Player Matchup

Terra
Terra
Iliasier
Terra
Level 165
God Stats
3W - 4L
1,453 SR
Queue Stats
528W - 412L
1,487 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kok4ne
Morgan Le Fay
Level 105
God Stats
12W - 9L
1,480 SR
Queue Stats
620W - 596L
1,536 Elo+
Party 2
Set
Set
LookDogg
Set
Level 108
God Stats
1W - 2L
1,493 SR
Queue Stats
431W - 421L
1,529 Elo+
Party 2
Chiron
Chiron
MarcLanders
Chiron
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 82L
1,546 Elo+
Solo
Amaterasu
Amaterasu
VasilevDaBEAST
Amaterasu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,739 Elo+
Solo
Team Averages
Level 110
1,485 SR
1,567 Elo+

VS

Team Averages
Level 109
1,549 SR
1,556 Elo+
Awilix
Awilix
CrucialQuagga
Awilix
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 106L
1,550 Elo+
Solo
Tsukuyomi
Tsukuyomi
JazzJackrabbit
Tsukuyomi
Level 155
God Stats
6W - 5L
1,501 SR
Queue Stats
470W - 475L
1,564 Elo+
Solo
Zeus
Zeus
NeaCampbell
Zeus
Level 157
God Stats
7W - 2L
1,794 SR
Queue Stats
457W - 415L
1,534 Elo+
Party 1
Sylvanus
Sylvanus
RotatoThePotato
Sylvanus
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
195W - 179L
1,592 Elo+
Solo
Chronos
Chronos
Shad34
Chronos
Level 89
God Stats
3W - 5L
1,449 SR
Queue Stats
275W - 272L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Iliasier
Terra
16
1 / 1 / 3
9,189
707
7,370
16,530
14,195
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Morgan Le Fay
Kok4ne
Morgan Le Fay
17
0 / 3 / 2
8,844
680
18,869
15,480
6,893
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 6 / 1
8,489
653
10,274
15,770
8,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
13
0 / 5 / 2
8,032
618
9,510
11,439
5,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
VasilevDaBEAST
Amaterasu
14
1 / 3 / 2
8,010
616
7,859
16,383
15,147
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 9
10,175
783
14,733
11,205
5,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
JazzJackrabbit
Tsukuyomi
17
6 / 2 / 10
10,281
791
18,586
15,250
8,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
5 / 0 / 7
9,835
757
21,763
8,348
3,783
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sylvanus
16
1 / 1 / 12
10,030
772
9,242
19,825
17,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
Shad34
Chronos
16
2 / 0 / 6
8,914
686
6,135
8,111
4,292
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
62
4
Kills
18
18
Deaths
4
10
Assists
44
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
L
Terra
Iliasier
Terra
1
1
3
2.5
W
Tsukuyomi
JazzJackrabbit
Tsukuyomi
6
2
10
5.5
L
Morgan Le Fay
Kok4ne
Morgan Le Fay
0
3
2
0.33
L
2
6
1
0.42
L
Chiron
0
5
2
0.2
W
5
0
7
8.5
W
Sylvanus
1
1
12
7
W
Chronos
Shad34
Chronos
2
0
6
5
L
Amaterasu
VasilevDaBEAST
Amaterasu
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,882
Damage
70,459
75,602
Taken
62,739
49,783
Mitigated
39,956
32,673
Healing
35,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,733
3,793
2,401
1,426
11,205
5,885
435
3,031
8,174
0
39,027
L
Terra
Iliasier
Terra
7,370
750
12,945
7,147
16,530
14,195
0
8,146
8,384
11,821
0
W
Tsukuyomi
JazzJackrabbit
Tsukuyomi
18,586
2,522
1,248
2,749
15,250
8,011
0
5,447
9,803
0
39,204
L
Morgan Le Fay
Kok4ne
Morgan Le Fay
18,869
1,047
1,965
2,075
15,480
6,893
0
7,996
7,484
44,846
0
L
10,274
2,640
1,206
746
15,770
8,437
0
9,755
6,015
0
17,908
L
Chiron
9,510
2,687
1,161
1,220
11,439
5,111
0
4,252
7,170
0
26,233
W
21,763
2,093
1,576
432
8,348
3,783
811
3,969
4,379
33,129
0
W
Sylvanus
9,242
2,261
13,628
9,511
19,825
17,985
127
10,031
9,794
13,870
0
W
Chronos
Shad34
Chronos
6,135
387
800
1,487
8,111
4,292
278
3,761
4,350
10,483
0
L
Amaterasu
VasilevDaBEAST
Amaterasu
7,859
2,224
505
3,703
16,383
15,147
0
6,980
9,403
0
13,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,564
Gold Earned
49,235
134
Minions Killed
154
0
Camps Cleared
0
1,169,744
Distance Traveled
1,291,665
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,175
783
61
5
0
270,286
0
L
Terra
9,189
707
8
1
0
250,921
0
W
Tsukuyomi
10,281
791
38
3
0
247,048
0
L
Morgan Le Fay
8,844
680
62
5
0
252,199
0
L
Set
8,489
653
13
1
0
220,942
0
L
Chiron
8,032
618
43
3
0
188,369
0
W
Zeus
9,835
757
26
2
0
230,560
0
W
Sylvanus
10,030
772
12
1
0
248,207
0
W
Chronos
8,914
686
17
1
0
295,564
0
L
Amaterasu
8,010
616
8
1
0
257,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role