Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Giusppe_-_03_-_
Medusa
Level 29
God Stats
2W - 9L
1,126 SR
Queue Stats
34W - 48L
1,275 Elo+
Party 2
Bastet
Bastet
OhRyxn7716
Bastet
Level 86
God Stats
9W - 8L
1,586 SR
Queue Stats
88W - 101L
1,395 Elo+
Party 1
Anubis
Anubis
Pruehalliwell3
Anubis
Level 40
God Stats
3W - 4L
1,270 SR
Queue Stats
41W - 56L
1,310 Elo+
Party 2
Nike
Nike
StanTheMan1306
Nike
Level 43
God Stats
11W - 3L
1,747 SR
Queue Stats
143W - 176L
1,407 Elo+
Party 1
Team Averages
Level 54
1,446 SR
1,377 Elo+

VS

Team Averages
Level 45
1,487 SR
1,392 Elo+
Ah Puch
Ah Puch
C0ast_C0ntra121
Ah Puch
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,378 Elo+
Solo
Loki
Loki
Rami4eZz
Loki
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,414 Elo+
Solo
Ao Kuang
Ao Kuang
embazr0
Ao Kuang
Level 44
God Stats
7W - 13L
1,345 SR
Queue Stats
133W - 125L
1,408 Elo+
Party 3
Achilles
Achilles
emerald508o
Achilles
Level 68
God Stats
19W - 16L
1,689 SR
Queue Stats
240W - 250L
1,455 Elo+
Party 3
Hachiman
Hachiman
goldbreda31
Hachiman
Level 27
God Stats
35W - 49L
1,401 SR
Queue Stats
78W - 125L
1,302 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
4
0 / 0 / 1
3,216
536
206
2,373
1,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

6
1 / 1 / 0
3,905
651
1,490
2,791
861
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
OhRyxn7716
Bastet
7
3 / 0 / 0
4,261
710
2,759
4,302
1,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 2 / 2
3,740
623
1,153
3,121
1,335
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
1 / 1 / 1
3,904
651
2,983
4,509
1,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,242
707
2,431
3,242
823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
2
0 / 2 / 1
2,899
483
338
1,616
225
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
embazr0
Ao Kuang
5
1 / 3 / 0
3,612
602
1,121
3,884
847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
emerald508o
Achilles
6
1 / 0 / 0
3,707
618
2,305
5,524
3,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
goldbreda31
Hachiman
6
1 / 1 / 0
3,597
600
1,773
3,451
939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
6
Kills
4
4
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
1
0.5
L
1
0
0
1
W
1
1
0
1
W
Bastet
OhRyxn7716
Bastet
3
0
0
3
W
1
2
2
1
L
Loki
0
2
1
0.25
W
1
1
1
1.5
L
Ao Kuang
embazr0
Ao Kuang
1
3
0
0.33
L
Achilles
emerald508o
Achilles
1
0
0
1
L
Hachiman
goldbreda31
Hachiman
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,591
Damage
7,968
17,096
Taken
17,717
6,537
Mitigated
6,455
4,643
Healing
3,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
206
0
0
1,177
2,373
1,543
0
0
2,373
5,768
0
L
2,431
0
0
2,607
3,242
823
0
580
2,662
26,245
0
W
1,490
519
0
125
2,791
861
295
0
2,791
0
23,586
W
Bastet
OhRyxn7716
Bastet
2,759
1,028
0
2,078
4,302
1,324
0
1,072
3,230
0
17,514
W
1,153
90
0
563
3,121
1,335
0
2,315
806
12,561
0
L
Loki
338
154
0
0
1,616
225
0
178
1,438
0
1,365
W
2,983
49
0
700
4,509
1,474
0
165
4,344
0
21,720
L
Ao Kuang
embazr0
Ao Kuang
1,121
155
0
177
3,884
847
0
395
3,489
11,741
0
L
Achilles
emerald508o
Achilles
2,305
260
0
430
5,524
3,621
0
0
5,524
0
15,145
L
Hachiman
goldbreda31
Hachiman
1,773
1,219
0
205
3,451
939
0
206
3,245
0
15,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,026
Gold Earned
18,057
129
Minions Killed
121
0
Camps Cleared
0
585,928
Distance Traveled
531,586
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,216
536
12
2
0
110,991
2
L
Ah Puch
4,242
707
48
8
0
116,342
0
W
Medusa
3,905
651
25
4
0
105,916
0
W
Bastet
4,261
710
32
5
0
142,893
0
W
Anubis
3,740
623
28
5
0
101,382
0
L
Loki
2,899
483
3
1
0
52,000
0
W
Nike
3,904
651
32
5
0
124,746
0
L
Ao Kuang
3,612
602
22
4
0
139,440
0
L
Achilles
3,707
618
26
4
0
117,841
2
L
Hachiman
3,597
600
22
4
0
105,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role