Player Matchup

Kukulkan
Kukulkan
Bronze III
ThatssTufff
Kukulkan
Bronze III
Level 108
God Stats
2W - 0L
1,717 SR
Queue Stats
18W - 21L
1,479 MMR
Solo
Hachiman
Hachiman
Gold IV
ToxicReaper3188
Hachiman
Gold IV
Level 143
God Stats
8W - 2L
1,731 SR
Queue Stats
227W - 263L
1,439 MMR
Solo
Achilles
Achilles
Silver IV
xXSlenderKillXx
Achilles
Silver IV
Level 122
God Stats
2W - 2L
1,681 SR
Queue Stats
19W - 20L
1,473 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,710 SR
1,464 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,791 SR
1,467 MMR
Baron Samedi
Baron Samedi
Bronze III
Father Dice
Baron Samedi
Bronze III
Level 106
God Stats
2W - 1L
2,011 SR
Queue Stats
5W - 5L
1,563 MMR
Solo
Thor
Thor
Gold II
MasterAlduin
Thor
Gold II
Level 157
God Stats
31W - 33L
1,560 SR
Queue Stats
615W - 695L
1,367 MMR
Solo
Thanatos
Thanatos
Silver II
Solair420SUNBRO
Thanatos
Silver II
Level 61
God Stats
0W - 1L
1,802 SR
Queue Stats
8W - 18L
1,471 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ThatssTufff
Kukulkan
14
1 / 5 / 10
11,089
739
9,987
8,337
2,778
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
15
5 / 2 / 9
11,870
791
12,255
10,496
3,177
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
16
11 / 3 / 5
12,985
866
14,145
17,169
21,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
KuzenboAtlasThothKumbhakarnaNe Zha

VS

Bans
AnubisBacchusDanzaburouMulanMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Father Dice
Baron Samedi
13
1 / 7 / 6
10,524
702
9,412
12,050
5,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 3 / 0
12,189
813
12,872
16,066
9,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
11
2 / 7 / 5
10,396
693
5,782
14,281
5,462
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
17
Kills
9
10
Deaths
17
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Father Dice
Baron Samedi
1
7
6
0.57
L
6
3
0
2
L
Thanatos
2
7
5
0.64
W
Kukulkan
ThatssTufff
Kukulkan
1
5
10
1.2
W
Hachiman
5
2
9
4.75
W
Achilles
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,387
Damage
28,066
36,002
Taken
42,397
27,336
Mitigated
20,708
5,355
Healing
10,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Father Dice
Baron Samedi
9,412
472
1,339
1,926
12,050
5,435
94
3,008
8,592
36,759
0
L
12,872
1,703
0
3,210
16,066
9,811
124
4,555
11,010
145
47,209
L
Thanatos
5,782
1,232
0
4,332
14,281
5,462
126
5,660
8,192
0
21,135
W
Kukulkan
ThatssTufff
Kukulkan
9,987
622
0
250
8,337
2,778
668
1,687
6,650
47,081
0
W
Hachiman
12,255
7,449
0
2,280
10,496
3,177
2,083
3,450
7,046
0
46,377
W
Achilles
14,145
2,015
0
2,825
17,169
21,381
286
5,030
12,139
4,333
41,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,944
Gold Earned
33,109
172
Minions Killed
134
0
Camps Cleared
0
778,921
Distance Traveled
726,282
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,524
702
41
3
0
229,231
3
L
Thor
12,189
813
67
4
0
242,074
0
L
Thanatos
10,396
693
26
2
0
254,977
0
W
Kukulkan
11,089
739
78
5
0
265,716
0
W
Hachiman
11,870
791
59
4
0
233,510
2
W
Achilles
12,985
866
35
2
0
279,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role