Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BigJeez21
Atlas
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 66L
1,511 Elo+
Solo
Zhong Kui
Zhong Kui
Blimpway
Zhong Kui
Level 129
God Stats
4W - 1L
1,707 SR
Queue Stats
174W - 190L
1,468 Elo+
Party 2
Geb
Geb
Melted Poptarts
Geb
Level 108
God Stats
3W - 3L
1,202 SR
Queue Stats
195W - 203L
1,471 Elo+
Party 2
Camazotz
Camazotz
Yomm1
Camazotz
Level 177
God Stats
8W - 21L
1,265 SR
Queue Stats
599W - 629L
1,495 Elo+
Solo
Team Averages
Level 114
1,435 SR
1,489 Elo+

VS

Team Averages
Level 127
1,426 SR
1,488 Elo+
Chronos
Chronos
BerserkerNorm
Chronos
Level 144
God Stats
0W - 3L
1,199 SR
Queue Stats
100W - 113L
1,498 Elo+
Solo
Mulan
Mulan
Castlejl354
Mulan
Level 125
God Stats
2W - 5L
1,511 SR
Queue Stats
270W - 268L
1,493 Elo+
Solo
Khepri
Khepri
Cestrin
Khepri
Level 126
God Stats
1W - 1L
1,706 SR
Queue Stats
79W - 89L
1,467 Elo+
Solo
Bellona
Bellona
Honey-OwO-
Bellona
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,487 Elo+
Party 1
Thanatos
Thanatos
RoronoaZ-or0-
Thanatos
Level 123
God Stats
0W - 4L
1,213 SR
Queue Stats
31W - 31L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
3 / 3 / 13
8,503
850
11,095
9,396
3,643
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
BigJeez21
Atlas
16
4 / 1 / 8
9,453
945
8,518
15,847
13,301
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
Blimpway
Zhong Kui
16
3 / 2 / 11
8,563
856
9,873
7,796
7,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 2 / 11
8,425
843
10,361
16,324
13,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
Yomm1
Camazotz
14
5 / 4 / 8
8,570
857
6,563
11,499
4,435
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
15
3 / 3 / 7
8,254
825
11,895
8,983
4,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
3 / 5 / 5
7,809
781
9,632
12,932
14,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
Cestrin
Khepri
13
0 / 4 / 7
7,632
763
4,247
11,381
11,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Honey-OwO-
Bellona
13
1 / 4 / 4
7,181
718
8,544
9,013
7,615
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
RoronoaZ-or0-
Thanatos
14
5 / 3 / 2
8,226
823
11,401
9,539
5,889
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
37
19
Kills
12
12
Deaths
19
51
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
3
13
3.17
L
Chronos
3
3
7
2.17
W
Atlas
BigJeez21
Atlas
4
1
8
8
W
Zhong Kui
Blimpway
Zhong Kui
3
2
11
4.25
L
3
5
5
1.1
L
Khepri
Cestrin
Khepri
0
4
7
0.88
L
Bellona
Honey-OwO-
Bellona
1
4
4
0.75
W
4
2
11
4.75
L
Thanatos
RoronoaZ-or0-
Thanatos
5
3
2
2
W
Camazotz
Yomm1
Camazotz
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,410
Damage
45,719
60,862
Taken
51,848
41,860
Mitigated
43,681
27,520
Healing
14,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
11,095
7,568
594
3,338
9,396
3,643
845
2,183
7,084
0
20,512
L
Chronos
11,895
2,142
581
1,782
8,983
4,650
144
4,383
4,436
27,377
183
W
Atlas
BigJeez21
Atlas
8,518
3,462
705
8,513
15,847
13,301
177
4,672
10,959
17,485
0
W
Zhong Kui
Blimpway
Zhong Kui
9,873
885
1,144
2,303
7,796
7,333
40
2,323
5,382
20,732
0
L
9,632
766
1,070
1,249
12,932
14,471
137
5,941
6,549
1,035
14,204
L
Khepri
Cestrin
Khepri
4,247
639
888
1,477
11,381
11,056
0
5,432
5,722
9,737
0
L
Bellona
Honey-OwO-
Bellona
8,544
965
397
577
9,013
7,615
0
6,051
2,820
0
12,435
W
10,361
808
943
4,978
16,324
13,148
155
4,895
11,248
22,167
330
L
Thanatos
RoronoaZ-or0-
Thanatos
11,401
2,770
823
6,002
9,539
5,889
0
5,490
3,899
0
17,421
W
Camazotz
Yomm1
Camazotz
6,563
1,164
2,032
2,970
11,499
4,435
337
3,076
8,197
0
8,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,514
Gold Earned
39,102
94
Minions Killed
81
0
Camps Cleared
0
975,077
Distance Traveled
911,111
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,503
850
22
2
0
174,771
0
L
Chronos
8,254
825
46
5
0
193,313
0
W
Atlas
9,453
945
28
3
0
206,443
0
W
Zhong Kui
8,563
856
30
3
0
178,159
0
L
Mulan
7,809
781
14
1
0
161,305
0
L
Khepri
7,632
763
6
1
0
153,635
0
L
Bellona
7,181
718
4
0
0
186,887
0
W
Geb
8,425
843
10
1
0
209,489
0
L
Thanatos
8,226
823
11
1
0
215,971
0
W
Camazotz
8,570
857
4
0
0
206,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role