Player Matchup

Atlas
Atlas
Cyberdragon261
Atlas
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,509 Elo+
Party 3
Bastet
Bastet
GothiCat369
Bastet
Level 32
God Stats
8W - 4L
1,500 SR
Queue Stats
59W - 50L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Paueu
Hou Yi
Level 20
God Stats
17W - 14L
1,780 SR
Queue Stats
27W - 33L
1,384 Elo+
Solo
Hercules
Hercules
Scorce13
Hercules
Level 150
God Stats
4W - 6L
1,264 SR
Queue Stats
281W - 280L
1,484 Elo+
Party 2
Ra
Ra
sicklymetal
Ra
Level 140
God Stats
8W - 14L
1,419 SR
Queue Stats
175W - 190L
1,464 Elo+
Party 3
Team Averages
Level 76
1,493 SR
1,468 Elo+

VS

Team Averages
Level 36
1,520 SR
1,478 Elo+
Izanami
Izanami
 
Izanami
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Comically
Ullr
Level 27
God Stats
33W - 23L
1,602 SR
Queue Stats
117W - 84L
1,519 Elo+
Solo
Sylvanus
Sylvanus
FroncoMcbonco
Sylvanus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 1
Nemesis
Nemesis
slrt
Nemesis
Level 17
God Stats
6W - 13L
1,500 SR
Queue Stats
68W - 80L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 4
6,802
756
3,468
4,642
3,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
12
0 / 1 / 2
6,706
745
1,546
4,221
1,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
Paueu
Hou Yi
14
1 / 0 / 0
7,567
841
2,510
5,148
2,248
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Scorce13
Hercules
15
2 / 0 / 2
7,672
852
6,035
6,940
9,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
2 / 4 / 1
8,086
898
5,078
6,674
3,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 0 / 0
7,275
808
4,707
6,373
2,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
 
Zeus
13
0 / 2 / 1
7,076
786
4,160
5,648
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ullr
16
4 / 2 / 0
8,735
971
9,330
7,453
3,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
FroncoMcbonco
Sylvanus
9
0 / 0 / 0
6,068
674
0
0
0
Nemesis
slrt
Nemesis
13
0 / 1 / 0
6,918
769
3,247
3,984
2,234
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
5
Kills
5
5
Deaths
5
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
0
0
1
L
Zeus
 
Zeus
0
2
1
0.25
L
Ullr
4
2
0
2
W
0
0
4
2
L
Sylvanus
FroncoMcbonco
Sylvanus
0
0
0
0
W
Bastet
0
1
2
1
W
Hou Yi
Paueu
Hou Yi
1
0
0
1
W
Hercules
Scorce13
Hercules
2
0
2
3
W
2
4
1
0.63
L
Nemesis
slrt
Nemesis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,637
Damage
21,444
27,625
Taken
23,458
20,531
Mitigated
10,537
7,765
Healing
4,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,707
3,189
0
464
6,373
2,562
0
2,545
3,280
0
18,463
L
Zeus
 
Zeus
4,160
931
0
1,249
5,648
2,277
0
2,377
2,975
23,382
0
L
Ullr
9,330
4,242
0
2,166
7,453
3,464
0
2,252
4,718
0
38,732
W
3,468
835
0
210
4,642
3,887
0
1,774
2,868
7,654
0
L
Sylvanus
FroncoMcbonco
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
1,546
567
0
418
4,221
1,891
0
534
3,687
0
6,628
W
Hou Yi
Paueu
Hou Yi
2,510
860
0
1,764
5,148
2,248
224
962
4,186
0
27,783
W
Hercules
Scorce13
Hercules
6,035
954
0
3,866
6,940
9,172
116
629
6,311
0
17,791
W
5,078
0
739
768
6,674
3,333
0
261
6,413
27,050
0
L
Nemesis
slrt
Nemesis
3,247
1,593
0
206
3,984
2,234
0
374
3,372
0
10,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,833
Gold Earned
36,072
182
Minions Killed
182
0
Camps Cleared
0
948,313
Distance Traveled
780,724
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,275
808
38
4
0
193,307
0
L
Zeus
7,076
786
49
5
0
172,037
0
L
Ullr
8,735
971
72
8
0
179,514
0
W
Atlas
6,802
756
8
1
0
206,652
0
L
Sylvanus
6,068
674
0
0
0
5,207
0
W
Bastet
6,706
745
14
2
0
181,434
0
W
Hou Yi
7,567
841
64
7
0
176,190
0
W
Hercules
7,672
852
31
3
0
177,193
0
W
Ra
8,086
898
65
7
0
206,844
0
L
Nemesis
6,918
769
23
3
0
230,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role