Player Matchup

Rama
Rama
 
Rama
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
EvadeAdam
Olorun
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 89L
1,571 Elo+
Solo
Xing Tian
Xing Tian
JlMMAY
Xing Tian
Level 129
God Stats
0W - 1L
1,711 SR
Queue Stats
16W - 17L
1,518 Elo+
Party 1
Zhong Kui
Zhong Kui
LimblessPatrick
Zhong Kui
Level 108
God Stats
3W - 10L
1,363 SR
Queue Stats
690W - 681L
1,581 Elo+
Solo
Neith
Neith
Montagus
Neith
Level 132
God Stats
2W - 2L
1,564 SR
Queue Stats
16W - 18L
1,511 Elo+
Party 1
Team Averages
Level 142
1,527 SR
1,536 Elo+

VS

Team Averages
Level 168
1,524 SR
1,509 Elo+
Baron Samedi
Baron Samedi
Beakin58
Baron Samedi
Level 157
God Stats
5W - 1L
1,617 SR
Queue Stats
379W - 367L
1,489 Elo+
Solo
Achilles
Achilles
FuryRoad Driver
Achilles
Level 133
God Stats
4W - 1L
1,567 SR
Queue Stats
193W - 208L
1,442 Elo+
Solo
Pele
Pele
LlavateLasManos
Pele
Level 159
God Stats
4W - 1L
1,621 SR
Queue Stats
303W - 319L
1,505 Elo+
Solo
Zhong Kui
Zhong Kui
LokiMain120489
Zhong Kui
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 46L
1,560 Elo+
Solo
Yu Huang
Yu Huang
chilla Emmi
Yu Huang
Level 231
God Stats
10W - 19L
1,314 SR
Queue Stats
1,275W - 1,270L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
5 / 7 / 13
12,557
739
14,390
18,183
7,956
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
EvadeAdam
Olorun
20
9 / 5 / 10
12,926
760
19,073
17,136
8,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
JlMMAY
Xing Tian
18
4 / 7 / 14
11,406
671
9,047
22,124
30,583
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zhong Kui
LimblessPatrick
Zhong Kui
7
0 / 2 / 1
7,924
466
1,105
2,213
748
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Montagus
Neith
20
11 / 7 / 11
14,951
879
21,913
19,329
8,744
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Beakin58
Baron Samedi
20
6 / 9 / 11
13,707
806
15,934
19,227
13,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
2
0 / 0 / 0
4,886
287
0
0
0
20
7 / 8 / 13
14,130
831
15,531
23,206
14,474
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Zhong Kui
LokiMain120489
Zhong Kui
20
13 / 8 / 9
15,368
904
23,612
28,019
26,567
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Yu Huang
chilla Emmi
Yu Huang
20
1 / 7 / 11
12,535
737
10,472
17,917
9,228
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
71
29
Kills
27
28
Deaths
32
49
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
5
7
13
1.64
W
Baron Samedi
Beakin58
Baron Samedi
6
9
11
1.28
L
Olorun
EvadeAdam
Olorun
9
5
10
2.8
W
Achilles
0
0
0
0
L
Xing Tian
JlMMAY
Xing Tian
4
7
14
1.57
L
Zhong Kui
LimblessPatrick
Zhong Kui
0
2
1
0.25
W
7
8
13
1.69
W
Zhong Kui
LokiMain120489
Zhong Kui
13
8
9
2.19
L
Neith
Montagus
Neith
11
7
11
2.36
W
Yu Huang
chilla Emmi
Yu Huang
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,528
Damage
65,549
78,985
Taken
88,369
56,206
Mitigated
63,681
20,097
Healing
23,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
14,390
8,458
597
2,251
18,183
7,956
1,300
13,334
4,849
0
35,941
W
Baron Samedi
Beakin58
Baron Samedi
15,934
418
1,971
2,628
19,227
13,412
433
7,007
12,220
34,280
0
L
Olorun
EvadeAdam
Olorun
19,073
10,797
963
6,200
17,136
8,175
3,042
11,336
5,800
37,760
0
W
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
Xing Tian
JlMMAY
Xing Tian
9,047
558
1,197
3,188
22,124
30,583
56
11,275
10,849
14,235
0
L
Zhong Kui
LimblessPatrick
Zhong Kui
1,105
0
0
32
2,213
748
0
1,509
704
2,686
0
W
15,531
2,103
1,562
3,915
23,206
14,474
2,147
7,241
15,965
0
39,980
W
Zhong Kui
LokiMain120489
Zhong Kui
23,612
938
751
9,046
28,019
26,567
1,718
11,038
16,981
45,266
0
L
Neith
Montagus
Neith
21,913
11,328
501
5,168
19,329
8,744
3,355
12,564
6,765
0
44,636
W
Yu Huang
chilla Emmi
Yu Huang
10,472
527
62
3,425
17,917
9,228
2,893
3,939
13,978
34,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,764
Gold Earned
60,626
157
Minions Killed
170
0
Camps Cleared
0
1,069,147
Distance Traveled
1,014,003
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,557
739
49
3
0
258,682
0
W
Baron Samedi
13,707
806
38
2
0
228,589
0
L
Olorun
12,926
760
51
3
0
204,757
0
W
Achilles
4,886
287
0
0
0
0
0
L
Xing Tian
11,406
671
8
0
0
304,733
0
L
Zhong Kui
7,924
466
1
0
0
36,273
0
W
Pele
14,130
831
52
3
0
291,671
0
W
Zhong Kui
15,368
904
36
2
0
259,618
0
L
Neith
14,951
879
48
3
0
264,702
0
W
Yu Huang
12,535
737
44
3
0
234,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role