Player Matchup

Freya
Freya
Diamond V
 
Freya
Diamond V
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Platinum II
 
Kukulkan
Platinum II
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Platinum II
Larryfaat
Ah Puch
Platinum II
Level 157
God Stats
1W - 1L
1,399 SR
Queue Stats
134W - 115L
1,921 MMR
Solo
Pele
Pele
Diamond V
SAA666
Pele
Diamond V
Level 132
God Stats
39W - 25L
1,631 SR
Queue Stats
149W - 126L
1,974 MMR
Solo
Charon
Charon
Gold I
SoftPervert
Charon
Gold I
Level 168
God Stats
4W - 0L
1,733 SR
Queue Stats
38W - 23L
1,879 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 161
1,553 SR
1,755 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,616 SR
1,828 MMR
Geb
Geb
Diamond V
 
Geb
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Platinum III
FatBootyMomma
Tiamat
Platinum III
Level 73
God Stats
0W - 1L
1,869 SR
Queue Stats
28W - 10L
1,919 MMR
Solo
Mercury
Mercury
Platinum II
Mariole2927
Mercury
Platinum II
Level 140
God Stats
21W - 15L
1,599 SR
Queue Stats
664W - 645L
1,923 MMR
Solo
Rama
Rama
Gold II
Zigox
Rama
Gold II
Level 187
God Stats
2W - 1L
1,800 SR
Queue Stats
49W - 32L
1,862 MMR
Solo
Chang'e
Chang'e
Platinum II
gangstergibbs
Chang'e
Platinum II
Level 145
God Stats
2W - 3L
1,313 SR
Queue Stats
139W - 120L
1,935 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
1 / 0 / 1
7,907
659
3,443
4,805
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
 
Kukulkan
13
3 / 0 / 4
7,608
634
8,534
3,273
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Puch
Larryfaat
Ah Puch
13
1 / 1 / 4
7,677
640
6,463
11,640
5,450
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Pele
SAA666
Pele
14
6 / 0 / 5
7,966
664
7,727
9,709
4,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Charon
11
2 / 0 / 6
7,146
596
5,058
7,384
6,030
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AthenaAo KuangMaman BrigitteArachne

VS

Bans
RaijinSusanoThanatosThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
1 / 2 / 0
6,136
511
2,359
10,676
7,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 3 / 1
6,378
532
6,180
9,558
4,863
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Mariole2927
Mercury
11
0 / 5 / 0
6,089
507
2,470
12,044
4,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
Zigox
Rama
11
0 / 1 / 0
6,254
521
2,101
5,514
1,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
11
0 / 2 / 0
6,280
523
4,277
8,504
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
13
Kills
1
1
Deaths
13
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
1
0
1
1.5
W
Kukulkan
 
Kukulkan
3
0
4
5
L
Geb
 
Geb
1
2
0
0.5
L
0
3
1
0.17
W
Ah Puch
Larryfaat
Ah Puch
1
1
4
3
L
Mercury
Mariole2927
Mercury
0
5
0
0
W
Pele
SAA666
Pele
6
0
5
8.5
W
Charon
2
0
6
5
L
Rama
Zigox
Rama
0
1
0
0
L
Chang'e
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,225
Damage
17,387
36,811
Taken
46,296
19,465
Mitigated
21,001
18,449
Healing
13,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
3,443
984
0
3,011
4,805
2,133
0
741
4,064
69,282
0
W
Kukulkan
 
Kukulkan
8,534
1,258
0
497
3,273
1,592
995
1,443
1,830
63,827
0
L
Geb
 
Geb
2,359
335
0
2,932
10,676
7,480
0
6,729
3,625
12,939
0
L
6,180
832
0
4,540
9,558
4,863
0
5,043
4,515
46,933
0
W
Ah Puch
Larryfaat
Ah Puch
6,463
987
0
9,236
11,640
5,450
10
6,633
5,007
54,666
0
L
Mercury
Mariole2927
Mercury
2,470
1,676
0
452
12,044
4,073
0
4,196
7,748
0
51,012
W
Pele
SAA666
Pele
7,727
1,921
0
3,832
9,709
4,260
0
1,629
8,080
0
71,696
W
Charon
5,058
1,243
0
1,873
7,384
6,030
0
2,736
4,648
18,271
0
L
Rama
Zigox
Rama
2,101
1,723
0
2,614
5,514
1,996
0
3,600
1,714
0
49,854
L
Chang'e
4,277
88
413
3,004
8,504
2,589
0
3,142
5,196
53,332
279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,304
Gold Earned
31,137
463
Minions Killed
427
0
Camps Cleared
0
1,279,509
Distance Traveled
1,243,956
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,907
659
135
11
0
236,523
4
W
Kukulkan
7,608
634
112
9
0
260,064
2
L
Geb
6,136
511
4
0
0
264,393
1
L
Tiamat
6,378
532
112
9
0
206,673
1
W
Ah Puch
7,677
640
92
8
0
216,253
0
L
Mercury
6,089
507
91
8
0
285,062
2
W
Pele
7,966
664
108
9
0
292,675
0
W
Charon
7,146
596
16
1
0
273,994
2
L
Rama
6,254
521
106
9
0
233,510
1
L
Chang'e
6,280
523
114
10
0
254,318
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role