Player Matchup

Achilles
Achilles
AskMelGibson29
Achilles
Level 146
God Stats
21W - 26L
1,504 SR
Queue Stats
520W - 648L
1,510 Elo+
Solo
Cerberus
Cerberus
Tazor76
Cerberus
Level 64
God Stats
13W - 8L
1,640 SR
Queue Stats
482W - 461L
1,459 Elo+
Solo
Ravana
Ravana
YDBlackFate
Ravana
Level 128
God Stats
13W - 6L
1,724 SR
Queue Stats
371W - 321L
1,520 Elo+
Party 2
Kukulkan
Kukulkan
brief-gold3
Kukulkan
Level 38
God Stats
5W - 5L
1,543 SR
Queue Stats
99W - 105L
1,474 Elo+
Solo
Xbalanque
Xbalanque
josepech29
Xbalanque
Level 129
God Stats
2W - 5L
1,448 SR
Queue Stats
491W - 441L
1,470 Elo+
Party 2
Team Averages
Level 101
1,572 SR
1,487 Elo+

VS

Team Averages
Level 96
1,502 SR
1,509 Elo+
Tsukuyomi
Tsukuyomi
Beefkeister
Tsukuyomi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,611 Elo+
Solo
Neith
Neith
Eagleoffire
Neith
Level 95
God Stats
3W - 1L
1,491 SR
Queue Stats
33W - 23L
1,578 Elo+
Party 1
Lancelot
Lancelot
FLECA08
Lancelot
Level 72
God Stats
26W - 17L
1,579 SR
Queue Stats
305W - 310L
1,429 Elo+
Party 3
Ares
Ares
fernandomx07
Ares
Level 119
God Stats
3W - 2L
1,499 SR
Queue Stats
411W - 379L
1,447 Elo+
Party 3
Janus
Janus
icecreammman
Janus
Level 126
God Stats
5W - 7L
1,439 SR
Queue Stats
254W - 236L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
1
0 / 0 / 0
1,092
182
0
0
0
Cerberus
Tazor76
Cerberus
6
0 / 1 / 0
3,610
602
2,150
6,679
3,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
6
0 / 2 / 0
3,733
622
1,789
4,708
1,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
brief-gold3
Kukulkan
8
0 / 0 / 0
4,298
716
1,297
1,704
553
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xbalanque
josepech29
Xbalanque
6
0 / 1 / 0
3,473
579
3,443
3,527
1,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Beefkeister
Tsukuyomi
8
2 / 0 / 0
4,729
788
2,658
4,049
1,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 0 / 0
3,846
641
4,404
3,593
1,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
FLECA08
Lancelot
6
0 / 0 / 0
3,544
591
478
3,445
1,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 2
3,824
637
1,586
3,910
2,467
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 0 / 0
4,386
731
830
1,968
556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
4
4
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
0
0
0
0
W
Tsukuyomi
Beefkeister
Tsukuyomi
2
0
0
2
W
1
0
0
1
W
Lancelot
FLECA08
Lancelot
0
0
0
0
L
Cerberus
Tazor76
Cerberus
0
1
0
0
L
Ravana
0
2
0
0
L
Kukulkan
brief-gold3
Kukulkan
0
0
0
0
W
0
0
2
1
W
1
0
0
1
L
Xbalanque
josepech29
Xbalanque
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,679
Damage
9,956
16,618
Taken
16,965
6,112
Mitigated
6,421
6,316
Healing
7,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
Beefkeister
Tsukuyomi
2,658
840
0
1,726
4,049
1,073
20
0
4,049
0
26,500
W
4,404
2,412
0
1,606
3,593
1,120
0
1,372
2,221
0
25,877
W
Lancelot
FLECA08
Lancelot
478
0
0
2,265
3,445
1,205
0
942
2,503
0
15,667
L
Cerberus
Tazor76
Cerberus
2,150
261
0
2,862
6,679
3,229
0
1,199
5,474
11,886
0
L
Ravana
1,789
505
0
1,035
4,708
1,289
0
0
4,708
0
20,488
L
Kukulkan
brief-gold3
Kukulkan
1,297
45
0
985
1,704
553
0
0
1,704
33,692
0
W
1,586
77
103
1,254
3,910
2,467
0
728
3,182
8,384
0
W
830
48
0
840
1,968
556
0
405
1,563
32,091
0
L
Xbalanque
josepech29
Xbalanque
3,443
1,276
0
1,434
3,527
1,041
0
1,193
2,316
0
19,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,206
Gold Earned
20,329
161
Minions Killed
208
0
Camps Cleared
0
457,557
Distance Traveled
648,398
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
1,092
182
0
0
0
0
0
W
Tsukuyomi
4,729
788
41
7
0
131,631
0
W
Neith
3,846
641
36
6
0
98,892
0
W
Lancelot
3,544
591
38
6
0
154,386
0
L
Cerberus
3,610
602
28
5
0
112,834
1
L
Ravana
3,733
622
37
6
0
130,150
1
L
Kukulkan
4,298
716
58
10
0
113,787
1
W
Ares
3,824
637
21
4
0
138,244
0
W
Janus
4,386
731
72
12
0
125,245
2
L
Xbalanque
3,473
579
38
6
0
100,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role