Player Matchup

Ne Zha
Ne Zha
GabPlam
Ne Zha
Level 65
God Stats
8W - 8L
1,537 SR
Queue Stats
49W - 43L
1,390 Elo+
Solo
Ra
Ra
Khaneis
Ra
Level 120
God Stats
3W - 2L
1,608 SR
Queue Stats
141W - 145L
1,475 Elo+
Party 2
Hachiman
Hachiman
U_AINT_GANG-_-5
Hachiman
Level 144
God Stats
11W - 10L
1,643 SR
Queue Stats
321W - 313L
1,480 Elo+
Solo
Khepri
Khepri
fra_marchis
Khepri
Level 103
God Stats
4W - 2L
1,503 SR
Queue Stats
88W - 86L
1,489 Elo+
Party 2
Raijin
Raijin
morlifemal
Raijin
Level 65
God Stats
6W - 2L
1,468 SR
Queue Stats
209W - 203L
1,443 Elo+
Solo
Team Averages
Level 99
1,552 SR
1,456 Elo+

VS

Team Averages
Level 114
1,435 SR
1,481 Elo+
Hel
Hel
Anger_of_God007
Hel
Level 66
God Stats
0W - 3L
1,348 SR
Queue Stats
30W - 33L
1,453 Elo+
Solo
Thor
Thor
IMSoICEEY
Thor
Level 124
God Stats
21W - 21L
1,561 SR
Queue Stats
210W - 198L
1,488 Elo+
Party 1
Heimdallr
Heimdallr
Nanodesu__17
Heimdallr
Level 108
God Stats
0W - 2L
1,245 SR
Queue Stats
412W - 405L
1,526 Elo+
Solo
Bakasura
Bakasura
Southparkmex883
Bakasura
Level 118
God Stats
19W - 12L
1,593 SR
Queue Stats
153W - 160L
1,477 Elo+
Solo
Bacchus
Bacchus
mc2509
Bacchus
Level 152
God Stats
1W - 3L
1,429 SR
Queue Stats
93W - 101L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
GabPlam
Ne Zha
9
2 / 1 / 0
4,813
688
1,905
4,618
1,473
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
0 / 1 / 1
4,954
708
1,430
2,375
700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hachiman
6
0 / 0 / 0
3,757
537
3,152
2,754
943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
6
0 / 0 / 0
4,016
574
1,163
3,371
2,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
morlifemal
Raijin
9
1 / 0 / 0
4,896
699
4,414
4,111
1,130
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,863
552
360
2,758
693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
7
2 / 1 / 0
4,497
642
1,653
5,797
1,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Nanodesu__17
Heimdallr
7
0 / 0 / 1
4,047
578
1,491
2,669
971
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
8
0 / 2 / 0
4,752
679
1,833
7,022
2,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
mc2509
Bacchus
6
0 / 0 / 1
4,190
599
2,727
4,408
2,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
3
Kills
2
2
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Ne Zha
GabPlam
Ne Zha
2
1
0
2
L
Thor
2
1
0
2
W
0
1
1
0.5
L
Heimdallr
Nanodesu__17
Heimdallr
0
0
1
0.5
L
Bakasura
0
2
0
0
W
Hachiman
0
0
0
0
W
Khepri
0
0
0
0
L
Bacchus
mc2509
Bacchus
0
0
1
0.5
W
Raijin
morlifemal
Raijin
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,064
Damage
8,064
17,229
Taken
22,654
6,463
Mitigated
9,201
7,912
Healing
8,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
360
0
88
1,296
2,758
693
0
588
2,170
13,925
0
W
Ne Zha
GabPlam
Ne Zha
1,905
463
0
2,617
4,618
1,473
0
270
4,348
0
25,681
L
Thor
1,653
545
0
944
5,797
1,889
0
1,055
4,742
0
22,958
W
1,430
97
287
1,045
2,375
700
0
240
2,135
36,827
0
L
Heimdallr
Nanodesu__17
Heimdallr
1,491
552
0
1,483
2,669
971
0
440
2,229
0
19,276
L
Bakasura
1,833
1,638
0
2,621
7,022
2,926
0
4,414
2,608
0
18,087
W
Hachiman
3,152
2,195
105
390
2,754
943
0
1,311
1,443
0
20,185
W
Khepri
1,163
137
0
1,347
3,371
2,217
0
1,266
2,105
9,477
0
L
Bacchus
mc2509
Bacchus
2,727
309
708
1,123
4,408
2,722
0
510
3,898
11,886
0
W
Raijin
morlifemal
Raijin
4,414
641
0
2,121
4,111
1,130
0
0
4,111
40,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,436
Gold Earned
21,349
238
Minions Killed
184
0
Camps Cleared
0
797,620
Distance Traveled
740,286
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
3,863
552
27
4
0
91,757
0
W
Ne Zha
4,813
688
54
8
0
176,651
0
L
Thor
4,497
642
39
6
0
180,879
0
W
Ra
4,954
708
68
10
0
170,238
0
L
Heimdallr
4,047
578
45
6
0
140,893
1
L
Bakasura
4,752
679
54
8
0
171,524
2
W
Hachiman
3,757
537
36
5
0
122,364
0
W
Khepri
4,016
574
13
2
0
191,600
2
L
Bacchus
4,190
599
19
3
0
155,233
2
W
Raijin
4,896
699
67
10
0
136,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role