Player Matchup

Sol
Sol
Alyenka
Sol
Level 115
God Stats
70W - 56L
1,513 SR
Queue Stats
193W - 180L
1,471 Elo+
Solo
Horus
Horus
Goocumber
Horus
Level 146
God Stats
4W - 5L
1,363 SR
Queue Stats
439W - 411L
1,444 Elo+
Solo
Hel
Hel
II Maxson
Hel
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 103L
1,375 Elo+
Solo
Anubis
Anubis
SuicideCrew
Anubis
Level 144
God Stats
5W - 0L
1,958 SR
Queue Stats
143W - 131L
1,475 Elo+
Party 1
Ne Zha
Ne Zha
thatboi1233
Ne Zha
Level 106
God Stats
4W - 5L
1,577 SR
Queue Stats
136W - 119L
1,499 Elo+
Party 1
Team Averages
Level 114
1,582 SR
1,453 Elo+

VS

Team Averages
Level 60
1,514 SR
1,465 Elo+
Ah Muzen Cab
Ah Muzen Cab
HeliArc
Ah Muzen Cab
Level 53
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
Makani01
Thanatos
Level 62
God Stats
53W - 35L
1,492 SR
Queue Stats
287W - 284L
1,491 Elo+
Solo
Danzaburou
Danzaburou
Nilneris
Danzaburou
Level 80
God Stats
76W - 67L
1,560 SR
Queue Stats
420W - 422L
1,479 Elo+
Party 2
Fafnir
Fafnir
YerrPuCStinks
Fafnir
Level 69
God Stats
5W - 6L
1,518 SR
Queue Stats
347W - 328L
1,471 Elo+
Party 2
Ah Puch
Ah Puch
zhiound
Ah Puch
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 191L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
1 / 2 / 5
6,596
600
7,388
8,400
3,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
Goocumber
Horus
10
2 / 0 / 4
6,577
598
3,092
7,605
4,998
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 2 / 0
6,998
636
7,263
7,668
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
12
7 / 2 / 0
7,490
681
7,479
7,097
3,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
10
3 / 1 / 4
6,616
601
4,047
9,926
3,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HeliArc
Ah Muzen Cab
10
0 / 3 / 0
5,300
482
5,158
8,635
2,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
Makani01
Thanatos
9
3 / 5 / 1
6,058
551
5,413
10,730
3,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Nilneris
Danzaburou
10
1 / 3 / 0
5,665
515
5,511
9,201
2,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 1 / 1
6,307
573
3,397
7,512
7,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
zhiound
Ah Puch
9
0 / 7 / 2
5,237
476
1,500
8,939
3,627
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
17
Kills
6
7
Deaths
19
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
1
2
5
1.75
W
Horus
Goocumber
Horus
2
0
4
4
L
Ah Muzen Cab
HeliArc
Ah Muzen Cab
0
3
0
0
W
4
2
0
2
L
Thanatos
Makani01
Thanatos
3
5
1
0.7
L
Danzaburou
Nilneris
Danzaburou
1
3
0
0.33
W
Anubis
7
2
0
3.5
L
2
1
1
2.5
W
Ne Zha
3
1
4
5
L
Ah Puch
zhiound
Ah Puch
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,269
Damage
20,979
40,696
Taken
45,017
17,547
Mitigated
20,205
17,681
Healing
10,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
7,388
3,673
0
4,369
8,400
3,335
721
1,281
7,119
41,388
10,757
W
Horus
Goocumber
Horus
3,092
1,154
320
3,065
7,605
4,998
155
649
6,956
0
14,047
L
Ah Muzen Cab
HeliArc
Ah Muzen Cab
5,158
1,729
0
373
8,635
2,774
0
6,225
2,410
0
36,740
W
7,263
923
813
3,007
7,668
2,277
0
399
7,269
49,986
0
L
Thanatos
Makani01
Thanatos
5,413
1,902
0
4,756
10,730
3,547
0
2,899
7,831
0
36,339
L
Danzaburou
Nilneris
Danzaburou
5,511
2,266
0
1,696
9,201
2,990
0
3,376
5,825
0
38,897
W
Anubis
7,479
320
0
3,628
7,097
3,307
1,046
1,769
5,328
49,396
0
L
3,397
746
0
2,303
7,512
7,267
0
3,772
3,740
13,903
0
W
Ne Zha
4,047
1,702
0
2,479
9,926
3,630
0
799
9,127
0
40,711
L
Ah Puch
zhiound
Ah Puch
1,500
109
0
1,437
8,939
3,627
0
5,355
3,584
25,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,277
Gold Earned
28,567
369
Minions Killed
222
0
Camps Cleared
0
1,021,508
Distance Traveled
1,038,264
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,596
600
96
9
0
175,658
0
W
Horus
6,577
598
20
2
0
225,959
0
L
Ah Muzen Cab
5,300
482
49
4
0
213,739
0
W
Hel
6,998
636
90
8
0
213,967
0
L
Thanatos
6,058
551
52
5
0
217,181
0
L
Danzaburou
5,665
515
65
6
0
199,792
0
W
Anubis
7,490
681
96
9
0
176,692
0
L
Fafnir
6,307
573
15
1
0
230,606
0
W
Ne Zha
6,616
601
67
6
0
229,232
0
L
Ah Puch
5,237
476
41
4
0
176,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role