Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RicardosUnidos
Ah Muzen Cab
Level 121
God Stats
3W - 1L
1,174 SR
Queue Stats
102W - 77L
1,546 Elo+
Solo
Erlang Shen
Erlang Shen
Sayhaaa
Erlang Shen
Level 104
God Stats
2W - 3L
1,515 SR
Queue Stats
59W - 56L
1,511 Elo+
Solo
Anubis
Anubis
ohlorday1
Anubis
Level 153
God Stats
1W - 1L
1,559 SR
Queue Stats
349W - 330L
1,470 Elo+
Solo
Achilles
Achilles
she-call-me-pa-
Achilles
Level 151
God Stats
2W - 1L
1,612 SR
Queue Stats
93W - 80L
1,505 Elo+
Solo
Team Averages
Level 130
1,472 SR
1,506 Elo+

VS

Team Averages
Level 142
1,554 SR
1,501 Elo+
Achilles
Achilles
 
Achilles
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Alienasasins
Sol
Level 107
God Stats
10W - 9L
1,706 SR
Queue Stats
116W - 114L
1,498 Elo+
Solo
Aphrodite
Aphrodite
HappyFausting
Aphrodite
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 64L
1,373 Elo+
Party 1
Gilgamesh
Gilgamesh
Phenotipe
Gilgamesh
Level 161
God Stats
6W - 8L
1,557 SR
Queue Stats
259W - 240L
1,567 Elo+
Solo
Pele
Pele
kynvaris
Pele
Level 128
God Stats
5W - 5L
1,509 SR
Queue Stats
225W - 218L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 3 / 1
5,666
567
2,562
6,874
4,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ah Muzen Cab
RicardosUnidos
Ah Muzen Cab
10
1 / 0 / 1
5,794
579
3,720
4,786
1,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
Sayhaaa
Erlang Shen
10
6 / 2 / 4
6,096
610
6,437
10,768
5,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
ohlorday1
Anubis
12
10 / 1 / 5
7,444
744
13,072
6,853
3,214
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
10
2 / 1 / 8
6,073
607
4,222
8,218
6,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
1 / 3 / 1
5,757
576
4,019
8,858
7,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 2 / 0
5,656
566
5,149
6,256
2,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
HappyFausting
Aphrodite
7
0 / 10 / 1
4,423
442
2,916
11,318
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Phenotipe
Gilgamesh
10
4 / 0 / 0
6,739
674
6,328
6,819
4,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
10
1 / 4 / 1
5,524
552
2,841
9,438
2,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
19
Kills
7
7
Deaths
19
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
3
1
0.17
L
Achilles
 
Achilles
1
3
1
0.5
L
1
2
0
0.5
L
Aphrodite
HappyFausting
Aphrodite
0
10
1
0.05
L
Gilgamesh
Phenotipe
Gilgamesh
4
0
0
4
W
Ah Muzen Cab
RicardosUnidos
Ah Muzen Cab
1
0
1
1.5
W
Erlang Shen
Sayhaaa
Erlang Shen
6
2
4
4
L
Pele
1
4
1
0.38
W
Anubis
ohlorday1
Anubis
10
1
5
12.5
W
Achilles
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,013
Damage
21,253
37,499
Taken
42,689
20,980
Mitigated
20,974
16,313
Healing
8,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
2,562
169
0
1,938
6,874
4,284
0
0
6,874
29,789
0
L
Achilles
 
Achilles
4,019
696
0
2,568
8,858
7,933
36
3,017
5,841
1,253
14,220
L
5,149
2,370
0
2,198
6,256
2,621
0
0
6,256
37,355
7,192
L
Aphrodite
HappyFausting
Aphrodite
2,916
170
0
2,302
11,318
3,327
0
6,722
4,596
27,107
0
L
Gilgamesh
Phenotipe
Gilgamesh
6,328
2,483
0
781
6,819
4,241
0
2,543
3,919
0
34,413
W
Ah Muzen Cab
RicardosUnidos
Ah Muzen Cab
3,720
1,867
0
1,379
4,786
1,682
0
2,248
2,538
0
41,191
W
Erlang Shen
Sayhaaa
Erlang Shen
6,437
4,027
0
4,714
10,768
5,545
370
2,190
8,578
0
31,618
L
Pele
2,841
790
0
966
9,438
2,852
0
2,995
6,443
0
39,652
W
Anubis
ohlorday1
Anubis
13,072
1,552
0
4,973
6,853
3,214
610
1,725
5,128
72,813
0
W
Achilles
4,222
760
0
3,309
8,218
6,255
21
2,124
6,094
0
18,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,073
Gold Earned
28,099
318
Minions Killed
266
0
Camps Cleared
0
1,008,150
Distance Traveled
975,854
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,666
567
73
7
0
183,800
4
L
Achilles
5,757
576
23
2
0
198,095
2
L
Sol
5,656
566
86
9
0
180,015
0
L
Aphrodite
4,423
442
38
4
0
186,240
0
L
Gilgamesh
6,739
674
56
6
0
191,980
1
W
Ah Muzen Cab
5,794
579
77
8
0
195,887
0
W
Erlang Shen
6,096
610
50
5
0
233,379
0
L
Pele
5,524
552
63
6
0
219,524
0
W
Anubis
7,444
744
102
10
0
180,251
0
W
Achilles
6,073
607
16
2
0
214,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role