Player Matchup

Mulan
Mulan
Caylo-perfekt
Mulan
Level 64
God Stats
13W - 14L
1,596 SR
Queue Stats
218W - 224L
1,514 Elo+
Solo
Ymir
Ymir
FSyamaha
Ymir
Level 43
God Stats
2W - 2L
1,873 SR
Queue Stats
48W - 78L
1,499 Elo+
Solo
Anubis
Anubis
MeKarih
Anubis
Level 88
God Stats
20W - 15L
1,612 SR
Queue Stats
228W - 223L
1,513 Elo+
Party 2
Hou Yi
Hou Yi
buzey
Hou Yi
Level 102
God Stats
15W - 6L
1,740 SR
Queue Stats
295W - 271L
1,510 Elo+
Party 2
Fenrir
Fenrir
malimataaa
Fenrir
Level 48
God Stats
0W - 2L
1,331 SR
Queue Stats
16W - 26L
1,353 Elo+
Solo
Team Averages
Level 69
1,630 SR
1,478 Elo+

VS

Team Averages
Level 45
1,372 SR
1,450 Elo+
Neith
Neith
Grosul
Neith
Level 23
God Stats
1W - 0L
1,299 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
MajesticTerilius
Arachne
Level 40
God Stats
2W - 6L
1,106 SR
Queue Stats
46W - 58L
1,447 Elo+
Solo
Ix Chel
Ix Chel
Unguru
Ix Chel
Level 67
God Stats
1W - 0L
1,438 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
cononan
Amaterasu
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,391 Elo+
Solo
Nu Wa
Nu Wa
tasita1976
Nu Wa
Level 41
God Stats
59W - 49L
1,519 SR
Queue Stats
80W - 88L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,351
622
2,651
5,215
1,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
6
0 / 1 / 1
3,959
566
1,020
7,152
3,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Anubis
MeKarih
Anubis
9
2 / 2 / 0
5,135
734
4,152
6,446
2,877
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
buzey
Hou Yi
6
2 / 2 / 0
3,888
555
3,110
5,137
1,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
malimataaa
Fenrir
6
0 / 2 / 1
3,659
523
1,760
6,136
1,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Grosul
Neith
7
1 / 1 / 1
4,199
600
2,869
4,116
1,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 2 / 4
5,320
760
3,188
8,330
2,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
Unguru
Ix Chel
7
1 / 1 / 2
4,652
665
4,616
2,864
1,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
cononan
Amaterasu
9
2 / 1 / 0
5,193
742
2,109
5,833
3,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
9
3 / 0 / 1
5,449
778
5,397
3,951
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
5
Kills
8
8
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Ymir
0
1
1
0.5
W
Neith
Grosul
Neith
1
1
1
1.5
W
1
2
4
1.5
L
Anubis
MeKarih
Anubis
2
2
0
1
W
Ix Chel
Unguru
Ix Chel
1
1
2
2
L
Hou Yi
buzey
Hou Yi
2
2
0
1
W
Amaterasu
cononan
Amaterasu
2
1
0
2
L
Fenrir
malimataaa
Fenrir
0
2
1
0.25
W
Nu Wa
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,693
Damage
18,179
30,086
Taken
25,094
12,390
Mitigated
8,944
10,179
Healing
10,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,651
709
0
1,109
5,215
1,897
0
304
4,911
0
17,874
L
Ymir
1,020
334
0
2,302
7,152
3,980
0
2,504
4,648
10,769
0
W
Neith
Grosul
Neith
2,869
1,366
0
674
4,116
1,183
413
430
3,686
0
13,739
W
3,188
1,800
0
4,095
8,330
2,530
0
1,415
6,915
0
27,171
L
Anubis
MeKarih
Anubis
4,152
304
0
3,736
6,446
2,877
405
3,543
2,903
45,847
0
W
Ix Chel
Unguru
Ix Chel
4,616
752
273
639
2,864
1,121
272
590
2,274
21,785
0
L
Hou Yi
buzey
Hou Yi
3,110
1,859
0
1,235
5,137
1,745
0
2,484
2,653
0
15,835
W
Amaterasu
cononan
Amaterasu
2,109
716
0
2,944
5,833
3,123
0
0
5,833
0
25,336
L
Fenrir
malimataaa
Fenrir
1,760
274
0
1,797
6,136
1,891
0
1,178
4,958
0
15,498
W
Nu Wa
5,397
1,219
0
1,394
3,951
987
0
2,737
1,214
31,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,992
Gold Earned
24,813
174
Minions Killed
191
0
Camps Cleared
0
666,979
Distance Traveled
722,516
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,351
622
34
5
0
135,705
3
L
Ymir
3,959
566
12
2
0
132,495
0
W
Neith
4,199
600
24
3
0
122,802
0
W
Arachne
5,320
760
50
7
0
159,823
0
L
Anubis
5,135
734
73
10
0
131,406
0
W
Ix Chel
4,652
665
24
3
0
138,485
1
L
Hou Yi
3,888
555
21
3
0
132,540
0
W
Amaterasu
5,193
742
42
6
0
157,804
0
L
Fenrir
3,659
523
34
5
0
134,833
1
W
Nu Wa
5,449
778
51
7
0
143,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role