Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
MARINICM
Bacchus
Level 140
God Stats
9W - 12L
1,511 SR
Queue Stats
47W - 81L
1,308 Elo+
Solo
Neith
Neith
Orshabal
Neith
Level 117
God Stats
66W - 78L
1,514 SR
Queue Stats
110W - 131L
1,470 Elo+
Solo
Team Averages
Level 133
1,509 SR
1,426 Elo+

VS

Team Averages
Level 125
1,498 SR
1,481 Elo+
Fafnir
Fafnir
Frarian
Fafnir
Level 124
God Stats
5W - 1L
1,547 SR
Queue Stats
341W - 370L
1,424 Elo+
Solo
Sol
Sol
Samuraishen
Sol
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,477 Elo+
Solo
Awilix
Awilix
TUNOMBRE89
Awilix
Level 146
God Stats
37W - 55L
1,448 SR
Queue Stats
798W - 728L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 2 / 0
6,841
684
7,036
6,506
2,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
MARINICM
Bacchus
9
0 / 3 / 0
6,723
672
3,987
10,314
9,899
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Orshabal
Neith
9
0 / 4 / 0
6,735
674
6,275
9,482
3,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Frarian
Fafnir
10
0 / 0 / 7
7,678
768
3,629
7,767
9,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
3 / 0 / 6
8,564
856
9,984
8,356
3,085
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
TUNOMBRE89
Awilix
12
6 / 0 / 3
9,010
901
9,599
7,806
5,049
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
9
9
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
0
0
W
Fafnir
Frarian
Fafnir
0
0
7
3.5
L
Bacchus
MARINICM
Bacchus
0
3
0
0
L
Neith
Orshabal
Neith
0
4
0
0
W
3
0
6
6
W
Awilix
TUNOMBRE89
Awilix
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,298
Damage
23,212
26,302
Taken
23,929
15,899
Mitigated
17,817
3,443
Healing
7,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,036
684
370
831
6,506
2,938
0
3,491
2,813
31,227
0
W
Fafnir
Frarian
Fafnir
3,629
345
0
2,014
7,767
9,683
0
3,945
3,822
12,965
0
L
Bacchus
MARINICM
Bacchus
3,987
424
0
440
10,314
9,899
0
5,661
4,314
11,580
0
L
Neith
Orshabal
Neith
6,275
3,223
0
1,802
9,482
3,062
0
4,975
4,185
0
20,717
W
9,984
2,320
0
5,005
8,356
3,085
580
3,618
4,738
38,273
0
W
Awilix
TUNOMBRE89
Awilix
9,599
3,221
0
758
7,806
5,049
0
3,866
3,940
186
36,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,299
Gold Earned
25,252
76
Minions Killed
116
0
Camps Cleared
0
545,485
Distance Traveled
612,959
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,841
684
36
4
0
189,936
0
W
Fafnir
7,678
768
6
1
0
199,464
0
L
Bacchus
6,723
672
6
1
0
191,349
0
L
Neith
6,735
674
34
3
0
164,200
0
W
Sol
8,564
856
58
6
0
190,823
0
W
Awilix
9,010
901
52
5
0
222,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role