Player Matchup

Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DrkOrbs
Baron Samedi
Level 129
God Stats
11W - 6L
1,883 SR
Queue Stats
60W - 45L
1,572 Elo+
Solo
Discordia
Discordia
EMSDARKKILL
Discordia
Level 165
God Stats
48W - 40L
1,599 SR
Queue Stats
731W - 724L
1,475 Elo+
Solo
Ymir
Ymir
XenblaZ
Ymir
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 31L
1,446 Elo+
Solo
Anhur
Anhur
hiphopd14
Anhur
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 81L
1,488 Elo+
Solo
Team Averages
Level 136
1,596 SR
1,496 Elo+

VS

Team Averages
Level 116
1,570 SR
1,559 Elo+
Nemesis
Nemesis
BigOleBits
Nemesis
Level 87
God Stats
128W - 135L
1,537 SR
Queue Stats
828W - 844L
1,519 Elo+
Solo
Ix Chel
Ix Chel
Creation604
Ix Chel
Level 149
God Stats
2W - 4L
1,570 SR
Queue Stats
82W - 74L
1,570 Elo+
Solo
Artemis
Artemis
ORenIshll
Artemis
Level 117
God Stats
69W - 47L
1,641 SR
Queue Stats
566W - 576L
1,560 Elo+
Solo
Geb
Geb
Wobyukia
Geb
Level 86
God Stats
12W - 8L
1,526 SR
Queue Stats
176W - 158L
1,550 Elo+
Solo
Baron Samedi
Baron Samedi
wiard1015
Baron Samedi
Level 141
God Stats
1W - 2L
1,575 SR
Queue Stats
39W - 24L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
5 / 0 / 4
7,650
1,530
10,702
7,844
3,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
DrkOrbs
Baron Samedi
12
2 / 1 / 7
6,793
1,359
7,737
4,672
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
EMSDARKKILL
Discordia
11
1 / 1 / 7
6,330
1,266
7,274
2,362
785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
XenblaZ
Ymir
12
2 / 0 / 8
7,213
1,443
2,782
5,412
4,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
hiphopd14
Anhur
11
2 / 1 / 10
6,782
1,356
4,602
6,126
2,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

377

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigOleBits
Nemesis
11
1 / 2 / 1
6,279
1,256
3,837
10,152
4,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
Creation604
Ix Chel
11
0 / 1 / 3
6,465
1,293
8,285
6,042
3,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
ORenIshll
Artemis
10
0 / 3 / 2
5,857
1,171
5,339
7,414
2,885
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 2 / 1
5,532
1,106
1,619
3,898
1,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
wiard1015
Baron Samedi
10
2 / 4 / 1
6,302
1,260
4,434
6,988
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
12
Kills
3
3
Deaths
12
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
0
4
7
L
Nemesis
BigOleBits
Nemesis
1
2
1
0.75
L
Ix Chel
Creation604
Ix Chel
0
1
3
1.5
W
Baron Samedi
DrkOrbs
Baron Samedi
2
1
7
5.5
W
Discordia
EMSDARKKILL
Discordia
1
1
7
4.5
L
Artemis
ORenIshll
Artemis
0
3
2
0.33
L
0
2
1
0.25
W
Ymir
XenblaZ
Ymir
2
0
8
6
W
Anhur
hiphopd14
Anhur
2
1
10
7
L
Baron Samedi
wiard1015
Baron Samedi
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,097
Damage
23,514
26,416
Taken
34,494
14,342
Mitigated
16,065
7,244
Healing
5,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,702
2,836
0
1,567
7,844
3,415
0
3,888
3,870
0
19,723
L
Nemesis
BigOleBits
Nemesis
3,837
971
0
1,349
10,152
4,914
0
4,310
5,842
0
12,491
L
Ix Chel
Creation604
Ix Chel
8,285
1,776
846
1,501
6,042
3,570
0
3,047
2,995
27,169
0
W
Baron Samedi
DrkOrbs
Baron Samedi
7,737
534
1,817
1,332
4,672
2,900
0
2,013
2,598
18,896
0
W
Discordia
EMSDARKKILL
Discordia
7,274
264
0
190
2,362
785
0
487
1,875
15,850
0
L
Artemis
ORenIshll
Artemis
5,339
1,366
0
221
7,414
2,885
0
4,673
2,741
0
12,141
L
1,619
89
0
920
3,898
1,515
0
1,110
2,788
3,049
0
W
Ymir
XenblaZ
Ymir
2,782
419
0
1,538
5,412
4,822
0
3,177
2,034
5,927
0
W
Anhur
hiphopd14
Anhur
4,602
2,465
0
800
6,126
2,420
0
4,315
1,701
0
11,345
L
Baron Samedi
wiard1015
Baron Samedi
4,434
121
544
454
6,988
3,181
0
4,653
2,335
8,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,768
Gold Earned
30,435
91
Minions Killed
109
4
Camps Cleared
4
576,863
Distance Traveled
437,298
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,650
1,530
22
4
1
126,010
0
L
Nemesis
6,279
1,256
29
6
3
109,807
0
L
Ix Chel
6,465
1,293
49
10
0
106,788
0
W
Baron Samedi
6,793
1,359
16
3
0
117,745
0
W
Discordia
6,330
1,266
27
5
1
108,134
0
L
Artemis
5,857
1,171
22
4
1
85,863
0
L
Geb
5,532
1,106
1
0
0
34,861
0
W
Ymir
7,213
1,443
8
2
1
116,563
0
W
Anhur
6,782
1,356
18
4
1
108,411
0
L
Baron Samedi
6,302
1,260
8
2
0
99,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role