Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Itsboofgod
Tyr
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 131L
1,475 Elo+
Solo
Cerberus
Cerberus
Lags2much
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,472 Elo+
Party 1
Danzaburou
Danzaburou
Onyx1011410
Danzaburou
Level 107
God Stats
12W - 10L
1,535 SR
Queue Stats
425W - 424L
1,428 Elo+
Party 1
Team Averages
Level 93
1,507 SR
1,475 Elo+

VS

Team Averages
Level 118
1,608 SR
1,445 Elo+
Medusa
Medusa
Albafic pxes
Medusa
Level 144
God Stats
2W - 1L
1,574 SR
Queue Stats
27W - 31L
1,465 Elo+
Solo
Thoth
Thoth
Atomic Santa
Thoth
Level 121
God Stats
1W - 2L
1,573 SR
Queue Stats
93W - 98L
1,484 Elo+
Solo
Charon
Charon
enricooo86
Charon
Level 64
God Stats
3W - 2L
1,658 SR
Queue Stats
162W - 211L
1,402 Elo+
Solo
Thanatos
Thanatos
marclcs
Thanatos
Level 106
God Stats
1W - 2L
1,509 SR
Queue Stats
80W - 80L
1,424 Elo+
Solo
Mercury
Mercury
markuca
Mercury
Level 156
God Stats
1W - 1L
1,725 SR
Queue Stats
594W - 615L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
9 / 4 / 14
13,685
855
24,198
14,935
8,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Maui
 
Maui
19
2 / 2 / 19
12,601
788
7,157
19,432
22,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
14 / 1 / 8
12,929
808
20,823
17,467
27,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Lags2much
Cerberus
20
5 / 3 / 22
11,987
749
19,572
25,450
23,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
Onyx1011410
Danzaburou
12
0 / 0 / 10
9,117
570
2,809
2,114
1,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
2 / 9 / 7
10,928
683
17,571
18,020
9,835
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

1
0 / 3 / 0
4,116
257
0
1,774
524
Charon
enricooo86
Charon
20
2 / 3 / 6
11,667
729
14,909
26,238
36,302
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
marclcs
Thanatos
18
4 / 8 / 6
10,525
658
12,919
15,512
8,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
markuca
Mercury
17
2 / 7 / 4
10,078
630
7,784
19,486
9,905
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
33
30
Kills
10
10
Deaths
30
73
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
9
4
14
4
W
Maui
 
Maui
2
2
19
5.75
L
Medusa
2
9
7
0.61
L
0
3
0
0
W
14
1
8
18
W
Cerberus
Lags2much
Cerberus
5
3
22
5.33
W
Danzaburou
Onyx1011410
Danzaburou
0
0
10
5
L
Charon
enricooo86
Charon
2
3
6
1.67
L
Thanatos
marclcs
Thanatos
4
8
6
0.88
L
Mercury
markuca
Mercury
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,559
Damage
53,183
79,398
Taken
81,030
83,601
Mitigated
65,177
30,176
Healing
20,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
24,198
12,388
426
594
14,935
8,995
3,876
3,399
11,536
0
60,291
W
Maui
 
Maui
7,157
1,047
2,446
6,405
19,432
22,333
1,384
3,151
16,281
21,528
0
L
Medusa
17,571
6,734
952
1,741
18,020
9,835
375
4,547
13,473
0
42,554
L
0
0
0
0
1,774
524
0
1,774
0
0
0
W
20,823
1,325
1,189
5,443
17,467
27,951
609
3,282
14,185
0
32,657
W
Cerberus
Lags2much
Cerberus
19,572
852
2,326
11,177
25,450
23,126
778
4,199
19,760
34,492
0
W
Danzaburou
Onyx1011410
Danzaburou
2,809
815
0
170
2,114
1,196
315
878
1,236
0
9,689
L
Charon
enricooo86
Charon
14,909
1,707
614
8,603
26,238
36,302
0
7,443
18,795
39,930
0
L
Thanatos
marclcs
Thanatos
12,919
1,710
0
4,261
15,512
8,611
32
6,011
9,501
0
17,139
L
Mercury
markuca
Mercury
7,784
3,137
878
3,084
19,486
9,905
383
6,954
12,532
0
13,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,319
Gold Earned
47,314
179
Minions Killed
124
0
Camps Cleared
0
1,420,702
Distance Traveled
1,093,159
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,685
855
82
5
0
284,380
0
W
Maui
12,601
788
18
1
0
292,628
0
L
Medusa
10,928
683
57
4
0
265,370
0
L
Thoth
4,116
257
0
0
0
0
0
W
Tyr
12,929
808
26
2
0
369,197
0
W
Cerberus
11,987
749
37
2
0
317,915
0
W
Danzaburou
9,117
570
16
1
0
156,582
0
L
Charon
11,667
729
37
2
0
322,618
0
L
Thanatos
10,525
658
10
1
0
232,560
0
L
Mercury
10,078
630
20
1
0
272,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role