Player Matchup

Janus
Janus
Anevig
Janus
Level 65
God Stats
1W - 6L
1,258 SR
Queue Stats
225W - 197L
1,500 Elo+
Party 3
Thanatos
Thanatos
Etnocid
Thanatos
Level 80
God Stats
11W - 16L
1,166 SR
Queue Stats
165W - 148L
1,496 Elo+
Party 3
Cerberus
Cerberus
Mr_Dnecroman21
Cerberus
Level 48
God Stats
0W - 1L
1,670 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
NiroStrike
Chaac
Level 26
God Stats
2W - 2L
1,583 SR
Queue Stats
88W - 83L
1,521 Elo+
Party 3
Ullr
Ullr
Rasman123
Ullr
Level 17
God Stats
0W - 1L
1,446 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 47
1,425 SR
1,503 Elo+

VS

Team Averages
Level 71
1,523 SR
1,507 Elo+
Atlas
Atlas
Alteux
Atlas
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
36W - 35L
1,519 Elo+
Party 4
Baba Yaga
Baba Yaga
Minemixa
Baba Yaga
Level 81
God Stats
3W - 2L
1,679 SR
Queue Stats
106W - 80L
1,546 Elo+
Party 1
Anhur
Anhur
Xx-YeRaY94-xX
Anhur
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 24L
1,429 Elo+
Party 4
Cliodhna
Cliodhna
Zeidus
Cliodhna
Level 40
God Stats
3W - 7L
1,219 SR
Queue Stats
68W - 69L
1,463 Elo+
Party 1
Hercules
Hercules
memfishCZ
Hercules
Level 73
God Stats
2W - 1L
1,715 SR
Queue Stats
49W - 24L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Anevig
Janus
15
4 / 7 / 1
9,689
510
8,661
13,651
6,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thanatos
Etnocid
Thanatos
15
3 / 5 / 2
9,981
525
8,898
19,717
10,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
12
0 / 4 / 1
7,638
402
6,829
21,880
22,476
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
16
0 / 5 / 0
9,300
489
4,227
15,111
12,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
12
0 / 7 / 1
7,360
387
9,337
19,283
7,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Alteux
Atlas
14
1 / 0 / 9
9,497
500
8,939
14,710
16,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
Minemixa
Baba Yaga
15
4 / 3 / 7
9,914
522
13,172
11,239
5,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

14
1 / 1 / 4
8,799
463
5,351
10,219
4,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Zeidus
Cliodhna
17
8 / 1 / 4
10,461
551
10,736
16,016
6,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
memfishCZ
Hercules
17
14 / 2 / 6
11,998
631
24,162
17,115
17,139
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
7
Kills
28
28
Deaths
7
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Atlas
Alteux
Atlas
1
0
9
5.5
L
Janus
Anevig
Janus
4
7
1
0.64
L
Thanatos
Etnocid
Thanatos
3
5
2
0.8
W
Baba Yaga
Minemixa
Baba Yaga
4
3
7
2.5
L
Cerberus
0
4
1
0.13
L
Chaac
0
5
0
0
L
Ullr
0
7
1
0.07
W
1
1
4
3
W
Cliodhna
Zeidus
Cliodhna
8
1
4
10
W
Hercules
memfishCZ
Hercules
14
2
6
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,952
Damage
62,360
89,642
Taken
69,299
59,574
Mitigated
49,265
24,875
Healing
24,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Alteux
Atlas
8,939
3,940
0
2,502
14,710
16,022
175
3,268
11,318
43,203
0
L
Janus
Anevig
Janus
8,661
239
0
500
13,651
6,102
0
6,399
7,252
58,091
0
L
Thanatos
Etnocid
Thanatos
8,898
2,538
0
13,250
19,717
10,360
0
1,798
17,919
0
59,266
W
Baba Yaga
Minemixa
Baba Yaga
13,172
1,504
624
1,697
11,239
5,162
1,662
4,241
6,682
66,360
0
L
Cerberus
6,829
737
8
5,457
21,880
22,476
0
6,078
15,797
44,983
0
L
Chaac
4,227
898
0
1,974
15,111
12,841
338
1,330
13,781
0
61,642
L
Ullr
9,337
3,239
0
3,686
19,283
7,795
0
6,499
12,782
0
31,197
W
5,351
3,406
0
2,951
10,219
4,065
1,594
2,249
7,930
0
61,087
W
Cliodhna
Zeidus
Cliodhna
10,736
2,084
0
8,852
16,016
6,877
336
786
15,198
0
89,195
W
Hercules
memfishCZ
Hercules
24,162
10,985
89
7,401
17,115
17,139
1,498
4,293
12,681
0
76,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,968
Gold Earned
50,669
430
Minions Killed
479
0
Camps Cleared
0
1,720,670
Distance Traveled
1,884,831
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,497
500
36
2
0
370,883
4
L
Janus
9,689
510
111
6
0
360,433
0
L
Thanatos
9,981
525
88
5
0
375,751
7
W
Baba Yaga
9,914
522
110
6
0
363,172
0
L
Cerberus
7,638
402
98
5
0
368,239
0
L
Chaac
9,300
489
92
5
0
268,916
0
L
Ullr
7,360
387
41
2
0
347,331
0
W
Anhur
8,799
463
109
6
0
344,169
0
W
Cliodhna
10,461
551
114
6
0
407,102
0
W
Hercules
11,998
631
110
6
0
399,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role