Player Matchup

Horus
Horus
 
Horus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
GreatFawn158493
Vulcan
Level 68
God Stats
0W - 2L
1,314 SR
Queue Stats
19W - 29L
1,397 Elo+
Party 3
Nike
Nike
SKYHI DECEPTION
Nike
Level 146
God Stats
0W - 3L
1,300 SR
Queue Stats
157W - 196L
1,436 Elo+
Party 2
Scylla
Scylla
SourPinkKush808
Scylla
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 25L
1,335 Elo+
Party 3
Raijin
Raijin
xBman1x
Raijin
Level 145
God Stats
1W - 3L
1,334 SR
Queue Stats
132W - 156L
1,444 Elo+
Party 2
Team Averages
Level 122
1,390 SR
1,423 Elo+

VS

Team Averages
Level 131
1,414 SR
1,445 Elo+
Cerberus
Cerberus
ItsEquilibrium
Cerberus
Level 99
God Stats
1W - 1L
1,301 SR
Queue Stats
98W - 91L
1,525 Elo+
Solo
Tsukuyomi
Tsukuyomi
Monkey_D_Lucy_
Tsukuyomi
Level 161
God Stats
9W - 9L
1,471 SR
Queue Stats
683W - 707L
1,441 Elo+
Party 1
Sylvanus
Sylvanus
Sunrise_Elleth
Sylvanus
Level 127
God Stats
6W - 7L
1,283 SR
Queue Stats
662W - 675L
1,441 Elo+
Party 1
Scylla
Scylla
Zodiacal10
Scylla
Level 89
God Stats
4W - 2L
1,394 SR
Queue Stats
215W - 206L
1,427 Elo+
Solo
Hades
Hades
ogMASTER B
Hades
Level 177
God Stats
12W - 7L
1,622 SR
Queue Stats
1,267W - 1,329L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
1
0 / 0 / 0
3,528
252
0
0
0
17
0 / 7 / 6
9,263
662
15,426
11,209
4,826
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 7 / 5
9,666
690
7,624
17,908
18,448
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
10 / 5 / 4
11,385
813
19,456
10,939
4,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Raijin
xBman1x
Raijin
15
2 / 8 / 5
9,080
649
10,980
14,702
5,216
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
7 / 4 / 15
12,727
909
11,513
19,435
26,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
Monkey_D_Lucy_
Tsukuyomi
19
8 / 5 / 11
11,651
832
12,829
18,245
11,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
17
3 / 2 / 16
10,570
755
2,196
13,893
8,779
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Zodiacal10
Scylla
19
4 / 3 / 19
12,253
875
14,441
10,335
5,774
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
18
5 / 3 / 14
11,805
843
8,347
12,979
9,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
102
15
Kills
27
27
Deaths
17
20
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
0
0
0
L
0
7
6
0.43
W
Cerberus
7
4
15
3.63
W
Tsukuyomi
Monkey_D_Lucy_
Tsukuyomi
8
5
11
2.7
L
3
7
5
0.79
L
10
5
4
2.4
W
Sylvanus
3
2
16
5.5
W
Scylla
Zodiacal10
Scylla
4
3
19
4.5
W
Hades
5
3
14
4
L
Raijin
xBman1x
Raijin
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,486
Damage
49,326
54,758
Taken
74,887
33,015
Mitigated
62,046
5,451
Healing
32,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
0
0
0
0
0
0
0
0
0
0
0
L
15,426
5,982
140
451
11,209
4,826
0
8,878
2,331
31,703
0
W
Cerberus
11,513
607
808
4,515
19,435
26,597
405
12,380
7,055
24,085
962
W
Tsukuyomi
Monkey_D_Lucy_
Tsukuyomi
12,829
2,637
1,175
2,067
18,245
11,694
892
9,577
8,668
0
32,042
L
7,624
893
96
1,399
17,908
18,448
0
9,608
8,300
0
12,990
L
19,456
973
508
1,425
10,939
4,525
180
6,358
4,581
38,363
0
W
Sylvanus
2,196
891
11,834
6,713
13,893
8,779
1,143
9,977
3,916
9,586
0
W
Scylla
Zodiacal10
Scylla
14,441
1,662
238
145
10,335
5,774
3,229
6,355
3,980
44,137
0
W
Hades
8,347
102
1,378
3,585
12,979
9,202
1,931
7,573
5,406
22,086
0
L
Raijin
xBman1x
Raijin
10,980
1,013
326
1,106
14,702
5,216
0
10,691
4,011
24,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,922
Gold Earned
59,006
150
Minions Killed
182
0
Camps Cleared
0
818,192
Distance Traveled
1,206,962
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
3,528
252
0
0
0
0
0
L
Vulcan
9,263
662
40
3
0
226,183
0
W
Cerberus
12,727
909
40
3
0
258,472
0
W
Tsukuyomi
11,651
832
22
2
0
218,334
0
L
Nike
9,666
690
18
1
0
200,714
0
L
Scylla
11,385
813
55
4
0
216,436
0
W
Sylvanus
10,570
755
20
1
0
246,195
0
W
Scylla
12,253
875
68
5
0
249,685
0
W
Hades
11,805
843
32
2
0
234,276
0
L
Raijin
9,080
649
37
3
0
174,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role