Player Matchup

Bellona
Bellona
Silver V
 
Bellona
Silver V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze I
Mayuri2
Ymir
Bronze I
Level 76
God Stats
5W - 3L
1,499 SR
Queue Stats
48W - 70L
530 MMR
Party 3
Hera
Hera
Silver IV
SHADY-SL1M97
Hera
Silver IV
Level 107
God Stats
1W - 1L
1,288 SR
Queue Stats
13W - 24L
643 MMR
Solo
Anubis
Anubis
Silver IV
SayianHun
Anubis
Silver IV
Level 157
God Stats
19W - 8L
1,630 SR
Queue Stats
175W - 204L
833 MMR
Party 3
Skadi
Skadi
Silver III
Thabila
Skadi
Silver III
Level 89
God Stats
5W - 2L
1,496 SR
Queue Stats
326W - 338L
907 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,483 SR
883 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,530 SR
685 MMR
Hercules
Hercules
Silver III
Azgas
Hercules
Silver III
Level 100
God Stats
2W - 4L
1,540 SR
Queue Stats
38W - 43L
883 MMR
Party 1
Sol
Sol
Silver II
Haglet93
Sol
Silver II
Level 108
God Stats
6W - 8L
1,397 SR
Queue Stats
76W - 99L
985 MMR
Party 2
Zeus
Zeus
Silver III
LedaRose
Zeus
Silver III
Level 159
God Stats
27W - 29L
1,484 SR
Queue Stats
120W - 147L
860 MMR
Party 1
Mercury
Mercury
Bronze IV
mixalissssssssex
Mercury
Bronze IV
Level 109
God Stats
6W - 6L
1,494 SR
Queue Stats
237W - 275L
-102 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
o Robb
Sun Wukong
Silver III
Level 114
God Stats
16W - 6L
1,736 SR
Queue Stats
78W - 104L
798 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
5
0 / 0 / 2
3,397
679
553
3,608
1,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ymir
Mayuri2
Ymir
4
0 / 0 / 2
3,015
603
1,007
3,620
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 0 / 1
3,556
711
914
1,804
420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
SayianHun
Anubis
8
3 / 1 / 0
4,656
931
2,006
3,398
1,330
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
Thabila
Skadi
6
3 / 1 / 0
3,638
728
3,446
4,060
1,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ChernobogFreyaJanusMaman Brigitte

VS

Bans
SetThanatosBacchusSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Azgas
Hercules
5
0 / 1 / 1
3,300
660
1,998
4,085
2,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

5
1 / 2 / 0
3,187
637
1,979
3,060
739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
5
0 / 0 / 0
3,265
653
1,701
1,639
386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

1
0 / 0 / 0
942
188
0
0
0
Sun Wukong
o Robb
Sun Wukong
6
1 / 3 / 0
3,630
726
2,518
4,973
2,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
6
Kills
2
2
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
0
2
1
L
Hercules
Azgas
Hercules
0
1
1
0.5
L
1
2
0
0.5
L
Zeus
0
0
0
0
W
Ymir
Mayuri2
Ymir
0
0
2
1
W
0
0
1
0.5
W
Anubis
SayianHun
Anubis
3
1
0
3
W
Skadi
Thabila
Skadi
3
1
0
3
L
0
0
0
0
L
Sun Wukong
o Robb
Sun Wukong
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,926
Damage
8,196
16,490
Taken
13,757
6,188
Mitigated
5,855
6,003
Healing
4,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
553
212
0
1,021
3,608
1,793
0
78
3,530
0
16,747
L
Hercules
Azgas
Hercules
1,998
679
0
1,803
4,085
2,378
0
688
3,233
0
5,959
L
1,979
1,056
0
1,014
3,060
739
0
581
2,435
12,702
0
L
Zeus
1,701
0
0
250
1,639
386
0
436
1,195
14,880
0
W
Ymir
Mayuri2
Ymir
1,007
310
0
1,000
3,620
1,382
0
1,467
2,105
3,852
0
W
914
139
0
750
1,804
420
0
394
1,320
18,356
0
W
Anubis
SayianHun
Anubis
2,006
74
0
2,092
3,398
1,330
0
0
3,398
24,409
0
W
Skadi
Thabila
Skadi
3,446
1,874
0
1,140
4,060
1,263
0
1,555
2,457
0
17,603
L
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
o Robb
Sun Wukong
2,518
544
0
1,050
4,973
2,352
0
2,006
2,967
0
17,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,262
Gold Earned
14,324
139
Minions Killed
96
0
Camps Cleared
0
532,067
Distance Traveled
399,128
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
3,397
679
26
5
0
115,703
0
L
Hercules
3,300
660
6
1
0
110,432
0
L
Sol
3,187
637
25
5
0
91,872
0
L
Zeus
3,265
653
33
7
0
98,379
0
W
Ymir
3,015
603
7
1
0
105,445
0
W
Hera
3,556
711
33
7
0
112,165
0
W
Anubis
4,656
931
48
10
0
99,202
0
W
Skadi
3,638
728
25
5
0
99,552
0
L
Mercury
942
188
0
0
0
0
0
L
Sun Wukong
3,630
726
32
6
0
98,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role