Player Matchup

Susano
Susano
 
Susano
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Crxssa
Shiva
Level 67
God Stats
1W - 2L
1,613 SR
Queue Stats
63W - 63L
1,567 Elo+
Solo
Anhur
Anhur
Inatri
Anhur
Level 63
God Stats
11W - 16L
1,421 SR
Queue Stats
86W - 92L
1,487 Elo+
Party 1
Agni
Agni
Jeolt1998
Agni
Level 89
God Stats
0W - 2L
1,685 SR
Queue Stats
207W - 203L
1,521 Elo+
Solo
Team Averages
Level 84
1,544 SR
1,515 Elo+

VS

Team Averages
Level 108
1,388 SR
1,487 Elo+
Izanami
Izanami
BUENTIO
Izanami
Level 83
God Stats
83W - 71L
1,513 SR
Queue Stats
152W - 145L
1,455 Elo+
Solo
Bacchus
Bacchus
Suavis1
Bacchus
Level 100
God Stats
1W - 1L
1,281 SR
Queue Stats
35W - 25L
1,534 Elo+
Solo
Agni
Agni
VANTAGE500
Agni
Level 107
God Stats
2W - 11L
1,031 SR
Queue Stats
451W - 475L
1,473 Elo+
Party 2
Vamana
Vamana
vowlsey24
Vamana
Level 146
God Stats
5W - 2L
1,783 SR
Queue Stats
954W - 864L
1,524 Elo+
Solo
Lancelot
Lancelot
zJxel
Lancelot
Level 102
God Stats
1W - 2L
1,331 SR
Queue Stats
338W - 354L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
7
0 / 1 / 1
4,214
602
1,168
4,516
1,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
 
Aphrodite
7
0 / 1 / 1
4,166
595
2,349
4,728
2,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shiva
Crxssa
Shiva
8
0 / 0 / 0
4,847
692
1,485
5,284
3,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Inatri
Anhur
7
2 / 1 / 0
4,102
586
3,042
5,660
2,096
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
7
0 / 2 / 0
3,980
569
611
3,400
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BUENTIO
Izanami
7
1 / 2 / 1
4,420
631
3,102
4,492
1,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Suavis1
Bacchus
7
1 / 0 / 2
4,628
661
4,063
5,186
3,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 0 / 1
5,264
752
2,083
2,391
692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
vowlsey24
Vamana
9
0 / 0 / 0
4,798
685
2,520
3,476
2,662
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
zJxel
Lancelot
8
1 / 0 / 1
4,487
641
1,332
4,419
1,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
5
5
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
1
1
0.5
L
Aphrodite
 
Aphrodite
0
1
1
0.5
W
Izanami
BUENTIO
Izanami
1
2
1
0.75
L
Shiva
Crxssa
Shiva
0
0
0
0
L
Anhur
Inatri
Anhur
2
1
0
2
L
Agni
0
2
0
0
W
Bacchus
Suavis1
Bacchus
1
0
2
2
W
2
0
1
2.5
W
Vamana
vowlsey24
Vamana
0
0
0
0
W
Lancelot
zJxel
Lancelot
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,655
Damage
13,100
23,588
Taken
19,964
9,844
Mitigated
9,901
10,140
Healing
5,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
1,168
161
0
2,354
4,516
1,544
0
775
3,741
0
19,923
L
Aphrodite
 
Aphrodite
2,349
492
1,983
2,714
4,728
2,092
0
1,594
3,134
15,898
0
W
Izanami
BUENTIO
Izanami
3,102
2,682
164
1,254
4,492
1,049
556
790
3,702
0
32,325
L
Shiva
Crxssa
Shiva
1,485
508
0
720
5,284
3,024
0
0
5,284
0
31,833
L
Anhur
Inatri
Anhur
3,042
2,160
0
1,564
5,660
2,096
0
2,141
3,519
0
20,727
L
Agni
611
43
0
805
3,400
1,088
0
1,636
1,764
21,436
0
W
Bacchus
Suavis1
Bacchus
4,063
407
0
2,482
5,186
3,918
0
1,559
3,627
14,460
0
W
2,083
45
0
500
2,391
692
0
368
2,023
33,613
0
W
Vamana
vowlsey24
Vamana
2,520
1,071
0
1,024
3,476
2,662
0
0
3,476
0
29,728
W
Lancelot
zJxel
Lancelot
1,332
274
0
425
4,419
1,580
0
243
4,176
0
28,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,309
Gold Earned
23,597
212
Minions Killed
239
0
Camps Cleared
0
698,422
Distance Traveled
778,282
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
4,214
602
38
5
0
177,270
0
L
Aphrodite
4,166
595
18
3
0
126,549
2
W
Izanami
4,420
631
50
7
0
126,857
2
L
Shiva
4,847
692
70
10
0
146,821
2
L
Anhur
4,102
586
44
6
0
132,725
0
L
Agni
3,980
569
42
6
0
115,057
2
W
Bacchus
4,628
661
20
3
0
156,820
3
W
Agni
5,264
752
62
9
0
161,834
0
W
Vamana
4,798
685
59
8
0
154,486
0
W
Lancelot
4,487
641
48
7
0
178,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role