Player Matchup

Janus
Janus
Accel
Janus
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
251W - 218L
1,585 Elo+
Solo
Achilles
Achilles
Hxmbl3z
Achilles
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,691 Elo+
Solo
Tsukuyomi
Tsukuyomi
MadeInChinaSmurf
Tsukuyomi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,737 Elo+
Party 1
Hachiman
Hachiman
PhatJugz
Hachiman
Level 45
God Stats
1W - 1L
1,691 SR
Queue Stats
27W - 15L
1,665 Elo+
Party 1
Sylvanus
Sylvanus
SHADOWCTX
Sylvanus
Level 147
God Stats
5W - 4L
1,432 SR
Queue Stats
446W - 454L
1,570 Elo+
Solo
Team Averages
Level 72
1,525 SR
1,650 Elo+

VS

Team Averages
Level 115
1,378 SR
1,535 Elo+
Sylvanus
Sylvanus
BigBabyKrill
Sylvanus
Level 143
God Stats
2W - 2L
1,316 SR
Queue Stats
247W - 239L
1,480 Elo+
Party 2
Atlas
Atlas
FaceLessGamer
Atlas
Level 124
God Stats
4W - 3L
1,513 SR
Queue Stats
385W - 293L
1,556 Elo+
Solo
Baba Yaga
Baba Yaga
MrDP01
Baba Yaga
Level 69
God Stats
1W - 1L
1,268 SR
Queue Stats
100W - 88L
1,547 Elo+
Solo
Pele
Pele
SeedSama
Pele
Level 156
God Stats
1W - 1L
1,300 SR
Queue Stats
352W - 348L
1,495 Elo+
Party 2
Achilles
Achilles
UrMomsMine
Achilles
Level 81
God Stats
17W - 14L
1,494 SR
Queue Stats
352W - 301L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Accel
Janus
10
0 / 2 / 2
5,069
1,014
6,058
3,780
1,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Hxmbl3z
Achilles
9
1 / 1 / 1
5,062
1,012
1,124
4,176
4,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
9
0 / 2 / 1
4,726
945
4,501
4,421
1,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
PhatJugz
Hachiman
10
2 / 2 / 1
5,553
1,111
3,808
4,498
1,542
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
SHADOWCTX
Sylvanus
6
0 / 2 / 0
4,514
903
864
3,316
2,703
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigBabyKrill
Sylvanus
10
1 / 0 / 6
6,118
1,224
2,537
4,368
2,809
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

10
2 / 1 / 6
6,037
1,207
3,839
7,779
6,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
MrDP01
Baba Yaga
10
1 / 0 / 7
5,877
1,175
5,934
1,731
935
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
11
2 / 1 / 5
6,047
1,209
3,619
5,797
4,307
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
UrMomsMine
Achilles
9
3 / 1 / 5
5,680
1,136
3,161
5,551
4,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
9
9
Deaths
3
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Janus
Accel
Janus
0
2
2
0.5
W
Sylvanus
BigBabyKrill
Sylvanus
1
0
6
4
W
2
1
6
5
L
Achilles
Hxmbl3z
Achilles
1
1
1
1.5
L
Tsukuyomi
0
2
1
0.25
W
Baba Yaga
MrDP01
Baba Yaga
1
0
7
4.5
L
Hachiman
PhatJugz
Hachiman
2
2
1
1.25
L
Sylvanus
SHADOWCTX
Sylvanus
0
2
0
0
W
Pele
2
1
5
4.5
W
Achilles
UrMomsMine
Achilles
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,355
Damage
19,090
20,191
Taken
25,226
11,664
Mitigated
19,567
3,959
Healing
11,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Accel
Janus
6,058
418
0
0
3,780
1,399
0
3,084
696
14,240
0
W
Sylvanus
BigBabyKrill
Sylvanus
2,537
504
4,898
2,393
4,368
2,809
408
382
3,912
5,361
0
W
3,839
1,555
519
1,694
7,779
6,698
252
2,790
4,767
8,360
0
L
Achilles
Hxmbl3z
Achilles
1,124
196
453
694
4,176
4,037
0
2,071
2,105
0
1,416
L
Tsukuyomi
4,501
457
208
224
4,421
1,983
0
3,112
1,309
0
9,315
W
Baba Yaga
MrDP01
Baba Yaga
5,934
370
120
211
1,731
935
1,441
172
1,544
11,291
0
L
Hachiman
PhatJugz
Hachiman
3,808
893
281
1,469
4,498
1,542
0
3,000
1,498
0
7,161
L
Sylvanus
SHADOWCTX
Sylvanus
864
204
274
356
3,316
2,703
0
2,303
1,013
1,049
0
W
Pele
3,619
420
110
322
5,797
4,307
485
1,130
4,637
0
9,636
W
Achilles
UrMomsMine
Achilles
3,161
245
526
853
5,551
4,818
502
2,153
3,279
1,458
4,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,924
Gold Earned
29,759
43
Minions Killed
55
0
Camps Cleared
0
482,934
Distance Traveled
463,169
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,069
1,014
19
4
0
102,370
0
W
Sylvanus
6,118
1,224
10
2
0
92,674
0
W
Atlas
6,037
1,207
10
2
0
86,031
0
L
Achilles
5,062
1,012
3
1
0
98,559
0
L
Tsukuyomi
4,726
945
10
2
0
132,722
0
W
Baba Yaga
5,877
1,175
7
1
0
92,528
0
L
Hachiman
5,553
1,111
10
2
0
115,086
0
L
Sylvanus
4,514
903
1
0
0
34,197
0
W
Pele
6,047
1,209
17
3
0
100,174
0
W
Achilles
5,680
1,136
11
2
0
91,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role