Player Matchup

Nox
Nox
EnemyOfTheGod
Nox
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,481 Elo+
Party 2
Janus
Janus
Plexidrax
Janus
Level 158
God Stats
0W - 3L
1,246 SR
Queue Stats
387W - 242L
1,584 Elo+
Solo
Raijin
Raijin
SorryBroImPro
Raijin
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,483 Elo+
Party 2
Cu Chulainn
Cu Chulainn
WEED_MaRlHuAnErO
Cu Chulainn
Level 175
God Stats
2W - 2L
1,505 SR
Queue Stats
371W - 280L
1,521 Elo+
Solo
Ymir
Ymir
Zamkamec
Ymir
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,477 Elo+
Party 2
Team Averages
Level 130
1,450 SR
1,509 Elo+

VS

Team Averages
Level 140
1,638 SR
1,499 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
AlphaRomeoKilo
Atlas
Level 133
God Stats
4W - 4L
1,500 SR
Queue Stats
468W - 348L
1,533 Elo+
Party 1
The Morrigan
The Morrigan
DAMN_grey_Hippo
The Morrigan
Level 169
God Stats
3W - 2L
1,512 SR
Queue Stats
658W - 654L
1,485 Elo+
Solo
Bacchus
Bacchus
Jcinn
Bacchus
Level 129
God Stats
3W - 0L
1,745 SR
Queue Stats
216W - 149L
1,539 Elo+
Party 1
Discordia
Discordia
TrigeredHarambe
Discordia
Level 108
God Stats
5W - 0L
1,936 SR
Queue Stats
154W - 171L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 3
7,031
639
4,091
10,570
4,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Janus
Plexidrax
Janus
14
0 / 4 / 8
7,259
660
7,331
8,562
3,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 6 / 6
7,715
701
5,599
10,773
4,763
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
WEED_MaRlHuAnErO
Cu Chulainn
17
5 / 1 / 4
8,520
775
9,375
8,306
10,720
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
14
3 / 4 / 3
7,684
699
2,602
11,942
15,191
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
8 / 1 / 11
9,953
905
15,447
6,124
3,314
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
5 / 3 / 8
9,136
831
4,346
12,375
16,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Morrigan
DAMN_grey_Hippo
The Morrigan
15
3 / 3 / 11
8,567
779
7,784
7,626
3,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Jcinn
Bacchus
13
1 / 2 / 11
8,138
740
4,336
10,246
13,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
TrigeredHarambe
Discordia
16
5 / 1 / 13
9,166
833
12,882
7,199
3,478
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
76
10
Kills
22
22
Deaths
10
24
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
8
1
11
13.5
W
5
3
8
3
W
The Morrigan
DAMN_grey_Hippo
The Morrigan
3
3
11
2.83
L
1
7
3
0.36
W
Bacchus
Jcinn
Bacchus
1
2
11
3.25
L
Janus
Plexidrax
Janus
0
4
8
1
L
1
6
6
0.67
W
Discordia
TrigeredHarambe
Discordia
5
1
13
11.5
L
Cu Chulainn
WEED_MaRlHuAnErO
Cu Chulainn
5
1
4
7
L
Ymir
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,998
Damage
44,795
50,153
Taken
43,570
39,028
Mitigated
40,355
11,804
Healing
13,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
15,447
901
165
1,171
6,124
3,314
74
2,740
3,274
24,837
0
W
4,346
1,073
1,379
1,848
12,375
16,216
0
5,685
6,550
11,297
0
W
The Morrigan
DAMN_grey_Hippo
The Morrigan
7,784
401
890
2,304
7,626
3,869
486
3,411
4,047
19,537
796
L
4,091
141
561
1,619
10,570
4,463
0
10,296
274
8,519
0
W
Bacchus
Jcinn
Bacchus
4,336
341
728
3,452
10,246
13,478
204
5,062
4,974
7,025
0
L
Janus
Plexidrax
Janus
7,331
338
1,317
1,923
8,562
3,891
164
8,140
422
20,146
0
L
5,599
173
1,106
805
10,773
4,763
0
9,284
1,489
22,950
0
W
Discordia
TrigeredHarambe
Discordia
12,882
159
0
1,179
7,199
3,478
1,326
2,172
5,005
25,469
0
L
Cu Chulainn
WEED_MaRlHuAnErO
Cu Chulainn
9,375
1,012
220
2,501
8,306
10,720
0
6,145
2,161
97
18,204
L
Ymir
2,602
368
774
978
11,942
15,191
52
10,120
1,808
8,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,209
Gold Earned
44,960
106
Minions Killed
94
0
Camps Cleared
0
963,392
Distance Traveled
1,107,848
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,953
905
22
2
0
253,191
0
W
Atlas
9,136
831
13
1
0
188,937
0
W
The Morrigan
8,567
779
26
2
0
214,303
0
L
Nox
7,031
639
9
1
0
184,784
0
W
Bacchus
8,138
740
3
0
0
228,954
0
L
Janus
7,259
660
35
3
0
208,564
0
L
Raijin
7,715
701
34
3
0
193,960
0
W
Discordia
9,166
833
30
3
0
222,463
0
L
Cu Chulainn
8,520
775
17
2
0
207,098
0
L
Ymir
7,684
699
11
1
0
168,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role