats
1W - 1L
1,719 SR
Queue Stats
213W - 228L
1,541 Elo+
Solo
Team Averages
Level 140
1,569 SR
1,484 Elo+

VS

Team Averages
Level 157
1,509 SR
1,500 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
HitACrit
Discordia
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 148L
1,540 Elo+
Party 1
Fafnir
Fafnir
ZeroLycan
Fafnir
Level 157
God Stats
2W - 3L
1,530 SR
Queue Stats
284W - 266L
1,437 Elo+
Solo
Atlas
Atlas
Zodiac11r
Atlas
Level 155
God Stats
16W - 11L
1,517 SR
Queue Stats
278W - 300L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
D-G_U_N_
Vamana
14
0 / 5 / 6
7,535
754
7,504
12,252
9,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
1 / 5 / 2
6,920
692
5,989
10,860
10,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
SyCozC4
Surtr
15
3 / 4 / 2
8,441
844
8,415
13,323
9,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
clava91
Kuzenbo
11
0 / 4 / 6
6,921
692
4,013
9,109
10,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
15
5 / 3 / 1
8,177
818
10,213
12,936
8,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
6 / 2 / 7
8,592
859
8,166
5,734
5,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
 
Thor
15
3 / 3 / 12
8,530
853
10,122
12,199
7,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
HitACrit
Discordia
14
4 / 1 / 6
8,240
824
7,872
4,530
1,678
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
ZeroLycan
Fafnir
15
3 / 1 / 16
9,397
940
6,519
9,803
12,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Atlas
Zodiac11r
Atlas
16
5 / 3 / 12
9,191
919
14,745
10,767
6,354
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
74
9
Kills
21
21
Deaths
10
17
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
6
2
7
4.75
W
Thor
 
Thor
3
3
12
3
L
Vamana
D-G_U_N_
Vamana
0
5
6
0.6
W
Discordia
HitACrit
Discordia
4
1
6
7
L
1
5
2
0.4
L
Surtr
SyCozC4
Surtr
3
4
2
1
W
Fafnir
ZeroLycan
Fafnir
3
1
16
11
W
Atlas
Zodiac11r
Atlas
5
3
12
3.67
L
Kuzenbo
clava91
Kuzenbo
0
4
6
0.75
L
Bellona
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,134
Damage
47,424
58,480
Taken
43,033
49,003
Mitigated
34,248
13,496
Healing
14,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
8,166
913
329
522
5,734
5,893
923
510
4,603
16,844
0
W
Thor
 
Thor
10,122
1,117
744
1,064
12,199
7,656
205
754
10,918
0
15,936
L
Vamana
D-G_U_N_
Vamana
7,504
2,800
480
1,023
12,252
9,643
0
8,152
4,100
0
13,924
W
Discordia
HitACrit
Discordia
7,872
337
1,466
1,503
4,530
1,678
0
359
3,914
25,585
0
L
5,989
899
441
1,250
10,860
10,494
0
6,241
4,619
0
11,627
L
Surtr
SyCozC4
Surtr
8,415
2,878
1,005
4,588
13,323
9,545
0
7,499
5,824
184
24,775
W
Fafnir
ZeroLycan
Fafnir
6,519
2,387
2,482
4,582
9,803
12,667
541
1,533
7,518
15,149
0
W
Atlas
Zodiac11r
Atlas
14,745
5,012
674
1,370
10,767
6,354
486
991
9,156
28,405
0
L
Kuzenbo
clava91
Kuzenbo
4,013
992
651
1,319
9,109
10,883
0
7,092
2,017
8,555
0
L
Bellona
10,213
3,005
321
2,418
12,936
8,438
0
8,318
4,618
0
16,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,994
Gold Earned
43,950
96
Minions Killed
140
0
Camps Cleared
0
925,814
Distance Traveled
965,094
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,592
859
16
2
0
200,431
5
W
Thor
8,530
853
9
1
0
191,459
0
L
Vamana
7,535
754
13
1
0
204,892
0
W
Discordia
8,240
824
41
4
0
211,333
0
L
Osiris
6,920
692
14
1
0
171,748
0
L
Surtr
8,441
844
39
4
0
187,254
0
W
Fafnir
9,397
940
25
3
0
182,027
0
W
Atlas
9,191
919
49
5
0
179,844
0
L
Kuzenbo
6,921
692
11
1
0
158,266
0
L
Bellona
8,177
818
19
2
0
203,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role