Player Matchup

Thoth
Thoth
Gold V
Im-daViidd
Thoth
Gold V
Level 140
God Stats
1W - 0L
1,443 SR
Queue Stats
7W - 4L
1,501 MMR
Party 1
Xing Tian
Xing Tian
Silver III
Janmagic_
Xing Tian
Silver III
Level 157
God Stats
1W - 2L
1,414 SR
Queue Stats
29W - 35L
1,315 MMR
Party 1
Izanami
Izanami
Silver I
mimopi10
Izanami
Silver I
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,482 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 141
1,452 SR
1,433 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,532 SR
1,216 MMR
Baron Samedi
Baron Samedi
Silver IV
BORStreetkiller
Baron Samedi
Silver IV
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 67L
1,161 MMR
Party 2
Skadi
Skadi
Silver I
Dragonblood7915
Skadi
Silver I
Level 80
God Stats
19W - 16L
1,526 SR
Queue Stats
32W - 32L
1,248 MMR
Party 2
Kukulkan
Kukulkan
Silver I
MaTDoG 88
Kukulkan
Silver I
Level 138
God Stats
34W - 34L
1,571 SR
Queue Stats
67W - 78L
1,239 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
17
2 / 2 / 8
15,351
731
21,974
14,173
7,011
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
Janmagic_
Xing Tian
18
4 / 2 / 7
15,609
743
12,716
21,789
33,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
mimopi10
Izanami
18
6 / 4 / 5
15,994
762
8,985
15,677
7,016
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
RaijinXbalanqueHerculesBacchusKuzenbo

VS

Bans
GaneshaKumbhakarnaAresAthenaNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BORStreetkiller
Baron Samedi
15
1 / 4 / 4
13,312
634
9,358
18,718
7,538
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
4 / 4 / 3
14,553
693
12,705
15,149
5,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
MaTDoG 88
Kukulkan
18
3 / 4 / 4
15,099
719
18,814
15,104
5,443
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
12
Kills
8
8
Deaths
12
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BORStreetkiller
Baron Samedi
1
4
4
0.75
L
4
4
3
1.38
W
Thoth
2
2
8
3
W
Xing Tian
Janmagic_
Xing Tian
4
2
7
3.75
L
Kukulkan
MaTDoG 88
Kukulkan
3
4
4
1.25
W
Izanami
mimopi10
Izanami
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,675
Damage
40,877
51,639
Taken
48,971
47,391
Mitigated
18,064
8,510
Healing
8,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BORStreetkiller
Baron Samedi
9,358
132
515
2,302
18,718
7,538
0
12,279
5,005
40,892
0
L
12,705
7,185
125
1,437
15,149
5,083
429
10,324
4,182
0
42,343
W
Thoth
21,974
393
0
3,489
14,173
7,011
1,104
10,800
3,373
90,731
0
W
Xing Tian
Janmagic_
Xing Tian
12,716
354
0
2,708
21,789
33,364
25
10,037
11,558
30,100
0
L
Kukulkan
MaTDoG 88
Kukulkan
18,814
380
63
4,190
15,104
5,443
43
9,571
4,823
119,179
0
W
Izanami
mimopi10
Izanami
8,985
4,387
0
2,313
15,677
7,016
3,138
7,982
7,695
0
95,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,954
Gold Earned
42,964
253
Minions Killed
234
0
Camps Cleared
0
1,191,318
Distance Traveled
1,017,420
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,312
634
47
2
0
315,581
4
L
Skadi
14,553
693
43
2
0
310,848
0
W
Thoth
15,351
731
103
5
0
426,234
2
W
Xing Tian
15,609
743
16
1
0
413,543
6
L
Kukulkan
15,099
719
144
7
0
390,991
0
W
Izanami
15,994
762
134
6
0
351,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role