Player Matchup

Janus
Janus
BerserkerMatthew
Janus
Level 26
God Stats
4W - 6L
1,401 SR
Queue Stats
4W - 18L
1,175 Elo+
Party 2
Zhong Kui
Zhong Kui
Brukeal
Zhong Kui
Level 107
God Stats
0W - 2L
1,704 SR
Queue Stats
5W - 17L
1,229 Elo+
Party 2
King Arthur
King Arthur
R3ap3r12109
King Arthur
Level 124
God Stats
0W - 1L
1,277 SR
Queue Stats
32W - 39L
1,379 Elo+
Party 2
Hel
Hel
hotsoap_
Hel
Level 13
God Stats
1W - 5L
1,259 SR
Queue Stats
1W - 5L
1,241 Elo+
Party 2
Cabrakan
Cabrakan
magic_mill_
Cabrakan
Level 59
God Stats
0W - 2L
1,359 SR
Queue Stats
20W - 28L
1,388 Elo+
Party 2
Team Averages
Level 66
1,400 SR
1,282 Elo+

VS

Team Averages
Level 54
1,617 SR
1,452 Elo+
Maman Brigitte
Maman Brigitte
Brazilionaire_
Maman Brigitte
Level 25
God Stats
53W - 57L
1,497 SR
Queue Stats
144W - 170L
1,439 Elo+
Solo
Neith
Neith
Deastrak
Neith
Level 159
God Stats
27W - 14L
1,696 SR
Queue Stats
297W - 235L
1,483 Elo+
Party 1
Thor
Thor
WuzPoppinSlime
Thor
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 1L
1,332 Elo+
Solo
Sobek
Sobek
deastrakgamerban
Sobek
Level 29
God Stats
4W - 0L
1,800 SR
Queue Stats
49W - 45L
1,469 Elo+
Party 1
Yu Huang
Yu Huang
macdonaldnugget
Yu Huang
Level 29
God Stats
5W - 1L
1,594 SR
Queue Stats
66W - 54L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 4
9,213
838
7,721
12,346
4,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Brukeal
Zhong Kui
16
4 / 9 / 3
9,984
908
11,759
17,911
11,645
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
R3ap3r12109
King Arthur
14
1 / 8 / 5
8,569
779
6,666
18,558
10,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
0 / 8 / 3
8,229
748
1,282
11,003
4,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
magic_mill_
Cabrakan
16
2 / 6 / 3
9,540
867
4,302
16,117
16,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Brazilionaire_
Maman Brigitte
18
10 / 3 / 16
10,961
996
12,539
9,955
5,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Deastrak
Neith
18
8 / 0 / 13
11,254
1,023
14,944
8,857
4,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
12 / 2 / 15
11,161
1,015
15,092
13,158
6,175
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 3 / 29
10,361
942
10,744
17,782
20,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
18
7 / 1 / 19
11,020
1,002
15,141
10,410
4,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
132
9
Kills
40
40
Deaths
9
18
Assists
92
Player
Kills
Deaths
Assists
KDA
L
2
9
4
0.44
W
Maman Brigitte
Brazilionaire_
Maman Brigitte
10
3
16
6
L
Zhong Kui
Brukeal
Zhong Kui
4
9
3
0.61
W
Neith
Deastrak
Neith
8
0
13
14.5
L
King Arthur
R3ap3r12109
King Arthur
1
8
5
0.44
W
12
2
15
9.75
W
3
3
29
5.83
L
0
8
3
0.19
W
Yu Huang
7
1
19
16.5
L
Cabrakan
magic_mill_
Cabrakan
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,730
Damage
68,460
75,935
Taken
60,162
47,188
Mitigated
41,939
8,954
Healing
10,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,721
727
0
154
12,346
4,360
0
5,068
7,278
22,707
0
W
Maman Brigitte
Brazilionaire_
Maman Brigitte
12,539
568
0
281
9,955
5,897
1,255
4,882
5,073
35,206
0
L
Zhong Kui
Brukeal
Zhong Kui
11,759
2,792
216
2,946
17,911
11,645
0
10,913
6,998
29,344
0
W
Neith
Deastrak
Neith
14,944
5,619
0
2,753
8,857
4,079
3,210
3,200
5,657
0
50,621
L
King Arthur
R3ap3r12109
King Arthur
6,666
1,234
0
542
18,558
10,582
0
11,753
6,805
0
19,386
W
15,092
2,857
0
2,246
13,158
6,175
570
6,272
6,886
0
26,800
W
10,744
614
0
3,446
17,782
20,826
386
6,458
11,324
17,499
0
L
1,282
549
1,526
1,051
11,003
4,441
246
3,710
7,293
8,776
0
W
Yu Huang
15,141
4,845
0
1,325
10,410
4,962
3,761
4,182
6,228
48,631
0
L
Cabrakan
magic_mill_
Cabrakan
4,302
654
348
2,171
16,117
16,160
0
6,980
9,137
14,485
70

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,535
Gold Earned
54,757
149
Minions Killed
236
0
Camps Cleared
0
972,329
Distance Traveled
1,253,088
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,213
838
36
3
0
187,728
1
W
Maman Brigitte
10,961
996
62
6
0
245,453
2
L
Zhong Kui
9,984
908
42
4
0
171,160
0
W
Neith
11,254
1,023
66
6
0
230,414
0
L
King Arthur
8,569
779
25
2
0
212,625
0
W
Thor
11,161
1,015
26
2
0
255,938
0
W
Sobek
10,361
942
18
2
0
258,511
3
L
Hel
8,229
748
15
1
0
192,203
0
W
Yu Huang
11,020
1,002
64
6
0
262,772
0
L
Cabrakan
9,540
867
31
3
0
208,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role