Player Matchup

Janus
Janus
 
Janus
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maman Brigitte
Maman Brigitte
BiggM_M99
Maman Brigitte
Level 140
God Stats
40W - 48L
1,506 SR
Queue Stats
140W - 163L
1,470 Elo+
Party 1
Arachne
Arachne
CYBERPUNK
Arachne
Level 156
God Stats
5W - 1L
1,633 SR
Queue Stats
61W - 38L
1,623 Elo+
Solo
Izanami
Izanami
DaddyDeagz
Izanami
Level 47
God Stats
7W - 10L
1,447 SR
Queue Stats
23W - 27L
1,422 Elo+
Party 1
Horus
Horus
Superbia7
Horus
Level 149
God Stats
3W - 1L
1,878 SR
Queue Stats
156W - 150L
1,456 Elo+
Solo
Team Averages
Level 117
1,593 SR
1,494 Elo+

VS

Team Averages
Level 157
1,582 SR
1,461 Elo+
Morgan Le Fay
Morgan Le Fay
ChrlinK91
Morgan Le Fay
Level 165
God Stats
55W - 45L
1,544 SR
Queue Stats
216W - 225L
1,420 Elo+
Solo
Hel
Hel
KarmasKiss
Hel
Level 159
God Stats
36W - 34L
1,448 SR
Queue Stats
1,281W - 1,287L
1,480 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Luckyfallen31
Ah Muzen Cab
Level 159
God Stats
1W - 1L
1,546 SR
Queue Stats
5W - 9L
1,395 Elo+
Solo
Hades
Hades
OffToVenus
Hades
Level 158
God Stats
3W - 1L
1,752 SR
Queue Stats
127W - 102L
1,516 Elo+
Solo
Arachne
Arachne
ernealc92
Arachne
Level 144
God Stats
25W - 18L
1,623 SR
Queue Stats
198W - 199L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
1 / 3 / 2
9,141
831
6,536
8,250
3,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Maman Brigitte
BiggM_M99
Maman Brigitte
13
0 / 4 / 4
7,944
722
8,155
11,958
4,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
CYBERPUNK
Arachne
15
4 / 1 / 0
9,623
875
8,603
12,622
9,223
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
DaddyDeagz
Izanami
16
0 / 3 / 3
8,943
813
5,180
9,743
4,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Superbia7
Horus
14
0 / 3 / 5
8,286
753
7,845
12,721
13,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChrlinK91
Morgan Le Fay
17
2 / 0 / 5
9,639
876
9,457
6,131
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 1 / 8
8,953
814
9,647
5,858
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ah Muzen Cab
Luckyfallen31
Ah Muzen Cab
18
5 / 0 / 8
10,118
920
11,083
6,773
3,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
15
2 / 3 / 8
9,441
858
8,592
15,985
13,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Arachne
ernealc92
Arachne
17
3 / 1 / 9
9,996
909
7,718
13,327
10,267
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
5
Kills
14
14
Deaths
5
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
2
0.67
L
Maman Brigitte
BiggM_M99
Maman Brigitte
0
4
4
0.5
L
Arachne
CYBERPUNK
Arachne
4
1
0
4
W
Morgan Le Fay
ChrlinK91
Morgan Le Fay
2
0
5
4.5
L
Izanami
DaddyDeagz
Izanami
0
3
3
0.5
W
2
1
8
6
W
Ah Muzen Cab
Luckyfallen31
Ah Muzen Cab
5
0
8
9
W
Hades
2
3
8
2
L
Horus
Superbia7
Horus
0
3
5
0.83
W
Arachne
ernealc92
Arachne
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,319
Damage
46,497
55,294
Taken
48,074
34,896
Mitigated
32,286
13,040
Healing
16,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,536
149
0
104
8,250
3,765
0
3,222
5,028
40,872
0
L
Maman Brigitte
BiggM_M99
Maman Brigitte
8,155
339
0
1,753
11,958
4,415
0
6,376
5,582
21,661
0
L
Arachne
CYBERPUNK
Arachne
8,603
6,648
0
5,485
12,622
9,223
0
6,871
5,751
650
31,678
W
Morgan Le Fay
ChrlinK91
Morgan Le Fay
9,457
774
0
356
6,131
2,982
366
1,812
4,319
35,960
0
L
Izanami
DaddyDeagz
Izanami
5,180
2,628
0
1,421
9,743
4,483
0
4,550
5,193
0
41,950
W
9,647
826
7,176
3,294
5,858
2,560
195
2,263
3,595
29,128
0
W
Ah Muzen Cab
Luckyfallen31
Ah Muzen Cab
11,083
3,431
0
485
6,773
3,267
2,285
2,901
3,872
0
49,577
W
Hades
8,592
514
1,243
2,308
15,985
13,210
0
3,590
12,395
24,585
0
L
Horus
Superbia7
Horus
7,845
3,032
1,060
3,217
12,721
13,010
0
6,677
6,044
1,988
16,629
W
Arachne
ernealc92
Arachne
7,718
6,168
0
1,955
13,327
10,267
1,081
5,384
7,943
0
33,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,937
Gold Earned
48,147
284
Minions Killed
303
0
Camps Cleared
0
1,128,525
Distance Traveled
1,144,749
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,141
831
90
8
0
207,517
0
L
Maman Brigitte
7,944
722
31
3
0
249,741
4
L
Arachne
9,623
875
53
5
0
241,631
5
W
Morgan Le Fay
9,639
876
71
6
0
227,137
0
L
Izanami
8,943
813
80
7
0
213,931
0
W
Hel
8,953
814
51
5
0
206,274
0
W
Ah Muzen Cab
10,118
920
86
8
0
237,831
0
W
Hades
9,441
858
39
4
0
200,392
4
L
Horus
8,286
753
30
3
0
215,705
0
W
Arachne
9,996
909
56
5
0
273,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role