Player Matchup

Rama
Rama
DynamicPT
Rama
Level 127
God Stats
21W - 6L
1,816 SR
Queue Stats
92W - 65L
1,538 Elo+
Solo
Anhur
Anhur
YenGoaz
Anhur
Level 29
God Stats
4W - 0L
1,961 SR
Queue Stats
50W - 27L
1,623 Elo+
Party 2
Ares
Ares
kilava12
Ares
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 40L
1,448 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
luxiorgaming
Morgan Le Fay
Level 169
God Stats
5W - 3L
1,569 SR
Queue Stats
342W - 312L
1,534 Elo+
Party 3
Cthulhu
Cthulhu
Žetoxa
Cthulhu
Level 157
God Stats
1W - 0L
1,726 SR
Queue Stats
108W - 77L
1,565 Elo+
Party 3
Team Averages
Level 108
1,715 SR
1,541 Elo+

VS

Team Averages
Level 130
1,555 SR
1,521 Elo+
Ix Chel
Ix Chel
Aristoloquio
Ix Chel
Level 80
God Stats
11W - 5L
1,680 SR
Queue Stats
53W - 62L
1,509 Elo+
Party 1
Hachiman
Hachiman
Asunä
Hachiman
Level 158
God Stats
6W - 8L
1,458 SR
Queue Stats
128W - 112L
1,484 Elo+
Party 1
Da Ji
Da Ji
Carylart
Da Ji
Level 106
God Stats
8W - 12L
1,428 SR
Queue Stats
590W - 553L
1,566 Elo+
Solo
Odin
Odin
Kαtαkuri
Odin
Level 179
God Stats
5W - 3L
1,600 SR
Queue Stats
251W - 228L
1,528 Elo+
Party 1
Hel
Hel
Leyum
Hel
Level 126
God Stats
1W - 1L
1,607 SR
Queue Stats
118W - 106L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
3 / 0 / 1
6,068
607
2,719
4,952
1,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
YenGoaz
Anhur
12
5 / 0 / 1
6,618
662
5,060
6,397
2,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
9
2 / 0 / 5
5,481
548
3,857
9,128
5,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
luxiorgaming
Morgan Le Fay
11
3 / 0 / 3
6,432
643
7,295
5,023
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Žetoxa
Cthulhu
11
3 / 0 / 1
6,733
673
5,172
7,465
5,165
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Aristoloquio
Ix Chel
8
0 / 3 / 0
4,785
479
1,677
7,521
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Asunä
Hachiman
8
0 / 3 / 0
4,776
478
4,205
5,546
1,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Carylart
Da Ji
9
0 / 3 / 0
4,814
481
1,868
8,432
3,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 4 / 0
4,976
498
3,788
9,298
6,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Hel
Leyum
Hel
8
0 / 3 / 0
4,838
484
6,952
7,534
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
16
Kills
0
0
Deaths
16
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Aristoloquio
Ix Chel
0
3
0
0
L
Hachiman
Asunä
Hachiman
0
3
0
0
L
Da Ji
Carylart
Da Ji
0
3
0
0
W
Rama
3
0
1
3.5
L
0
4
0
0
L
Hel
Leyum
Hel
0
3
0
0
W
Anhur
YenGoaz
Anhur
5
0
1
5.5
W
Ares
2
0
5
4.5
W
Morgan Le Fay
luxiorgaming
Morgan Le Fay
3
0
3
4.5
W
Cthulhu
Žetoxa
Cthulhu
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,103
Damage
18,490
32,965
Taken
38,331
16,806
Mitigated
16,271
12,388
Healing
11,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Aristoloquio
Ix Chel
1,677
215
100
2,401
7,521
2,711
0
5,171
2,350
30,564
0
L
Hachiman
Asunä
Hachiman
4,205
2,974
0
564
5,546
1,366
0
991
4,555
0
27,761
L
Da Ji
Carylart
Da Ji
1,868
580
0
1,080
8,432
3,669
0
1,938
6,494
0
34,380
W
Rama
2,719
2,331
0
2,276
4,952
1,665
0
979
3,973
0
40,649
L
3,788
1,715
0
2,015
9,298
6,266
0
5,172
4,126
0
30,612
L
Hel
Leyum
Hel
6,952
531
1,505
3,612
7,534
2,259
0
3,052
4,482
30,157
0
W
Anhur
YenGoaz
Anhur
5,060
2,367
0
636
6,397
2,332
0
1,350
5,019
0
53,159
W
Ares
3,857
823
0
3,127
9,128
5,781
0
4,549
4,571
13,864
0
W
Morgan Le Fay
luxiorgaming
Morgan Le Fay
7,295
613
0
784
5,023
1,863
0
1,625
3,308
48,504
0
W
Cthulhu
Žetoxa
Cthulhu
5,172
1,324
0
5,565
7,465
5,165
0
0
7,465
48,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,332
Gold Earned
24,189
351
Minions Killed
270
0
Camps Cleared
0
1,033,703
Distance Traveled
939,928
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
4,785
479
65
7
0
171,722
2
L
Hachiman
4,776
478
48
5
0
179,245
1
L
Da Ji
4,814
481
60
6
0
202,291
0
W
Rama
6,068
607
79
8
0
185,255
0
L
Odin
4,976
498
53
5
0
195,401
1
L
Hel
4,838
484
44
4
0
191,269
1
W
Anhur
6,618
662
84
8
0
208,087
0
W
Ares
5,481
548
10
1
0
215,898
0
W
Morgan Le Fay
6,432
643
85
9
0
214,103
0
W
Cthulhu
6,733
673
93
9
0
210,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role