Player Matchup

Hel
Hel
LaMilanesaMagica
Hel
Level 128
God Stats
5W - 9L
1,496 SR
Queue Stats
92W - 66L
1,554 Elo+
Solo
Raijin
Raijin
Minopmmm
Raijin
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 52L
1,481 Elo+
Solo
Ymir
Ymir
MountGryRum
Ymir
Level 157
God Stats
27W - 4L
1,737 SR
Queue Stats
203W - 134L
1,529 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Requeteran
Ah Muzen Cab
Level 110
God Stats
1W - 0L
1,752 SR
Queue Stats
2W - 1L
1,480 Elo+
Solo
Ne Zha
Ne Zha
mohamedhssn
Ne Zha
Level 51
God Stats
4W - 1L
1,577 SR
Queue Stats
41W - 43L
1,443 Elo+
Solo
Team Averages
Level 100
1,612 SR
1,498 Elo+

VS

Team Averages
Level 86
1,434 SR
1,459 Elo+
Neith
Neith
 
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
BilekKalkulacka
Thanatos
Level 67
God Stats
33W - 39L
1,292 SR
Queue Stats
43W - 44L
1,323 Elo+
Party 2
Nox
Nox
Frank_Jagerr
Nox
Level 149
God Stats
34W - 26L
1,546 SR
Queue Stats
232W - 240L
1,549 Elo+
Party 1
Ao Kuang
Ao Kuang
HARBI1_Q8
Ao Kuang
Level 30
God Stats
1W - 5L
1,205 SR
Queue Stats
140W - 150L
1,434 Elo+
Party 1
Chaac
Chaac
iTzDan2k04
Chaac
Level 116
God Stats
6W - 4L
1,629 SR
Queue Stats
122W - 122L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 9
7,396
1,233
5,359
4,827
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Raijin
Minopmmm
Raijin
12
2 / 3 / 6
7,002
1,167
6,667
4,572
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 1 / 9
7,874
1,312
4,972
7,112
5,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
Requeteran
Ah Muzen Cab
13
3 / 0 / 7
7,770
1,295
6,083
833
320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
12
2 / 4 / 7
7,162
1,194
6,870
8,000
3,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

351

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 1 / 9
6,577
1,096
6,933
6,601
2,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
12
5 / 3 / 3
7,568
1,261
6,969
7,248
3,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 1 / 6
6,508
1,085
1,919
2,798
1,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
HARBI1_Q8
Ao Kuang
12
2 / 2 / 4
6,973
1,162
1,290
5,357
2,380
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
12
1 / 4 / 4
6,853
1,142
5,979
11,325
11,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
35
11
Kills
9
9
Deaths
11
38
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
9
4.5
L
Thanatos
5
3
3
2.17
L
1
1
6
4
L
Ao Kuang
HARBI1_Q8
Ao Kuang
2
2
4
2
W
2
1
9
6.5
W
Raijin
Minopmmm
Raijin
2
3
6
1.67
W
2
1
9
6.5
W
Ah Muzen Cab
Requeteran
Ah Muzen Cab
3
0
7
6.5
L
Chaac
1
4
4
0.75
W
Ne Zha
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,951
Damage
23,090
25,344
Taken
33,329
12,790
Mitigated
20,969
9,085
Healing
5,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,933
2,521
0
1,306
6,601
2,627
0
3,301
3,300
0
18,155
L
Thanatos
6,969
956
0
2,143
7,248
3,336
0
3,543
3,705
0
11,913
L
1,919
178
0
0
2,798
1,169
0
1,570
1,228
4,460
0
L
Ao Kuang
HARBI1_Q8
Ao Kuang
1,290
43
0
547
5,357
2,380
0
2,583
2,774
7,496
0
W
5,359
350
4,398
3,018
4,827
1,675
0
1,161
3,504
18,812
0
W
Raijin
Minopmmm
Raijin
6,667
580
0
0
4,572
2,181
0
199
4,284
10,163
0
W
4,972
1,047
0
871
7,112
5,479
0
1,071
5,872
10,622
0
W
Ah Muzen Cab
Requeteran
Ah Muzen Cab
6,083
1,866
0
0
833
320
0
0
833
0
25,887
L
Chaac
5,979
373
0
1,510
11,325
11,457
0
6,001
5,324
0
23,027
W
Ne Zha
6,870
1,873
0
798
8,000
3,135
0
778
7,099
0
17,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,204
Gold Earned
34,479
125
Minions Killed
98
8
Camps Cleared
4
593,252
Distance Traveled
558,103
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,577
1,096
24
4
0
124,861
1
L
Thanatos
7,568
1,261
13
2
1
123,934
0
L
Nox
6,508
1,085
8
1
2
79,953
0
L
Ao Kuang
6,973
1,162
12
2
1
117,532
0
W
Hel
7,396
1,233
40
7
2
128,864
0
W
Raijin
7,002
1,167
6
1
0
110,832
0
W
Ymir
7,874
1,312
8
1
0
117,242
0
W
Ah Muzen Cab
7,770
1,295
59
10
5
121,112
1
L
Chaac
6,853
1,142
41
7
0
111,823
0
W
Ne Zha
7,162
1,194
12
2
1
115,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role