Player Matchup

Baron Samedi
Baron Samedi
An_Introvert
Baron Samedi
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 170L
1,419 Elo+
Party 2
Chiron
Chiron
AthalEpsilon
Chiron
Level 122
God Stats
4W - 2L
1,552 SR
Queue Stats
104W - 98L
1,439 Elo+
Solo
Cernunnos
Cernunnos
JRaw57
Cernunnos
Level 118
God Stats
13W - 3L
1,982 SR
Queue Stats
285W - 301L
1,400 Elo+
Solo
Anubis
Anubis
carlitax
Anubis
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,294 Elo+
Solo
Merlin
Merlin
girlpower5068
Merlin
Level 59
God Stats
1W - 4L
1,298 SR
Queue Stats
100W - 154L
1,349 Elo+
Party 2
Team Averages
Level 111
1,566 SR
1,380 Elo+

VS

Team Averages
Level 88
1,464 SR
1,436 Elo+
Hera
Hera
JershyShore62
Hera
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 81L
1,432 Elo+
Solo
Jormungandr
Jormungandr
PapakiMaster
Jormungandr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 57L
1,390 Elo+
Party 1
Olorun
Olorun
PopularLonerHtx
Olorun
Level 61
God Stats
3W - 3L
1,379 SR
Queue Stats
241W - 259L
1,434 Elo+
Solo
Cernunnos
Cernunnos
Slingin0073496
Cernunnos
Level 68
God Stats
2W - 4L
1,439 SR
Queue Stats
191W - 179L
1,417 Elo+
Party 1
Nu Wa
Nu Wa
Stan759
Nu Wa
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
356W - 301L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
An_Introvert
Baron Samedi
18
3 / 5 / 12
11,595
644
9,926
16,744
10,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
20
15 / 2 / 10
14,514
806
25,910
21,878
9,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
JRaw57
Cernunnos
20
6 / 2 / 14
13,664
759
16,957
16,328
7,339
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
carlitax
Anubis
20
1 / 3 / 11
12,341
686
8,525
11,957
5,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 5 / 10
10,769
598
6,331
11,253
4,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 10 / 3
11,312
628
18,176
15,503
6,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
PapakiMaster
Jormungandr
17
1 / 8 / 7
10,010
556
3,865
22,964
27,512
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 1 / 0
7,575
421
40
1,318
511
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Slingin0073496
Cernunnos
20
3 / 5 / 9
11,322
629
17,064
18,805
9,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Stan759
Nu Wa
20
6 / 2 / 7
12,129
674
24,675
13,773
8,980
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
43
26
Kills
17
17
Deaths
26
57
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
An_Introvert
Baron Samedi
3
5
12
1.8
W
Chiron
15
2
10
10
W
Cernunnos
JRaw57
Cernunnos
6
2
14
6.5
L
7
10
3
0.85
L
Jormungandr
PapakiMaster
Jormungandr
1
8
7
0.56
L
0
1
0
0
L
Cernunnos
Slingin0073496
Cernunnos
3
5
9
1.5
L
Nu Wa
Stan759
Nu Wa
6
2
7
4.75
W
Anubis
carlitax
Anubis
1
3
11
2.17
W
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,649
Damage
63,820
78,160
Taken
72,363
36,689
Mitigated
53,447
34,952
Healing
14,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
An_Introvert
Baron Samedi
9,926
882
2,475
4,276
16,744
10,208
1,173
9,982
6,762
28,439
0
W
Chiron
25,910
7,286
4,064
9,919
21,878
9,598
1,861
11,690
10,188
0
75,387
W
Cernunnos
JRaw57
Cernunnos
16,957
5,560
2,557
4,467
16,328
7,339
2,047
9,150
7,178
0
57,148
L
18,176
2,842
601
527
15,503
6,907
0
5,309
10,194
29,395
0
L
Jormungandr
PapakiMaster
Jormungandr
3,865
468
359
1,506
22,964
27,512
0
7,098
15,866
13,618
0
L
40
0
90
45
1,318
511
0
438
880
627
0
L
Cernunnos
Slingin0073496
Cernunnos
17,064
3,860
1,474
5,621
18,805
9,537
0
7,047
11,758
0
47,192
L
Nu Wa
Stan759
Nu Wa
24,675
5,250
1,486
3,168
13,773
8,980
0
4,890
8,883
50,639
0
W
Anubis
carlitax
Anubis
8,525
197
1,831
2,368
11,957
5,304
1,478
7,448
4,509
37,158
0
W
6,331
170
2,096
899
11,253
4,240
552
8,486
2,767
22,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,883
Gold Earned
52,348
275
Minions Killed
143
0
Camps Cleared
0
1,497,316
Distance Traveled
1,172,055
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,595
644
28
2
0
249,873
0
W
Chiron
14,514
806
82
5
0
339,642
0
W
Cernunnos
13,664
759
59
3
0
301,468
0
L
Hera
11,312
628
28
2
0
275,192
0
L
Jormungandr
10,010
556
11
1
0
258,666
0
L
Olorun
7,575
421
3
0
0
19,495
0
L
Cernunnos
11,322
629
59
3
0
287,061
0
L
Nu Wa
12,129
674
42
2
0
331,641
0
W
Anubis
12,341
686
66
4
0
319,560
0
W
Merlin
10,769
598
40
2
0
286,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role