Player Matchup

Medusa
Medusa
Tri111YG
Medusa
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,360 Elo+
Solo
Tsukuyomi
Tsukuyomi
crazymonkeyjp23
Tsukuyomi
Level 102
God Stats
5W - 6L
1,478 SR
Queue Stats
501W - 464L
1,536 Elo+
Solo
Heimdallr
Heimdallr
dwoobies
Heimdallr
Level 123
God Stats
2W - 5L
1,388 SR
Queue Stats
418W - 426L
1,424 Elo+
Solo
Hel
Hel
marvelgameshow
Hel
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 63L
1,145 Elo+
Solo
Gilgamesh
Gilgamesh
xDr OKI PRIDE
Gilgamesh
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
183W - 205L
1,457 Elo+
Solo
Team Averages
Level 85
1,473 SR
1,384 Elo+

VS

Team Averages
Level 88
1,384 SR
1,473 Elo+
He Bo
He Bo
Bradwen85
He Bo
Level 68
God Stats
2W - 0L
1,736 SR
Queue Stats
18W - 15L
1,539 Elo+
Solo
Vulcan
Vulcan
GaryS25
Vulcan
Level 68
God Stats
9W - 7L
1,435 SR
Queue Stats
550W - 571L
1,474 Elo+
Solo
Yemoja
Yemoja
Vexer85
Yemoja
Level 115
God Stats
6W - 7L
1,346 SR
Queue Stats
506W - 511L
1,471 Elo+
Solo
Cu Chulainn
Cu Chulainn
WrekedAgain
Cu Chulainn
Level 69
God Stats
1W - 1L
1,230 SR
Queue Stats
117W - 103L
1,515 Elo+
Solo
Pele
Pele
ryno525981
Pele
Level 121
God Stats
2W - 2L
1,174 SR
Queue Stats
325W - 346L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Tri111YG
Medusa
20
6 / 5 / 4
11,747
839
21,413
19,522
10,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
crazymonkeyjp23
Tsukuyomi
7
0 / 1 / 1
6,947
496
1,689
2,716
1,018
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
dwoobies
Heimdallr
19
2 / 7 / 11
10,681
763
13,346
16,143
8,260
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 9 / 7
11,090
792
13,250
18,424
9,725
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
xDr OKI PRIDE
Gilgamesh
16
3 / 9 / 6
9,843
703
14,839
20,348
19,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Bradwen85
He Bo
18
6 / 3 / 14
11,505
822
11,734
11,953
5,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
GaryS25
Vulcan
20
7 / 3 / 19
12,175
870
25,026
14,173
7,661
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
Vexer85
Yemoja
18
1 / 2 / 16
11,373
812
6,199
13,733
9,666
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cu Chulainn
WrekedAgain
Cu Chulainn
20
11 / 5 / 8
12,654
904
13,557
24,288
25,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
6 / 5 / 12
11,730
838
11,890
20,030
9,908
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
100
17
Kills
31
31
Deaths
18
29
Assists
69
Player
Kills
Deaths
Assists
KDA
W
He Bo
Bradwen85
He Bo
6
3
14
4.33
W
Vulcan
GaryS25
Vulcan
7
3
19
5.5
L
Medusa
Tri111YG
Medusa
6
5
4
1.6
W
Yemoja
Vexer85
Yemoja
1
2
16
4.5
W
Cu Chulainn
WrekedAgain
Cu Chulainn
11
5
8
3
L
Tsukuyomi
crazymonkeyjp23
Tsukuyomi
0
1
1
0.5
L
Heimdallr
dwoobies
Heimdallr
2
7
11
1.07
L
6
9
7
1.06
W
6
5
12
2.4
L
Gilgamesh
xDr OKI PRIDE
Gilgamesh
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,537
Damage
68,406
77,153
Taken
84,177
48,393
Mitigated
58,467
16,484
Healing
35,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Bradwen85
He Bo
11,734
479
1,603
1,611
11,953
5,310
2,287
2,252
9,619
26,482
0
W
Vulcan
GaryS25
Vulcan
25,026
9,979
1,813
3,514
14,173
7,661
1,428
2,983
10,929
45,161
0
L
Medusa
Tri111YG
Medusa
21,413
11,521
482
6,697
19,522
10,148
300
9,422
9,809
0
47,645
W
Yemoja
Vexer85
Yemoja
6,199
1,377
10,408
3,224
13,733
9,666
733
2,312
11,230
14,483
0
W
Cu Chulainn
WrekedAgain
Cu Chulainn
13,557
2,555
1,867
6,957
24,288
25,922
671
2,109
21,814
4,053
16,735
L
Tsukuyomi
crazymonkeyjp23
Tsukuyomi
1,689
128
266
987
2,716
1,018
0
1,346
1,329
0
6,237
L
Heimdallr
dwoobies
Heimdallr
13,346
3,368
685
729
16,143
8,260
1,347
11,080
4,856
0
30,892
L
13,250
932
1,895
2,721
18,424
9,725
0
10,999
7,214
27,699
0
W
11,890
3,607
440
3,904
20,030
9,908
2,606
3,594
16,341
0
34,616
L
Gilgamesh
xDr OKI PRIDE
Gilgamesh
14,839
3,138
690
1,332
20,348
19,242
0
11,672
8,304
0
24,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,308
Gold Earned
59,437
161
Minions Killed
144
0
Camps Cleared
0
916,682
Distance Traveled
1,304,805
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,505
822
34
2
0
253,020
0
W
Vulcan
12,175
870
30
2
0
283,810
0
L
Medusa
11,747
839
61
4
0
209,159
0
W
Yemoja
11,373
812
17
1
0
250,507
0
W
Cu Chulainn
12,654
904
12
1
0
250,877
0
L
Tsukuyomi
6,947
496
3
0
0
65,530
0
L
Heimdallr
10,681
763
54
4
0
211,840
0
L
Hel
11,090
792
20
1
0
211,321
0
W
Pele
11,730
838
51
4
0
266,591
0
L
Gilgamesh
9,843
703
23
2
0
218,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role