Player Matchup

Anhur
Anhur
Silver I
Bacon Comitatus
Anhur
Silver I
Level 145
God Stats
1W - 2L
1,463 SR
Queue Stats
89W - 100L
1,510 MMR
Party 1
Chang'e
Chang'e
Bronze III
CrimsonSpire424
Chang'e
Bronze III
Level 46
God Stats
0W - 1L
1,530 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold III
Just Didds
Ne Zha
Gold III
Level 142
God Stats
14W - 11L
1,608 SR
Queue Stats
232W - 233L
1,496 MMR
Solo
Ares
Ares
Silver IV
Lady Praxid
Ares
Silver IV
Level 121
God Stats
5W - 2L
1,935 SR
Queue Stats
89W - 104L
1,446 MMR
Party 1
Baba Yaga
Baba Yaga
Gold IV
Nils Korth
Baba Yaga
Gold IV
Level 137
God Stats
48W - 39L
1,564 SR
Queue Stats
599W - 605L
1,523 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,620 SR
1,495 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,646 SR
1,482 MMR
Odin
Odin
Gold I
 
Odin
Gold I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Platinum IV
NANDOMJ23
Janus
Platinum IV
Level 125
God Stats
5W - 4L
1,531 SR
Queue Stats
116W - 109L
1,468 MMR
Party 2
Pele
Pele
Silver I
Plaziita
Pele
Silver I
Level 61
God Stats
12W - 2L
1,865 SR
Queue Stats
16W - 10L
1,592 MMR
Party 3
Neith
Neith
Gold III
The01king95
Neith
Gold III
Level 108
God Stats
4W - 2L
1,633 SR
Queue Stats
84W - 96L
1,489 MMR
Solo
Geb
Geb
Silver IV
pantonX
Geb
Silver IV
Level 122
God Stats
15W - 8L
1,702 SR
Queue Stats
25W - 22L
1,361 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
6,938
534
5,427
12,651
3,850
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 0
5,653
435
2,907
10,146
3,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ne Zha
Just Didds
Ne Zha
12
0 / 3 / 0
6,453
496
5,186
11,982
4,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

9
0 / 4 / 1
6,083
468
3,939
12,707
9,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baba Yaga
Nils Korth
Baba Yaga
13
0 / 1 / 0
7,854
604
3,913
6,994
3,551
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ArachneRaijinKumbhakarnaMorgan Le Fay

VS

Bans
AnubisSolPoseidonThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
0 / 0 / 1
7,512
578
2,038
7,765
5,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
NANDOMJ23
Janus
14
6 / 0 / 3
8,390
645
13,336
6,042
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
14
6 / 0 / 4
8,388
645
10,039
11,541
4,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 1 / 3
7,186
553
5,388
6,483
1,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Geb
10
1 / 0 / 8
6,870
528
2,996
9,786
7,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
14
15
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
0
1
0.5
L
1
3
0
0.33
L
0
4
0
0
L
Ne Zha
Just Didds
Ne Zha
0
3
0
0
L
0
4
1
0.13
W
Janus
NANDOMJ23
Janus
6
0
3
7.5
L
Baba Yaga
Nils Korth
Baba Yaga
0
1
0
0
W
Pele
6
0
4
8
W
1
1
3
2.5
W
Geb
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,372
Damage
33,797
54,480
Taken
41,617
24,504
Mitigated
21,844
12,093
Healing
11,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
2,038
399
0
950
7,765
5,270
0
3,273
4,492
0
53,258
L
5,427
3,144
0
3,712
12,651
3,850
0
1,200
11,395
0
58,457
L
2,907
247
668
1,507
10,146
3,482
0
6,270
3,582
26,541
0
L
Ne Zha
Just Didds
Ne Zha
5,186
727
0
1,385
11,982
4,614
0
1,936
9,996
0
58,497
L
3,939
36
0
1,925
12,707
9,007
0
6,157
6,276
15,068
0
W
Janus
NANDOMJ23
Janus
13,336
980
0
1,841
6,042
2,194
458
1,306
4,662
71,381
0
L
Baba Yaga
Nils Korth
Baba Yaga
3,913
286
0
2,896
6,994
3,551
324
95
6,899
68,388
0
W
Pele
10,039
2,850
0
4,729
11,541
4,553
0
1,763
9,702
0
76,841
W
5,388
1,528
0
2,068
6,483
1,948
349
464
6,019
0
52,236
W
Geb
2,996
408
0
2,283
9,786
7,879
0
3,592
5,983
14,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,981
Gold Earned
38,346
390
Minions Killed
430
0
Camps Cleared
0
1,285,652
Distance Traveled
1,412,172
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,512
578
110
8
0
275,686
1
L
Anhur
6,938
534
104
8
0
225,506
1
L
Chang'e
5,653
435
59
5
0
242,788
4
L
Ne Zha
6,453
496
89
7
0
301,512
0
L
Ares
6,083
468
19
1
0
259,957
6
W
Janus
8,390
645
120
9
0
299,362
1
L
Baba Yaga
7,854
604
119
9
0
255,889
2
W
Pele
8,388
645
105
8
0
300,204
1
W
Neith
7,186
553
84
6
0
251,774
2
W
Geb
6,870
528
11
1
0
285,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role