Player Matchup

Hera
Hera
Gold III
GiveMeMyBeer
Hera
Gold III
Level 80
God Stats
13W - 9L
1,639 SR
Queue Stats
39W - 45L
1,457 MMR
Solo
Chiron
Chiron
Silver IV
Kira59000
Chiron
Silver IV
Level 157
God Stats
2W - 3L
1,483 SR
Queue Stats
8W - 13L
1,399 MMR
Solo
Bastet
Bastet
Gold IV
MatheuG4merYT
Bastet
Gold IV
Level 86
God Stats
14W - 12L
1,459 SR
Queue Stats
711W - 716L
1,453 MMR
Solo
Bacchus
Bacchus
Gold IV
Nic71165
Bacchus
Gold IV
Level 157
God Stats
2W - 3L
1,582 SR
Queue Stats
166W - 178L
1,443 MMR
Solo
Ullr
Ullr
Silver II
WARMOST
Ullr
Silver II
Level 64
God Stats
1W - 4L
1,500 SR
Queue Stats
113W - 114L
1,405 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,533 SR
1,431 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 93
1,495 SR
1,431 MMR
Janus
Janus
Gold V
Orkiscum
Janus
Gold V
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 22L
1,446 MMR
Solo
Chernobog
Chernobog
Bronze III
TOMTHEBOSS172
Chernobog
Bronze III
Level 60
God Stats
1W - 1L
1,497 SR
Queue Stats
9W - 12L
1,500 MMR
Party 1
Awilix
Awilix
Gold IV
TONE_CARTONE
Awilix
Gold IV
Level 112
God Stats
4W - 6L
1,578 SR
Queue Stats
50W - 63L
1,431 MMR
Solo
Athena
Athena
Gold II
Unl1mitedJawa
Athena
Gold II
Level 144
God Stats
17W - 20L
1,496 SR
Queue Stats
85W - 78L
1,399 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver I
fertoly
Morgan Le Fay
Silver I
Level 100
God Stats
1W - 3L
1,406 SR
Queue Stats
63W - 67L
1,381 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 1
9,182
459
9,782
11,055
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
Kira59000
Chiron
15
2 / 4 / 1
9,518
476
7,389
12,960
5,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 5 / 4
10,513
526
9,784
23,173
8,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Bacchus
Nic71165
Bacchus
11
0 / 2 / 2
8,329
416
6,064
13,035
15,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
WARMOST
Ullr
15
1 / 9 / 2
8,902
445
5,384
20,930
7,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
Ao KuangMaman BrigitteKaliThanatos

VS

Bans
Ne ZhaRaijinArtemisScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Orkiscum
Janus
18
4 / 0 / 10
11,568
578
15,190
11,392
5,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
TOMTHEBOSS172
Chernobog
18
2 / 1 / 6
11,872
594
5,839
9,535
5,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
20
15 / 2 / 6
12,952
648
20,125
13,253
6,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 2 / 10
9,957
498
4,591
18,474
16,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
fertoly
Morgan Le Fay
17
4 / 3 / 8
11,301
565
12,112
17,863
13,858
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
8
Kills
26
26
Deaths
8
10
Assists
40
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
Chiron
Kira59000
Chiron
2
4
1
0.63
L
3
5
4
1
L
Bacchus
Nic71165
Bacchus
0
2
2
0.5
W
Janus
Orkiscum
Janus
4
0
10
9
W
Chernobog
TOMTHEBOSS172
Chernobog
2
1
6
5
W
Awilix
15
2
6
9
W
1
2
10
3
L
Ullr
WARMOST
Ullr
1
9
2
0.22
W
Morgan Le Fay
fertoly
Morgan Le Fay
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,403
Damage
57,857
81,153
Taken
70,517
40,669
Mitigated
46,911
20,159
Healing
20,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,782
1,132
0
750
11,055
3,556
0
3,491
7,474
68,908
0
L
Chiron
Kira59000
Chiron
7,389
1,789
473
3,179
12,960
5,372
535
4,098
8,746
0
75,089
L
9,784
2,439
0
10,247
23,173
8,930
0
7,059
15,984
0
79,987
L
Bacchus
Nic71165
Bacchus
6,064
632
0
2,539
13,035
15,356
0
5,235
7,599
19,469
0
W
Janus
Orkiscum
Janus
15,190
561
0
931
11,392
5,007
440
2,958
8,434
99,475
0
W
Chernobog
TOMTHEBOSS172
Chernobog
5,839
3,320
0
3,190
9,535
5,071
1,556
2,153
7,382
0
106,326
W
Awilix
20,125
6,892
0
7,044
13,253
6,126
1,116
2,542
10,711
0
120,753
W
4,591
1,207
0
2,691
18,474
16,849
1,317
6,229
12,245
21,981
0
L
Ullr
WARMOST
Ullr
5,384
807
0
2,971
20,930
7,455
143
11,265
9,457
0
54,053
W
Morgan Le Fay
fertoly
Morgan Le Fay
12,112
664
0
6,587
17,863
13,858
758
3,148
14,715
87,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,444
Gold Earned
57,650
487
Minions Killed
597
0
Camps Cleared
0
1,801,214
Distance Traveled
2,205,828
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,182
459
125
6
0
376,525
6
L
Chiron
9,518
476
143
7
0
321,451
4
L
Bastet
10,513
526
122
6
0
425,603
0
L
Bacchus
8,329
416
17
1
0
330,582
3
W
Janus
11,568
578
152
8
0
436,565
2
W
Chernobog
11,872
594
171
9
0
428,381
2
W
Awilix
12,952
648
144
7
0
516,614
3
W
Athena
9,957
498
34
2
0
431,555
7
L
Ullr
8,902
445
80
4
0
347,053
0
W
Morgan Le Fay
11,301
565
96
5
0
392,713
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role